added basic files
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1b30982dba
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24
build.sh
Executable file
24
build.sh
Executable file
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#!/bin/sh
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# Simple script handling unity builds and options.
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DIR=$(dirname $(readlink -f "$0"))
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cd $DIR
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PROGN=${PROGN:-dc}
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PREFIX=${PREFIX:-$DIR}
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CC=${CC-cc}
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CFLAGS='-std=c99 -Wall -Wextra -Wpedantic'
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CPPFLAGS='-Iinclude'
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LDFLAGS='-lgmp -lreadline'
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mkdir -p $PREFIX && echo "Made directory: $PREFIX"
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if [ ! -z ${DEBUG} ] ; then CFLAG="$CFLAGS -Og -g3";
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else CFLAG="$CFLAGS -O2 -flto=auto -fomit-frame-pointer"; fi
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[ ! -z ${SAN} ] && CFLAG="$CFLAGS -fsanitize=$SAN"
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echo "$CC $CFLAGS -pipe $DIR/src/unity.c -o $PREFIX/$PROGN $CPPFLAGS $LDFLAGS"
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$CC $CFLAGS -pipe $DIR/src/unity.c -o $PREFIX/$PROGN $CPPFLAGS $LDFLAGS
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echo "\nStatus: $?"
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30
src/fetch.c
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30
src/fetch.c
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/* fetch.c - fetch from file */
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#include <stdio.h>
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#ifdef LOCAL_PROBOTIC_MAIN
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int
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main (int argc,
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char ** argv)
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{
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if (argc > 1)
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{
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char * b;
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/* get week number via stoi */
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++argv; --argc;
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/* no options, yet */
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while (++argv, --argc)
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{
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printf("%s\n", *argv);
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}
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}
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else
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{
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/* no stdin yet */
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/* usage(); */
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return 1;
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}
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}
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#endif /* LOCAL_PROBOTIC_MAIN */
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6
src/main.c
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6
src/main.c
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/* main.c - this file would handle the bot? */
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int main(void)
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{
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return 0;
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}
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2
src/unity.c
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2
src/unity.c
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#include "fetch.c"
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#include "main.c"
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