SOF/sof.asd
FroggyGreen 29b7e4b50b Added Camera
Set up uniform buffers for the camera. The camera still lacks a proper
controller on the lisp side, but you can create the matrix data in lisp.
The projection matrices use the "reverse-z" trick. When setting up depth
buffering in the (near) future, this needs to be considered.
2024-05-15 23:04:51 -05:00

24 lines
463 B
Common Lisp

(in-package #:cl-user)
(defpackage #:sof-asd
(:use :cl :asdf))
(in-package :sof-asd)
(defsystem "sof"
:version "0.0.1"
:description "A 3D roguelike/tabletop inspired adventure game."
:author "Frosch"
:license "GPLv3"
:depends-on (#:cffi-libffi)
:components
((:module "src"
:components
((:file "package")
(:module "math"
:components
((:file "vec")
(:file "quat")
(:file "mat")))
(:file "main")))))