Bubblegumdrop
764ebe4ce2
Another Buffer_To_UDPPacketV. Yet to test.
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Split UDPbase out.
Change ShaderProgram to std::unique_ptr<ShaderProgram>.
I think I may change Buffer_To_UDPPacketV to some kind of RAII style code.
2022-01-08 21:23:42 -05:00
Bubblegumdrop
9e957d466f
Client and Server tweaks. This commit breaks the Client.
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Server listens correctly with threads and stdin reader thread.
Client does nothing currently gutting UDP_Write for a UDPbase class
introduced in this commit.
2022-01-08 18:59:40 -05:00
Bubblegumdrop
46b2ed80ae
Initial commit.
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Another nuke! This time, trying to do a client <-> server thing.
Also a bit of messing with Lua.
2022-01-02 19:28:16 -05:00