handmade/include/glCheckErrors.h
Bubblegumdrop 9e957d466f Client and Server tweaks. This commit breaks the Client.
Server listens correctly with threads and stdin reader thread.

Client does nothing currently gutting UDP_Write for a UDPbase class
introduced in this commit.
2022-01-08 18:59:40 -05:00

19 lines
314 B
C

#pragma once
#ifdef DEBUG
#include <stdio.h>
#include <GL/glew.h>
#define glCheckErrors() \
do \
{ \
GLenum err; \
while ((err = glGetError()) != GL_NO_ERROR) \
{ \
fprintf (stderr, "%s:%d: %s\n", __FILE__, __LINE__, glewGetErrorString(err)); \
} \
} while (0)
#else
#define glCheckErrors()
#endif