Implementation of Lucifers Pastime
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  1. #!/usr/bin/perl
  2. use warnings;
  3. use strict;
  4. use utf8;
  5. my $ARRAY = "ARRAY";
  6. my $HAND_SIZE = 5;
  7. my $X_BOX_CHR = chr(0x2573);
  8. my $GRAY_BOX_CHR = chr(0x2591);
  9. my $ALT_US = chr(0x2017);
  10. my $ALT_PIPE = chr(0x2016);
  11. my $SHADE_1_CHR = $GRAY_BOX_CHR;
  12. my $SHADE_2_CHR = $X_BOX_CHR;
  13. my $PAD_AXIS = " ";
  14. my $PAD_EVEN = " ";
  15. my $PAD_ODD = " ";
  16. my $HEX_1 = '-/--\-';
  17. my $HEX_2 = '| __ |';
  18. my $HEX_3 = '| |';
  19. my $HEX_S1_1 = '-/--\-';
  20. my $HEX_S1_2 = sprintf("|%s%s%s%s|", $SHADE_1_CHR, $SHADE_1_CHR, $SHADE_1_CHR, $SHADE_1_CHR);
  21. my $HEX_S1_3 = sprintf("|%s%s%s%s|", $SHADE_1_CHR, $SHADE_1_CHR, $SHADE_1_CHR, $SHADE_1_CHR);
  22. my $HEX_S2_1 = '-/--\-';
  23. my $HEX_S2_2 = sprintf("|%s%s%s%s|", $SHADE_2_CHR, $SHADE_2_CHR, $SHADE_2_CHR, $SHADE_2_CHR);
  24. my $HEX_S2_3 = sprintf("|%s%s%s%s|", $SHADE_2_CHR, $SHADE_2_CHR, $SHADE_2_CHR, $SHADE_2_CHR);
  25. my $HEX_S3_1 = '-/--\-';
  26. my $HEX_S3_2 = sprintf("|%s%s%s%s|", $SHADE_2_CHR, $SHADE_2_CHR, $SHADE_1_CHR, $SHADE_1_CHR);
  27. my $HEX_S3_3 = sprintf("|%s%s%s%s|", $SHADE_2_CHR, $SHADE_2_CHR, $SHADE_1_CHR, $SHADE_1_CHR);
  28. my $HL_1 = "|____ ";
  29. my $HL_2 = $ALT_PIPE.$ALT_US.$ALT_US.$ALT_US.$ALT_US." ";
  30. my $SUB_CHR = "_";
  31. my $BLANK_CELL_CHR = $ALT_US;
  32. my $PREF_1 = substr($HEX_1, -2, 2);
  33. my $PREF_2 = ' ';
  34. my $PREF_3 = ' ';
  35. my $TRAIL_1 = substr($HEX_1, 0, 1);
  36. my $TRAIL_2 = substr($HEX_1, -1, 1);
  37. my $TRAIL_3 = substr($HEX_1, 0, 2);
  38. # Pieces
  39. my $MG_A = "A"; # Apprentice
  40. my $MG_I = "I"; # Iron Maiden
  41. my $MG_N = "N"; # Nekomata
  42. my $MG_IT = "It"; # Ittan-Momen
  43. my $MG_H = "H"; # Harpy
  44. my $MG_S = "S"; # Slime
  45. my $MG_RC = "Rc"; # Redcap
  46. my $MG_HS = "Hs"; # Holstaur
  47. my $MG_RO = "Ro"; # Red Oni
  48. my $MG_B = "B"; # Blue Oni
  49. my $MG_P = "P"; # Preistess
  50. my $MG_IM = "Im"; # Imp
  51. my $MG_F = "F"; # False Angel
  52. my $MG_QS = "Qs"; # Queen slime
  53. my $MG_AU = "Au"; # Automaton
  54. my $MG_SY = "Sy"; # Sylph
  55. my $MG_Q = "Q"; # Queen
  56. my @MG_PI = (
  57. $MG_A, $MG_I, $MG_N, $MG_IT, $MG_H, $MG_S,
  58. $MG_RC, $MG_HS, $MG_RO, $MG_B, $MG_P, $MG_IM,
  59. $MG_F, $MG_QS, $MG_AU, $MG_SY, $MG_Q
  60. );
  61. # Players
  62. my $P1 = "P1";
  63. my $P2 = "P2";
  64. my %OPPL = (
  65. $P1 => $P2,
  66. $P2 => $P1
  67. );
  68. my %HAND = (
  69. $P1 => [],
  70. $P2 => []
  71. );
  72. my $DIV = ":";
  73. my %AXIS = (
  74. "A" => 1,
  75. "B" => 2,
  76. "C" => 3,
  77. "D" => 4,
  78. "E" => 5,
  79. "F" => 6,
  80. "G" => 7,
  81. "H" => 8,
  82. "I" => 9,
  83. "J" => 10,
  84. "K" => 11
  85. );
  86. my %AXIS_RV = map {
  87. $AXIS{$_} => $_
  88. } keys(%AXIS);
  89. package MoveStruct;
  90. use warnings;
  91. use strict;
  92. sub new {
  93. my $class = shift;
  94. my $self = { @_ };
  95. die "invalid MoveStruct {\"mov\"}" unless $self->{"mov"};
  96. die "invalid MoveStruct ->{\"type\"}" unless $self->{"type"};
  97. die "invalid MoveStruct type" unless ref($self->{"mov"}) eq $ARRAY;
  98. return bless $self, $class;
  99. }
  100. package LPST;
  101. #
  102. # /--\ +1
  103. # | __ |
  104. # | |+1
  105. # \--/
  106. # -1 -1
  107. #
  108. # ODD
  109. # UP: 0, +1
  110. # DOWN: -1, -1
  111. # EVEN
  112. # UP: +1, +1
  113. # DOWN: +0, -1
  114. # [Row move, Diag move]
  115. # Special cells
  116. my $EMPTY_CELL = "_";
  117. # Shade enum
  118. my $SHADE_3_ENUM = 0b011;
  119. my $SHADE_2_ENUM = 0b010;
  120. my $SHADE_1_ENUM = 0b001;
  121. my $EMPTY_ENUM = 0;
  122. my %SHADE = (
  123. $SHADE_1_ENUM => [$HEX_S1_1, $HEX_S1_2, $HEX_S1_3],
  124. $SHADE_2_ENUM => [$HEX_S2_1, $HEX_S2_2, $HEX_S2_3],
  125. $SHADE_3_ENUM => [$HEX_S3_1, $HEX_S3_2, $HEX_S3_3],
  126. $EMPTY_ENUM => [$HEX_1, $HEX_2, $HEX_3]
  127. );
  128. my $MOVE_ENUM = $SHADE_1_ENUM;
  129. my $BLOCK_ENUM = $SHADE_2_ENUM;
  130. my $MOVBLOCK_ENUM = $SHADE_3_ENUM;
  131. my $ERR_C_1 = -1;
  132. my %MOVE = (
  133. $MG_A => [
  134. MoveStruct->new("mov" => [-1, 1], "type" => $MOVBLOCK_ENUM),
  135. MoveStruct->new("mov" => [ 0, 1], "type" => $MOVBLOCK_ENUM)
  136. ],
  137. $MG_Q => [
  138. MoveStruct->new("mov" => [ 0, 1], "type" => $MOVE_ENUM),
  139. MoveStruct->new("mov" => [ 1, 0], "type" => $MOVE_ENUM),
  140. MoveStruct->new("mov" => [-1, 0], "type" => $MOVE_ENUM),
  141. MoveStruct->new("mov" => [ 0,-1], "type" => $MOVE_ENUM)
  142. ],
  143. $MG_I => [
  144. MoveStruct->new("mov" => [-1, 0], "type" => $BLOCK_ENUM),
  145. MoveStruct->new("mov" => [-1, 1], "type" => $BLOCK_ENUM),
  146. MoveStruct->new("mov" => [ 0, 1], "type" => $BLOCK_ENUM),
  147. MoveStruct->new("mov" => [ 0,-1], "type" => $BLOCK_ENUM),
  148. MoveStruct->new("mov" => [ 1, 0], "type" => $BLOCK_ENUM),
  149. MoveStruct->new("mov" => [ 1,-1], "type" => $BLOCK_ENUM)
  150. ],
  151. $MG_IT => [
  152. MoveStruct->new("mov" => [ 0,-1], "type" => $MOVE_ENUM),
  153. MoveStruct->new("mov" => [ 1,-1], "type" => $MOVE_ENUM),
  154. MoveStruct->new("mov" => [-1, 1], "type" => $BLOCK_ENUM),
  155. MoveStruct->new("mov" => [ 0, 1], "type" => $BLOCK_ENUM)
  156. ],
  157. $MG_N => [
  158. MoveStruct->new("mov" => [-1, 2], "type" => $MOVE_ENUM),
  159. MoveStruct->new("mov" => [ 1,-2], "type" => $MOVE_ENUM),
  160. MoveStruct->new("mov" => [-1, 1], "type" => $BLOCK_ENUM),
  161. MoveStruct->new("mov" => [ 0, 1], "type" => $BLOCK_ENUM)
  162. ],
  163. $MG_H => [
  164. MoveStruct->new("mov" => [-3, 2], "type" => $MOVE_ENUM),
  165. MoveStruct->new("mov" => [-1,-2], "type" => $MOVE_ENUM),
  166. MoveStruct->new("mov" => [ 1, 2], "type" => $MOVE_ENUM),
  167. MoveStruct->new("mov" => [ 3,-2], "type" => $MOVE_ENUM),
  168. MoveStruct->new("mov" => [ 0,-1], "type" => $BLOCK_ENUM),
  169. MoveStruct->new("mov" => [ 1,-1], "type" => $BLOCK_ENUM),
  170. MoveStruct->new("mov" => [-1, 1], "type" => $BLOCK_ENUM),
  171. MoveStruct->new("mov" => [ 0, 1], "type" => $BLOCK_ENUM)
  172. ],
  173. $MG_RC => [
  174. MoveStruct->new("mov" => [-1, 0], "type" => $MOVE_ENUM),
  175. MoveStruct->new("mov" => [-2, 0], "type" => $MOVE_ENUM),
  176. MoveStruct->new("mov" => [ 1, 0], "type" => $MOVE_ENUM),
  177. MoveStruct->new("mov" => [ 2, 0], "type" => $MOVE_ENUM),
  178. MoveStruct->new("mov" => [ 0,-1], "type" => $BLOCK_ENUM),
  179. MoveStruct->new("mov" => [ 1,-1], "type" => $BLOCK_ENUM),
  180. MoveStruct->new("mov" => [-1, 1], "type" => $BLOCK_ENUM),
  181. MoveStruct->new("mov" => [ 0, 1], "type" => $BLOCK_ENUM)
  182. ],
  183. $MG_S => [
  184. MoveStruct->new("mov" => [-1, 1], "type" => $MOVE_ENUM),
  185. MoveStruct->new("mov" => [-2, 2], "type" => $MOVE_ENUM),
  186. MoveStruct->new("mov" => [ 0, 1], "type" => $MOVE_ENUM),
  187. MoveStruct->new("mov" => [ 0, 2], "type" => $MOVE_ENUM),
  188. MoveStruct->new("mov" => [ 0,-1], "type" => $MOVE_ENUM),
  189. MoveStruct->new("mov" => [ 0,-2], "type" => $MOVE_ENUM),
  190. MoveStruct->new("mov" => [ 1,-1], "type" => $MOVE_ENUM),
  191. MoveStruct->new("mov" => [ 2,-2], "type" => $MOVE_ENUM),
  192. ],
  193. $MG_HS => [
  194. MoveStruct->new("mov" => [-3, 1], "type" => $MOVE_ENUM),
  195. MoveStruct->new("mov" => [-2,-1], "type" => $MOVE_ENUM),
  196. MoveStruct->new("mov" => [ 2, 1], "type" => $MOVE_ENUM),
  197. MoveStruct->new("mov" => [ 3,-1], "type" => $MOVE_ENUM),
  198. MoveStruct->new("mov" => [-2, 1], "type" => $BLOCK_ENUM),
  199. MoveStruct->new("mov" => [ 1, 1], "type" => $BLOCK_ENUM),
  200. MoveStruct->new("mov" => [-1, 1], "type" => $BLOCK_ENUM),
  201. MoveStruct->new("mov" => [ 0, 1], "type" => $BLOCK_ENUM)
  202. ],
  203. $MG_RO => [
  204. MoveStruct->new("mov" => [-1, 1], "type" => $MOVE_ENUM),
  205. MoveStruct->new("mov" => [ 0, 1], "type" => $MOVE_ENUM),
  206. MoveStruct->new("mov" => [ 1, 1], "type" => $MOVE_ENUM),
  207. MoveStruct->new("mov" => [ 1,-2], "type" => $MOVE_ENUM),
  208. MoveStruct->new("mov" => [-1, 0], "type" => $BLOCK_ENUM),
  209. MoveStruct->new("mov" => [ 1, 0], "type" => $BLOCK_ENUM)
  210. ],
  211. $MG_B => [
  212. MoveStruct->new("mov" => [-1, 1], "type" => $MOVE_ENUM),
  213. MoveStruct->new("mov" => [ 0, 1], "type" => $MOVE_ENUM),
  214. MoveStruct->new("mov" => [ 0,-2], "type" => $MOVE_ENUM),
  215. MoveStruct->new("mov" => [ 2,-2], "type" => $MOVE_ENUM),
  216. MoveStruct->new("mov" => [ 0,-1], "type" => $BLOCK_ENUM),
  217. MoveStruct->new("mov" => [ 1,-1], "type" => $BLOCK_ENUM)
  218. ],
  219. $MG_P => [
  220. MoveStruct->new("mov" => [-4, 2], "type" => $MOVE_ENUM),
  221. MoveStruct->new("mov" => [-2, 1], "type" => $MOVBLOCK_ENUM),
  222. MoveStruct->new("mov" => [-2,-2], "type" => $MOVE_ENUM),
  223. MoveStruct->new("mov" => [-1,-1], "type" => $MOVBLOCK_ENUM),
  224. MoveStruct->new("mov" => [ 1, 1], "type" => $MOVBLOCK_ENUM),
  225. MoveStruct->new("mov" => [ 2,-1], "type" => $MOVBLOCK_ENUM),
  226. MoveStruct->new("mov" => [ 2, 2], "type" => $MOVE_ENUM),
  227. MoveStruct->new("mov" => [ 4,-2], "type" => $MOVE_ENUM)
  228. ],
  229. $MG_IM => [
  230. MoveStruct->new("mov" => [-2, 1], "type" => $MOVBLOCK_ENUM),
  231. MoveStruct->new("mov" => [-1,-1], "type" => $MOVBLOCK_ENUM),
  232. MoveStruct->new("mov" => [-1, 2], "type" => $MOVBLOCK_ENUM),
  233. MoveStruct->new("mov" => [ 1, 1], "type" => $MOVBLOCK_ENUM),
  234. MoveStruct->new("mov" => [ 1,-1], "type" => $MOVE_ENUM),
  235. MoveStruct->new("mov" => [ 1,-2], "type" => $BLOCK_ENUM),
  236. MoveStruct->new("mov" => [ 2,-1], "type" => $MOVBLOCK_ENUM)
  237. ],
  238. $MG_F => [
  239. MoveStruct->new("mov" => [-1, 0], "type" => $MOVE_ENUM),
  240. MoveStruct->new("mov" => [-1, 1], "type" => $MOVE_ENUM),
  241. MoveStruct->new("mov" => [ 0, 1], "type" => $MOVE_ENUM),
  242. MoveStruct->new("mov" => [ 0,-1], "type" => $MOVE_ENUM),
  243. MoveStruct->new("mov" => [ 1, 0], "type" => $MOVE_ENUM),
  244. MoveStruct->new("mov" => [ 1,-1], "type" => $MOVE_ENUM),
  245. MoveStruct->new("mov" => [ 0, 2], "type" => $BLOCK_ENUM),
  246. MoveStruct->new("mov" => [ 0,-2], "type" => $BLOCK_ENUM),
  247. MoveStruct->new("mov" => [ 1, 1], "type" => $BLOCK_ENUM),
  248. MoveStruct->new("mov" => [ 1,-2], "type" => $BLOCK_ENUM),
  249. MoveStruct->new("mov" => [ 2, 0], "type" => $BLOCK_ENUM),
  250. MoveStruct->new("mov" => [ 2,-1], "type" => $BLOCK_ENUM),
  251. MoveStruct->new("mov" => [ 2,-2], "type" => $BLOCK_ENUM),
  252. MoveStruct->new("mov" => [-1, 2], "type" => $BLOCK_ENUM),
  253. MoveStruct->new("mov" => [-1,-1], "type" => $BLOCK_ENUM),
  254. MoveStruct->new("mov" => [-2, 0], "type" => $BLOCK_ENUM),
  255. MoveStruct->new("mov" => [-2, 1], "type" => $BLOCK_ENUM),
  256. MoveStruct->new("mov" => [-2, 2], "type" => $BLOCK_ENUM)
  257. ],
  258. $MG_QS => [
  259. MoveStruct->new("mov" => [-3, 3], "type" => $MOVE_ENUM),
  260. MoveStruct->new("mov" => [-2, 2], "type" => $MOVE_ENUM),
  261. MoveStruct->new("mov" => [-2, 0], "type" => $MOVE_ENUM),
  262. MoveStruct->new("mov" => [-1, 0], "type" => $MOVE_ENUM),
  263. MoveStruct->new("mov" => [-1, 1], "type" => $MOVE_ENUM),
  264. MoveStruct->new("mov" => [ 0, 1], "type" => $MOVE_ENUM),
  265. MoveStruct->new("mov" => [ 0, 2], "type" => $MOVE_ENUM),
  266. MoveStruct->new("mov" => [ 0, 3], "type" => $MOVE_ENUM),
  267. MoveStruct->new("mov" => [ 0,-1], "type" => $MOVE_ENUM),
  268. MoveStruct->new("mov" => [ 0,-2], "type" => $MOVE_ENUM),
  269. MoveStruct->new("mov" => [ 0,-3], "type" => $MOVE_ENUM),
  270. MoveStruct->new("mov" => [ 1, 0], "type" => $MOVE_ENUM),
  271. MoveStruct->new("mov" => [ 1,-1], "type" => $MOVE_ENUM),
  272. MoveStruct->new("mov" => [ 2, 0], "type" => $MOVE_ENUM),
  273. MoveStruct->new("mov" => [ 2,-2], "type" => $MOVE_ENUM),
  274. MoveStruct->new("mov" => [ 3,-3], "type" => $MOVE_ENUM),
  275. MoveStruct->new("mov" => [ 3, 0], "type" => $MOVE_ENUM),
  276. MoveStruct->new("mov" => [-3, 0], "type" => $MOVE_ENUM)
  277. ],
  278. $MG_AU => [
  279. MoveStruct->new("mov" => [-1, 0], "type" => $MOVBLOCK_ENUM),
  280. MoveStruct->new("mov" => [-1, 1], "type" => $MOVBLOCK_ENUM),
  281. MoveStruct->new("mov" => [ 0, 1], "type" => $MOVBLOCK_ENUM),
  282. MoveStruct->new("mov" => [ 0,-1], "type" => $MOVBLOCK_ENUM),
  283. MoveStruct->new("mov" => [ 1, 0], "type" => $MOVBLOCK_ENUM),
  284. MoveStruct->new("mov" => [ 1,-1], "type" => $MOVBLOCK_ENUM),
  285. MoveStruct->new("mov" => [ 0, 2], "type" => $BLOCK_ENUM),
  286. MoveStruct->new("mov" => [ 0,-2], "type" => $BLOCK_ENUM),
  287. MoveStruct->new("mov" => [ 1, 1], "type" => $BLOCK_ENUM),
  288. MoveStruct->new("mov" => [ 1,-2], "type" => $BLOCK_ENUM),
  289. MoveStruct->new("mov" => [ 2,-1], "type" => $BLOCK_ENUM),
  290. MoveStruct->new("mov" => [ 2,-2], "type" => $BLOCK_ENUM),
  291. MoveStruct->new("mov" => [-1, 2], "type" => $BLOCK_ENUM),
  292. MoveStruct->new("mov" => [-1,-1], "type" => $BLOCK_ENUM),
  293. MoveStruct->new("mov" => [-2, 1], "type" => $BLOCK_ENUM),
  294. MoveStruct->new("mov" => [-2, 2], "type" => $BLOCK_ENUM)
  295. ],
  296. $MG_SY => [
  297. MoveStruct->new("mov" => [-4, 4], "type" => $MOVE_ENUM),
  298. MoveStruct->new("mov" => [-3, 3], "type" => $MOVE_ENUM),
  299. MoveStruct->new("mov" => [-3, 2], "type" => $MOVBLOCK_ENUM),
  300. MoveStruct->new("mov" => [-1,-2], "type" => $MOVBLOCK_ENUM),
  301. MoveStruct->new("mov" => [ 0,-4], "type" => $MOVE_ENUM),
  302. MoveStruct->new("mov" => [ 0,-3], "type" => $MOVE_ENUM),
  303. MoveStruct->new("mov" => [ 0, 3], "type" => $MOVE_ENUM),
  304. MoveStruct->new("mov" => [ 0, 4], "type" => $MOVE_ENUM),
  305. MoveStruct->new("mov" => [ 1, 2], "type" => $MOVBLOCK_ENUM),
  306. MoveStruct->new("mov" => [ 3,-2], "type" => $MOVBLOCK_ENUM),
  307. MoveStruct->new("mov" => [ 3,-3], "type" => $MOVE_ENUM),
  308. MoveStruct->new("mov" => [ 4,-4], "type" => $MOVE_ENUM),
  309. MoveStruct->new("mov" => [-1, 1], "type" => $BLOCK_ENUM),
  310. MoveStruct->new("mov" => [ 0, 1], "type" => $BLOCK_ENUM),
  311. MoveStruct->new("mov" => [ 0,-1], "type" => $BLOCK_ENUM),
  312. MoveStruct->new("mov" => [ 1,-1], "type" => $BLOCK_ENUM)
  313. ]
  314. );
  315. my %sc = ();
  316. my %board;
  317. # Display pieces
  318. #==================================================
  319. sub get_pi_str($){
  320. my $p = shift;
  321. $p =~ s/($P1|$P2)$DIV//;
  322. $p .= "_" if length($p) < 2;
  323. return $p;
  324. }
  325. sub sub_pi_str($$$){
  326. my ($p, $c0, $hex) = (shift, shift, shift);
  327. my $s0;
  328. $p = get_pi_str($p);
  329. $s0 = $hex;
  330. unless($p eq "__"){
  331. substr($s0, 2,2) = $p;
  332. }
  333. if($c0 % 2 == 0){
  334. $s0 =~ s/$SUB_CHR/$BLANK_CELL_CHR/g;
  335. }
  336. return $s0;
  337. }
  338. # Display shade
  339. #==================================================
  340. sub apply_shade($$){
  341. my $not = shift;
  342. my $en = shift;
  343. $sc{$not} = $en unless (grep /^$not$/, keys(%sc));
  344. }
  345. sub get_shade_en($){
  346. my $not = shift;
  347. return $sc{$not} if (grep /^$not$/, keys(%sc));
  348. return $EMPTY_ENUM;
  349. }
  350. sub get_shade_hex($){
  351. my $en = shift;
  352. return $SHADE{$en};
  353. }
  354. sub get_cell_shade($$){
  355. my ($r0, $c0) = (shift, shift);
  356. my $not;
  357. $not = cell_index_rev($c0, $r0);
  358. return get_shade_hex(get_shade_en($not));
  359. }
  360. # Display lines
  361. #==================================================
  362. sub disp_1($$){
  363. my ($r0, $c0) = (shift, shift);
  364. my $hex;
  365. $hex = get_cell_shade($r0, $c0)->[0];
  366. return $hex;
  367. }
  368. sub disp_2($$){
  369. my ($r0, $c0) = (shift, shift);
  370. my $p;
  371. my $not;
  372. my $hex;
  373. $hex = get_cell_shade($r0, $c0)->[1];
  374. $not = cell_index_rev($c0, $r0);
  375. $p = $board{$not};
  376. return sub_pi_str($p, $c0, $hex);
  377. }
  378. sub disp_3($$){
  379. my ($r0, $c0) = (shift, shift);
  380. my $hex;
  381. $hex = get_cell_shade($r0, $c0)->[2];
  382. return $hex;
  383. }
  384. sub disp_y_axis($$$$){
  385. my ($s0, $s1, $s2, $r0) = @_;
  386. my $n0;
  387. $n0 = length($r0);
  388. $s0 = $r0 % 2 == 1 ? $PAD_ODD : $PAD_EVEN.$PREF_1;
  389. $s1 = $r0 % 2 == 1 ? $PAD_ODD : $PAD_EVEN.$PREF_2;
  390. $s1 =~ s/^ {$n0}/$r0/;
  391. $s2 = $r0 % 2 == 1 ? $PAD_ODD : $PAD_EVEN.$PREF_3;
  392. return ($s0, $s1, $s2);
  393. }
  394. # Display cell
  395. #==================================================
  396. sub add_cell($$$$$){
  397. my ($s0, $s1, $s2, $r0, $c0) = @_;
  398. $s0 .= disp_1($r0, $c0);
  399. $s1 .= disp_2($r0, $c0);
  400. $s2 .= disp_3($r0, $c0);
  401. return ($s0, $s1, $s2);
  402. }
  403. sub disp_0($){
  404. my $r0;
  405. my ($s0, $s1, $s2);
  406. $r0 = shift;
  407. # Append the y axis
  408. ($s0, $s1, $s2) = disp_y_axis($s0, $s1, $s2, $r0);
  409. # Iterate through the cells
  410. for my $i (1..11){
  411. ($s0, $s1, $s2) = add_cell($s0, $s1, $s2, $r0, $i);
  412. }
  413. return $s0."\n".$s1."\n".$s2."\n";
  414. }
  415. # Display row
  416. #==================================================
  417. sub disp_row($){
  418. my $row;
  419. my $r0;
  420. $r0 = shift;
  421. $row = disp_0($r0);
  422. # Handle trailing characters
  423. if($r0 % 2 == 1){
  424. # Trim the start of the first line
  425. $row =~ s/$TRAIL_1/ /;
  426. # Trim the end of the first line
  427. $row =~ s/\n/$TRAIL_3\n/
  428. }else{
  429. # Trim the end of the last line
  430. $row =~ s/$TRAIL_2\n/ \n/m;
  431. }
  432. return $row;
  433. }
  434. sub disp_trailing_row(){
  435. my $s0;
  436. my $s1;
  437. $s0 = $PAD_EVEN.$PREF_1;
  438. # Clear some chars from
  439. # our hex patterns
  440. $s1 = $HEX_1;
  441. substr($s1, 2,2) = " ";
  442. # Append hex pattern to
  443. # trailing row
  444. for my $i (1..11){
  445. $s0 .= $s1;
  446. }
  447. # Clear one last pair of
  448. # chrs
  449. substr($s0, -2,2) = " ";
  450. $s0 .= "\n";
  451. return $s0;
  452. }
  453. sub disp_x_axis(){
  454. my $s0;
  455. $s0 = $PAD_AXIS;
  456. $s0 .= join(
  457. $PAD_AXIS, map{
  458. $AXIS_RV{$_}
  459. }(1..11));
  460. $s0 .= "\n";
  461. $s0 .= $PAD_AXIS;
  462. $s0 .= join(
  463. "", map{
  464. $_ % 2 == 1 ? $HL_1 : $HL_2
  465. }(1..11));
  466. $s0 .= "\n";
  467. return $s0
  468. }
  469. # Display board
  470. #==================================================
  471. sub disp_board(){
  472. my $b;
  473. for my $i (map {11-$_+1} (1..11)) {
  474. $b .= disp_row($i);
  475. }
  476. $b .= disp_trailing_row();
  477. $b .= disp_x_axis();
  478. $b =~ s/$TRAIL_1$TRAIL_3\n/\n/m;
  479. for my $i (1..11-1){
  480. substr($b, 2+6*$i, 2) = " ";
  481. }
  482. printf("%s", $b);
  483. }
  484. # Caclulate movement
  485. #==================================================
  486. sub pi_split($$){
  487. my ($not, $i0) = (shift, shift);
  488. return (split(/$DIV/, $board{$not}))[$i0];
  489. }
  490. sub cell_pi($){
  491. my $not = shift;
  492. return pi_split($not, 1);
  493. }
  494. sub cell_pl($){
  495. my $not = shift;
  496. return pi_split($not, 0);
  497. }
  498. sub cell_index_rev($$){
  499. return $AXIS_RV{$_[0]}.$_[1];
  500. }
  501. sub cell_index($){
  502. my $chr1 = substr($_[0], 0,1);
  503. my $chr2 = substr($_[0], 1,length($_[0])-1);
  504. return ($AXIS{$chr1}, $chr2);
  505. }
  506. sub apply_shift($$){
  507. my ($not, $my_shift) = (shift, shift);
  508. my $r0;
  509. my $c0;
  510. ($r0, $c0) = cell_index($not);
  511. $r0 += $my_shift->[0];
  512. $c0 += $my_shift->[1];
  513. return $ERR_C_1 if $r0 > 11 or $c0 > 11 or $r0 < 1 or $c0 < 1;
  514. return cell_index_rev($r0, $c0);
  515. }
  516. sub calc_new_cell($$){
  517. my ($not, $mov) = (shift, shift);
  518. my ($c0, $r0) = cell_index($not);
  519. my $x_shift;
  520. my $y_shift;
  521. my $n0;
  522. my $ni;
  523. # get y_shift
  524. $y_shift = $mov->[1];
  525. # get x_shift
  526. $x_shift = $mov->[0];
  527. # make x_shift adjustment
  528. $ni = $y_shift != 0 ? ($y_shift / abs($y_shift)) : 1;
  529. $n0 = ($r0 + (($ni + 1)/2) ) % 2;
  530. $x_shift += int(($y_shift + ($n0 * $ni)) / 2);
  531. return apply_shift($not, [$x_shift, $y_shift]);
  532. }
  533. sub get_mov($$){
  534. my ($pi, $en) = (shift, shift);
  535. my @mv1;
  536. @mv1 = grep {
  537. ($_->{"type"} & $en) != 0
  538. } @{$MOVE{$pi}};
  539. return \@mv1;
  540. }
  541. sub find_all_mov($$){
  542. my ($not, $en) = (shift, shift);
  543. my $pi;
  544. my @mv1;
  545. $pi = cell_pi($not);
  546. @mv1 = @{ get_mov($pi, $en) };
  547. return grep {
  548. $_ if $_->[0] ne $ERR_C_1
  549. } map {
  550. [
  551. calc_new_cell($not, $_->{"mov"}),
  552. $_->{"type"}
  553. ]
  554. } @mv1;
  555. }
  556. sub shade_pi_mvmt($$){
  557. my ($not, $en) = (shift, shift);
  558. my $c1;
  559. my @mv1;
  560. @mv1 = find_all_mov($not, $en);
  561. for my $mv (@mv1){
  562. apply_shade($mv->[0], $mv->[1]);
  563. }
  564. }
  565. sub shade_all_mvmt($$){
  566. my ($pl, $en) = (shift, shift);
  567. my @pi1;
  568. # $pl = shift;
  569. @pi1 = grep {
  570. cell_pl($_) eq $pl
  571. } keys(%board);
  572. for my $el (@pi1){
  573. shade_pi_mvmt($el, $en);
  574. }
  575. }
  576. sub shade_all_p1_mvmt($){
  577. shade_all_mvmt($P1, $MOVBLOCK_ENUM);
  578. }
  579. sub get_block_cell($){
  580. my $pl;
  581. $pl = shift;
  582. return map {
  583. $_->[0]
  584. } map {
  585. ( find_all_mov($_, $BLOCK_ENUM) );
  586. } grep {
  587. cell_pl($_) eq $pl
  588. } keys(%board);
  589. }
  590. sub check_valid_card($){
  591. my $s1 = shift;
  592. die "invalid card - $s1" unless grep {
  593. $_ =~ /^$s1$/i
  594. } @MG_PI;
  595. }
  596. sub check_valid_cell($){
  597. my $hx1 = shift;
  598. die "invalid cell - $hx1" unless grep {
  599. $hx1 =~ /^$_$/i
  600. } keys %board;
  601. }
  602. sub check_valid_player($){
  603. my $apl = shift;
  604. die "invalid player - $apl" unless grep {
  605. $apl =~ /^$_$/
  606. } keys %HAND;
  607. }
  608. sub check_block($$){
  609. my ($s0, $apl) = (shift, shift);
  610. for my $c0 (get_block_cell($OPPL{$apl})){
  611. die "summon to cell $s0 is blocked" if $s0 eq $c0;
  612. }
  613. }
  614. sub check_sz($$){
  615. my ($hx1, $apl) = (shift, shift);
  616. my ($c0, $r0) = cell_index($hx1);
  617. die "not in start zone" if($r0 > 3 && $apl eq $P1);
  618. die "not in start zone" if($r0 < 8 && $apl eq $P2);
  619. }
  620. sub draw($$){
  621. my ($self, $s0, $apl) = (shift, shift, shift);
  622. my $i = 0;
  623. for my $s1 (uniq( [split(/ /, $s0)] )){
  624. $i++;
  625. check_valid_card($s1);
  626. push(@{$HAND{$apl}}, $s1);
  627. }
  628. die "draw() $s0 - hand size less than $HAND_SIZE. Possible duplicate card?" if $i < $HAND_SIZE;
  629. }
  630. sub summon($$$){
  631. my ($self, $s0, $apl) = (shift, shift, shift);
  632. my ($pi, $hx1) = $s0 =~ /([A-Za-z]{1,2})([A-Za-z][0-9]{1,})/;
  633. $hx1 = uc $hx1;
  634. check_valid_cell($hx1);
  635. check_valid_player($apl);
  636. check_block($hx1, $apl);
  637. $board{uc $hx1} = $apl.$DIV.$pi;
  638. }
  639. sub sz_summon($$$){
  640. my ($self, $s0, $apl) = (shift, shift, shift);
  641. my ($pi, $hx1) = $s0 =~ /([A-Za-z]{1,2})([A-Za-z][0-9]{1,})/;
  642. $hx1 = uc $hx1;
  643. check_sz($hx1, $apl);
  644. summon($self, $s0, $apl);
  645. }
  646. sub new {
  647. my $class = shift;
  648. my $self = { @_ };
  649. # Creates a hash of the the form
  650. # $board{cell_notation} = piece_enum
  651. %board = map {
  652. $_ => $EMPTY_CELL
  653. } map {
  654. my $l0;
  655. $l0 = $_;
  656. (map {$l0.$_} ("1".."11"))
  657. } map {
  658. $AXIS_RV{$_}
  659. }(1...11);
  660. return bless $self, $class;
  661. }
  662. sub uniq($){
  663. my %h0;
  664. return grep { !$h0{$_}++ } @{$_[0]};
  665. }
  666. sub P1 {
  667. return $P1;
  668. }
  669. sub P2 {
  670. return $P2;
  671. }
  672. sub MG_A {
  673. return $MG_A;
  674. }
  675. sub MG_I{
  676. return $MG_I;
  677. }
  678. sub MG_N{
  679. return $MG_N;
  680. }
  681. sub MG_IT{
  682. return $MG_I;
  683. }
  684. sub MG_H{
  685. return $MG_H;
  686. }
  687. sub MG_S{
  688. return $MG_S;
  689. }
  690. sub MG_RC{
  691. return $MG_RO;
  692. }
  693. sub MG_HS{
  694. return $MG_H;
  695. }
  696. sub MG_RO{
  697. return $MG_RC;
  698. }
  699. sub MG_B{
  700. return $MG_B;
  701. }
  702. sub MG_P{
  703. return $MG_P;
  704. }
  705. sub MG_IM{
  706. return $MG_I;
  707. }
  708. sub MG_F{
  709. return $MG_F;
  710. }
  711. sub MG_QS{
  712. return $MG_QS;
  713. }
  714. sub MG_AU{
  715. return $MG_A;
  716. }
  717. sub MG_SY{
  718. return $MG_SY;
  719. }
  720. sub MG_Q{
  721. return $MG_Q;
  722. }
  723. binmode(STDOUT, ":utf8");
  724. return 1;