Game I'm working on.
Go to file
FroggyGreen 1ec76f56c8 Instancing
The renderer now allows instancing. The way this works is by having to
vertex buffers. One contains the normal vertex geometry data, the other
contains per-instance data.
2024-05-09 16:39:50 -05:00
docs Hello Triangle program with Vulkan 2024-05-03 12:01:33 -05:00
external Hello Triangle program with Vulkan 2024-05-03 12:01:33 -05:00
renderer Instancing 2024-05-09 16:39:50 -05:00
src Instancing 2024-05-09 16:39:50 -05:00
.gitignore Hello Triangle program with Vulkan 2024-05-03 12:01:33 -05:00
.gitmodules Hello Triangle program with Vulkan 2024-05-03 12:01:33 -05:00
Makefile Hello Triangle program with Vulkan 2024-05-03 12:01:33 -05:00

sof

The project is licensed under the GNU General Public License v3, included in docs/gpl-3.0.md.