Add Fingers Crossed (Fate 3) by Dark Archon
Changes made: minor grammar modifications
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spells.rb
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spells.rb
@ -1069,6 +1069,16 @@ class Spell
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:rules_text => "The willworker applies the Vicarious Story Condition on a nuzusul. He watches their First Change."
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)
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spells << Spell.new(
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:name => "Fingers Crossed",
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:fate => 3,
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:practice => "Fraying",
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:primary_factor => "Duration",
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:suggested_rote_skills => ["Politics", "Persuasion", "Occult"],
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:authors => ["Dark Archon"],
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:rules_text => "Sometimes, you want to get out of a deal. Perhaps it already cost you more than you thought it would. Perhaps you want to renegotiate the deal. Perhaps you got yours and screw the rest. Being a Disciple of Fate, you are unable to redefine an oath as you see fit yet, but you can break it altogether on a temporary basis. This spell targets the oath and suppresses it for the Duration of the spell. This always results in an Clash of Wills with the Oath's enforcer. If the spell fails, it counts as breaking the Oath and it triggers the hex effect, even if it normally would not. The Oath's enforcer is always aware that such an attempt was made."
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)
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# TESTS
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duplicate_spells = spells.group_by(&:name).select {| k, v| v.length > 1 }
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