collapseos/parts/blockdev.asm

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; blockdev
;
; A block device is an abstraction over something we can read from, write to.
;
; A device that fits this abstraction puts the properly hook into itself, and
; then the glue code assigns a blockdev ID to that device. It then becomes easy
; to access arbitrary devices in a convenient manner.
;
; This part exposes a new "bsel" command to select the currently active block
; device.
; *** DEFINES ***
; BLOCKDEV_COUNT: The number of devices we manage.
; *** CONSTS ***
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BLOCKDEV_ERR_OUT_OF_BOUNDS .equ 0x03
BLOCKDEV_ERR_UNSUPPORTED .equ 0x04
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BLOCKDEV_SEEK_ABSOLUTE .equ 0
BLOCKDEV_SEEK_FORWARD .equ 1
BLOCKDEV_SEEK_BACKWARD .equ 2
BLOCKDEV_SEEK_BEGINNING .equ 3
BLOCKDEV_SEEK_END .equ 4
; *** VARIABLES ***
; Pointer to the selected block device. A block device is a 8 bytes block of
; memory with pointers to GetC, PutC, Seek and Tell routines, in that order.
; 0 means unsupported.
BLOCKDEV_SEL .equ BLOCKDEV_RAMSTART
BLOCKDEV_RAMEND .equ BLOCKDEV_SEL+2
; *** CODE ***
; Select block index specified in A
blkSel:
push af
push hl
ld hl, blkDevTbl
cp 0
jr z, .afterloop ; index is zero? don't loop
push bc
ld b, a
.loop:
ld a, 8
call addHL
djnz .loop
pop bc
.afterloop:
ld (BLOCKDEV_SEL), hl
pop hl
pop af
ret
; In those routines below, IY is destroyed (we don't push it to the stack). We
; seldom use it anyways...
; set IX to the address of the routine in BLOCKDEV_SEL with offset IYL.
_blkCallAddr:
push de
ld de, (BLOCKDEV_SEL)
; DE now points to the *address table*, not the routine addresses
; themselves. One layer of indirection left.
; slide by offset
push af
ld a, iyl
call addDE ; slide by offset
pop af
call intoDE
; Alright, now de points to what we want to call
ld ixh, d
ld ixl, e
pop de
ret
; call routine in BLOCKDEV_SEL with offset IYL.
_blkCall:
push ix
call _blkCallAddr
; Before we call... is IX zero? We don't want to call a zero.
push af
xor a
cp ixh
jr nz, .ok ; not zero, ok
cp ixl
jr z, .error ; zero, error
.ok:
pop af
call callIX
jr .end
.error:
pop af
ld a, BLOCKDEV_ERR_UNSUPPORTED
.end:
pop ix
ret
; Reads one character from selected device and returns its value in A.
; Sets Z according to whether read was successful: Set if successful, unset
; if not.
blkGetC:
ld iyl, 0
jr _blkCall
; Repeatedly call blkGetC until the call is a success.
blkGetCW:
ld iyl, 0
call _blkCallAddr
.loop:
call callIX
jr nz, .loop
ret
; Reads B chars from blkGetC and copy them in (HL).
; Sets Z if successful, unset Z if there was an error.
blkRead:
push hl
.loop:
call blkGetC
jr nz, .end ; Z already unset
ld (hl), a
inc hl
djnz .loop
cp a ; ensure Z
.end:
pop hl
ret
; Writes character in A in current position in the selected device. Sets Z
; according to whether the operation was successful.
blkPutC:
ld iyl, 2
jr _blkCall
; Writes B chars to blkPutC from (HL).
; Sets Z if successful, unset Z if there was an error.
blkWrite:
push hl
.loop:
ld a, (hl)
call blkPutC
jr nz, .end ; Z already unset
inc hl
djnz .loop
cp a ; ensure Z
.end:
pop hl
ret
; Seeks the block device in one of 5 modes, which is the A argument:
; 0 : Move exactly to X, X being the HL argument.
; 1 : Move forward by X bytes, X being the HL argument
; 2 : Move backwards by X bytes, X being the HL argument
; 3 : Move to the end
; 4 : Move to the beginning
; Set position of selected device to the value specified in HL
blkSeek:
push de
cp BLOCKDEV_SEEK_FORWARD
jr z, .forward
cp BLOCKDEV_SEEK_BACKWARD
jr z, .backward
cp BLOCKDEV_SEEK_BEGINNING
jr z, .beginning
cp BLOCKDEV_SEEK_END
jr z, .end
; all other modes are considered absolute
jr .seek ; for absolute mode, HL is already correct
.forward:
ex hl, de ; DE has our offset
call blkTell ; HL has our curpos
add hl, de
jr nc, .seek ; no carry? alright!
; we have carry? out of bounds, set to maximum
.backward:
; TODO - subtraction are more complicated...
jr .seek
.beginning:
ld hl, 0
jr .seek
.end:
ld hl, 0xffff
.seek:
pop de
ld iyl, 4
jr _blkCall
; Returns the current position of the selected device in HL.
blkTell:
ld iyl, 6
jr _blkCall
; This label is at the end of the file on purpose: the glue file should include
; a list of device routine table entries just after the include. Each line
; has 4 word addresses: GetC, PutC and Seek, Tell. An entry could look like:
; .dw mmapGetC, mmapPutC, mmapSeek, mmapTell
blkDevTbl: