From 3ca070b404a9bc4fbd0bae13abd30f064622276a Mon Sep 17 00:00:00 2001 From: Jack Foltz Date: Wed, 17 Oct 2018 01:03:27 -0400 Subject: [PATCH] Update menu script --- menu.py | 98 ++++++++++++++++++++++++++++++++++++++++------------------------- 1 file changed, 60 insertions(+), 38 deletions(-) diff --git a/menu.py b/menu.py index 542bacd..ae89d79 100755 --- a/menu.py +++ b/menu.py @@ -3,57 +3,79 @@ import curses from curses import panel -class Menu(object): - def __init__(self, stdscreen, items): +class BaseMenu: + def __init__(self, stdscreen): self.window = stdscreen.subwin(0, 0) self.window.keypad(1) self.panel = panel.new_panel(self.window) self.panel.hide() panel.update_panels() - self.position = 0 - self.items = items - self.items.append(('exit', 'exit')) - - def navigate(self, n): - self.position += n - self.position %= len(self.items) - - def display(self): + def up(self): self.panel.top() self.panel.show() self.window.clear() - - while True: - self.window.refresh() - curses.doupdate() - for index, item in enumerate(self.items): - if index == self.position: - mode = curses.A_REVERSE - else: - mode = curses.A_NORMAL - - msg = '%d. %s' % (index, item[0]) - self.window.addstr(1+index, 1, msg, mode) - - key = self.window.getch() - - if key in [curses.KEY_ENTER, ord('\n')]: - if self.position == len(self.items)-1: - break - else: - self.items[self.position][1]() - - elif key == curses.KEY_UP: - self.navigate(-1) - - elif key == curses.KEY_DOWN: - self.navigate(1) - + + def down(self): self.window.clear() self.panel.hide() panel.update_panels() curses.doupdate() + + def update(self): + self.window.refresh() + curses.doupdate() + +class Menu(BaseMenu): + def __init__(self, stdscreen, items): + super().__init__(stdscreen) + self.should_exit = False + self.position = 0 + self.items = items + self.items.append(('exit', self.exit)) + + def exit(self): + self.should_exit = True + + def navigate(self, offset): + self.position += offset + self.position %= len(self.items) + + def draw(self): + for index, item in enumerate(self.items): + text = '%d. %s' % (index + 1, item[0]) + text_mode = curses.A_REVERSE if index == self.position else curses.A_NORMAL + self.window.addstr(index + 1, 1, text, text_mode) + + def get_selection(self, key): + if key in [curses.KEY_ENTER, ord('\n')]: + return self.items[self.position] + elif (key - ord('0')) in range(1, len(self.items) + 1): + return self.items[key - ord('0') - 1] + else: + return None + + def input(self): + key = self.window.getch() + selection = self.get_selection(key) + + if selection: + selection[1]() + + if key == curses.KEY_UP: + self.navigate(-1) + elif key == curses.KEY_DOWN: + self.navigate(1) + + def display(self): + self.up() + while not self.should_exit: + self.update() + self.draw() + self.input() + + self.should_exit = False + self.down() class App(object): def __init__(self, stdscreen):