Commit Graph

  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • 8136c1e (HEAD -> master) LPST.pm - added fix for tricking notation test.pl - updated test cases by gashapwn 2021-04-19 00:26:00 +0000
  • b3ee9aa LPST/MNU - refactored a bunch of functions into methods to fix stupid shading bug test.pl - updated test cases by gashapwn 2021-04-19 00:02:52 +0000
  • 42c9b7e MNU.pm - tried to implement show available moves. found bug in LPST.pm by gashapwn 2021-04-12 00:54:12 +0000
  • b0ec1b2 MNU.pm - added save, load and parse by gashapwn 2021-04-12 00:36:01 +0000
  • 11a2806 MNU.pm/NTVL.pm - factored in to packages test.pl - moved test cases to test.pl by gashapwn 2021-04-11 23:12:37 +0000
  • 39c477a Update 'NTVL.pm' by gashapwn 2021-04-11 18:42:55 -0400
  • 93a646a created MNU.pm and drv.pl by gashapwn 2021-04-11 22:41:44 +0000
  • 6276952 LPST.pm - added move() ntvl.pl - updated test cases by gashapwn 2021-04-11 21:56:47 +0000
  • 74316a8 LPST.pm - added mirror move. was a massive pain ntvl.pl updated test cases by gashapwn 2021-04-11 03:00:14 +0000
  • bf37806 LPST.pm - first turn summons ntvl.pl - updated test cases by gashapwn 2021-04-10 02:07:40 +0000
  • 9f4d008 LPST.pm - added summons ntvl.pl - updated test cases by gashapwn 2021-04-10 00:14:53 +0000
  • 7f92f1f LPST.pm - updates player hand ntvl.pl - updated test cases by gashapwn 2021-04-09 01:54:45 +0000
  • c057039 LPST.pm - draw() now checks for duplicate cards. ntvl.pl - updated test cases by gashapwn 2021-04-09 00:47:26 +0000
  • 3e142f4 ntvl.pl - refactored move regex stmts by gashapwn 2021-04-08 14:04:31 +0000
  • bea7ac7 ntvl.pl - changed player toggle by gashapwn 2021-04-07 23:45:14 +0000
  • 001ebf5 ntvl.pl/LPST.pm - refactored the test board to be in notational evaluator. Added accessors for enums. wrote some functions for reading notation and determining whose move it is by gashapwn 2021-04-07 14:40:39 +0000
  • 2001529 LPST.pm - parametrized shade by gashapwn 2021-04-07 00:35:47 +0000
  • e3c07ef LPST.pm - refactored into a class ntvl.pl - created a test board by gashapwn 2021-04-06 23:29:45 +0000
  • bd10b2a Update 'LPST.pm' by gashapwn 2021-04-06 18:54:05 -0400
  • f90bf07 lpst.pl - renamed + refactored shade functions by gashapwn 2021-04-06 02:16:44 +0000
  • efb3e9e lpst.pl - can now filter moves by player by gashapwn 2021-04-06 01:48:53 +0000
  • 700e036 lpst.pl - get_block_cell() returns all cells being blocked by pieces in play by gashapwn 2021-04-05 02:59:24 +0000
  • e48b557 lpst.pl - refactored board movement checks by gashapwn 2021-04-05 02:09:33 +0000
  • 5e51a8c lpst.pl - fixed sylph offset bug by gashapwn 2021-04-05 01:35:54 +0000
  • 0f942f4 lpst.pl - fixed bug with checking MOVBLOCK spaces by gashapwn 2021-04-04 23:34:44 +0000
  • 3af63ea lpst.pl - refactored shade_move to remove redundant arrays by gashapwn 2021-04-04 23:25:25 +0000
  • 8dbc330 lpst.pl - refactored moves to use a struct by gashapwn 2021-04-04 23:22:20 +0000
  • 9e89588 lpst.pl - shade_cell handles movement patterns exceeding the bounds of the board by gashapwn 2021-04-04 20:51:47 +0000
  • d05f746 lpst.pl - refactored cell shading into function by gashapwn 2021-04-04 20:37:10 +0000
  • 81072e8 lpst.pl - removed old system for subbing pieces into a hex by gashapwn 2021-04-04 15:25:17 +0000
  • c8e8946 lpst.pl - added a second and third shade. refactored shades to use a hash by gashapwn 2021-04-04 15:22:37 +0000
  • b2165be lpst.pl - added horrible system for shading cells by gashapwn 2021-04-04 14:23:13 +0000
  • 00b7fc7 lpst.pl - refactored whitespace. fixed col, row swap bug. time for bed by gashapwn 2021-04-04 06:07:03 +0000
  • 72d58c9 lpst.pl - fixed divide by zero error. by gashapwn 2021-04-04 05:31:12 +0000
  • 15f9676 lpst.pl - calc_move() and apply_shift() allow us to calculate which cells pieces move to by gashapwn 2021-04-04 05:24:38 +0000
  • d3cb948 lpst.pl - added some unicode characters to make the columns more clear by gashapwn 2021-04-04 02:38:20 +0000
  • 60550fc lpst.pl - we can move a little dude around the board now!! by gashapwn 2021-04-04 02:06:10 +0000
  • 53a6d0a lpst.pl - added comments. im an idiot who forgot how they built their own datastructures... by gashapwn 2021-04-04 01:48:20 +0000
  • 441c390 lpst.pl - added enums for player... tried to add a piece to a cell and board got fucked up... i think the hash that stores piece data is borked. will fix by gashapwn 2021-04-04 01:45:03 +0000
  • 36e02db lpst.pl - changed enum for pieces by gashapwn 2021-04-04 01:20:45 +0000
  • 5bf5dc8 lpst.pl - added comments. cell drawing now aware of row+column by gashapwn 2021-04-04 01:10:13 +0000
  • 6fefa71 lpst.pl - wow i mixed up the y axis and the x axis... i mean damn by gashapwn 2021-04-04 00:41:03 +0000
  • fccff33 lpst.pl - added x axis by gashapwn 2021-04-04 00:39:52 +0000
  • aae5e28 lpst.pl - added code to trim some more characters by gashapwn 2021-04-03 22:49:42 +0000
  • 3deb715 lpst.pl - fixed comment thats been bothering me by gashapwn 2021-04-03 22:22:12 +0000
  • 7645532 lpst.pl - updated code to trim ASCII from off by one errors. .gitignore - added pattern for my test perl script by gashapwn 2021-04-03 22:18:24 +0000
  • 65fbe47 removing some backups by gashapwn 2021-04-03 21:36:27 +0000
  • ef3d1fb .gitignore - ignore emacs backusp by gashapwn 2021-04-03 21:35:49 +0000
  • 037885f first commit by gashapwn 2021-04-03 21:33:59 +0000