#ifndef VECTOR_H #define VECTOR_H #include // TODO: Handle error warnings? // TODO: Implement more useful functions? typedef struct { char * data; size_t element_size; size_t element_count; } vector_t; extern void vector_init(vector_t * vector, size_t element_size, size_t element_count); extern void vector_push(vector_t * vector, void * data); extern void vector_pop(vector_t * vector); extern void * vector_get(const vector_t * const vector, const size_t element); extern void vector_set(vector_t * vector, void * data, size_t element); extern void vector_free(vector_t * vector); #endif