An extension to v4 [easy] [medi] [hard] [fuck you] -- I'm not entirely sure about: [netlet] [mathlet] [-day] [-week] [-month] [-year] [-never] To completion Starting off: Hello world Fizz Buzz Data Structures (Stacks, Heaps, Binary Trees, etc) AI: [medi-week] Neural Network [hard-months] Tensorflow Clone Algorithms: [medi-day] Custom Allocator [medi-day] Custom Compression Library [easy-day] ROT 13, ROT 47, ROT with any series [hard-week] Vectorized SIMD Matrix Multiplier [medi-week] Printf Suite Implementation [easy-day] String Manipulation Library [medi-day] Pathfinding: Dijkstra's Algorithm [medi-day] Pathfinding: A* Search Algorithm Applied Math and Problems: [mathlet] General Lambert's-Problem Solver [hard-week] Solution to the 8 Queens Problem Calculators: [hard-month] Graphing Calculator [easy-week] Normal Calculator [easy-week] Reverse Polish Notation Calculator (Look into dc(1)) [medi-week] Spreadsheet (CSV Read/write) (With Excel features) Compiler (Or Interpreter) Theory: [hard-month] C Compiler [hard-3weeks] Holy C Compiler [hard-week] Scheme/Lisp Compiler [fuck you-year] Language Virtual Machine [easy-week] Custom LLVM Language [medi-month] YACC Implementation Networking: [netlet] E2EE PSK Messenger (either GUI or CLI, preferably detached from servers) [netlet] HTTP Web Server [medi-months] IRC Client [medi-months] Matrix Client [medi-months] BitTorrent Client OS: wiki.osdev.org Games: /g/gedg/ learnopengl.com libsdl.org raylib.com sfml-dev.org (C++ with a C binding) godotengine.org (C++ game engine, terrible scripting) Rendering: [fuck you-forever] 3D CAD Software [hard-months] 3D Vertex Editor [hard-weeks] Bitmap Raytracer [hard-months] Media Player (Think MPV & VLC) [medi-weeks] Music Player Daemon Implementation [medi-week] Image to ASCII (BONUS: Use Unicode or Color) Simulation: [mathlet] Hydrodynamics [mathlet] Aerodynamics [medi-week] Rigid Body Physics [easy-week] Voronoi Diagram (HARDMODE: hardware rendering) Tools (Usable and Applied Algorithms): [hard-week / doctoral-serveral year long] Terminal Emulator [hard-week] Text Editor [medi-day] Syntax Highlighter (preferably for your own editor) [medi-month] General Compression Library (Think zlib) [medi-weeks] Multi-Threaded GREP Implementation (BONUS: Highlighting and line numbers)(Hint: use pThread and AIO) [medi-weeks] Vector/Bitmap Image Manipulation Program