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recipes/rc2014/pc2: new recipe (WIP)

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Virgil Dupras 5 years ago
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      recipes/rc2014/ps2/Makefile
  2. +51
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      recipes/rc2014/ps2/README.md
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      recipes/rc2014/ps2/ps2ctl.asm

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recipes/rc2014/ps2/Makefile View File

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PROGNAME = ps2ctl
AVRDUDEMCU ?= t45
AVRDUDEARGS ?= -c usbtiny -P usb
TARGETS = $(PROGNAME).hex

# Rules

.PHONY: send all clean

all: $(TARGETS)
@echo Done!

send: $(PROGNAME).hex
avrdude $(AVRDUDEARGS) -p $(AVRDUDEMCU) -U flash:w:$<

$(PROGNAME).hex: $(PROGNAME).asm
$(TARGETS):
avra -o $@ $<

clean:
rm -f $(TARGETS) *.eep.hex *.obj


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recipes/rc2014/ps2/README.md View File

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# Interfacing a PS/2 keyboard

Serial connection through ACIA is nice, but you are probably plugging a modern
computer on the other side of that ACIA, right? Let's go a step further away
from those machines and drive a PS/2 keyboard directly!

## Goal

Have a PS/2 keyboard drive the stdio input of the Collapse OS shell instead of
the ACIA.

**Status: work in progress**

## Gathering parts

* A RC2014 Classic that could install the base recipe
* A PS/2 keyboard. A USB keyboard + PS/2 adapter should work, but I haven't
tried it yet.
* A PS/2 female connector. Not so readily available, at least not on digikey. I
de-soldered mine from an old motherboard I had laying around.
* ATtiny85/45/25 (main MCU for the device)
* 74xx595 (shift register)
* 40106 inverter gates
* Diodes for `A*`, `IORQ`, `RO`.
* Proto board, RC2014 header pins, wires, IC sockets, etc.
* [AVRA][avra]

## Building the PS/2 interface

TODO. I have yet to draw presentable schematics. By reading `ps2ctl.asm`, you
might be able to guess how things are wired up.

It's rather straigtforward: the attiny reads serial data from PS/2 and then
sends it to the 595. The 595 is wired straight to D7:0 with its `OE` wired to
address selection + `IORQ` + `RO`

## Using the PS/2 interface

As of now, the interface is incomplete and can only be queried through the
shell's `iord`. I've set my device up for addr `8` (that is, I wired `A3`
through the inverter, the rest through diodes, and hooked this pudding to `OE`).

When doing `iord 8` in the shell, I get the scan code of the last key I pressed,
unless the 595 was "busy" with another code. For example, if I press `A`, my
next `iord 8` will yield `1C` (the "make" code for "A" in the PS/2 protocol).

Doing a second `iord 8` right after a first will yield `0`, indicating that the
device properly detect the first reading attempt and properly flushes the value
from the 595.

[avra]: https://github.com/hsoft/avra

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recipes/rc2014/ps2/ps2ctl.asm View File

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.include "tn45def.inc"

; Receives keystrokes from PS/2 keyboard and send them to the 595. As long as
; that number is not collected, we buffer the scan code received from ps/2. As
; soon as that number is collected we put the next number in the buffer. If the
; buffer is empty, we do nothing (the 595 already had its SRCLR pin triggered
; and shows 0).
;
; PS/2 is a bidirectional protocol, but in this program, we only care about
; receiving keystrokes. We don't send anything to the keyboard.
;
; The PS/2 keyboard has two data wires: Clock and Data. It is the keyboard that
; drives the clock with about 30-50 us between each clock.
;
; We wire the Clock to INT0 (PB2) and make it trigger an interrupt on the
; falling edge (the edge, in the PS/2 protocol, when data is set).
;
; Data is sent by the keyboard in 11-bit frames. 1 start bit (0), 8 data bits,
; one parity bit, one stop bit (1).
;
; Parity bit is set if number of bits in data bits is even. Unset otherwise.
;
; *** Receiving a data frame ***
;
; In idle mode, R18 is zero. When INT0 is triggered, it is increased and R17 is
; loaded with 0x80. We do this because we're going to right shift our data in
; (byte is sent LSB first). When the carry flag is set, we'll know we're
; finished. When that happens, we increase R18 again. We're waiting for parity
; bit. When we get it, we check parity and increase R18 again. We're waiting
; for stop bit. After we receive stop bit, we reset R18 to 0.
;
; On error, we ignore and reset our counters.

; *** Buffering scan codes ***
;
; The whole SRAM (from SRAM_START to RAMEND) is used as a scan code buffer, with
; Z chasing Y. When Y == Z, the buffer is empty. When RAMEND is reached, we go
; back to SRAM_START.
;
; Whenever a new scan code is received, we place it in Y and increase it.
; Whenever we send a scan code to the 595 (which can't be done when Z == Y
; because Z points to an invalid value), we send the value of Z and increase.

; *** Sending to the 595 ***
;
; Whenever a scan code is read from the 595, CE goes low and triggers a PCINT
; on PB4. When we get it, we clear the R2 flag to indicate that we're ready to
; send a new scan code to the 595.
;
; Because that CE flip/flop is real fast (375ns), it requires us to run at 8MHz.
;
; During the PCINT, we also trigger RCLK once because CE is also wired to SRCLR
; and we want the z80 to be able to know that the device has nothing to give
; (has a value of zero) rather than having to second guess (is this value, which
; is the same as the one that was read before, a new value or not?). With that
; "quick zero-in" scheme, there's no ambiguity: no scan code can be ready twice
; because it's replaced by a 0 as soon as it's read, until it can be filled with
; the next char in the buffer.

; *** Register Usage ***
;
; R1: when set, indicates that value in R17 is valid
; R2: When set, indicate that the 595 holds a value that hasn't been read by the
; z80 yet.
; R16: tmp stuff
; R17: recv buffer. Whenever we receive a bit, we push it in there.
; R18: recv step:
; - 0: idle
; - 1: receiving data
; - 2: awaiting parity bit
; - 3: awaiting stop bit
; it reaches 11, we know we're finished with the frame.
; R19: when set, indicates that the DATA pin was high when we received a bit
; through INT0. When we receive a bit, we set flag T to indicate it.
; R20: data being sent to the 595
; Y: pointer to the memory location where the next scan code from ps/2 will be
; written.
; Z: pointer to last scan code pushed to the 595
;
; *** Constants ***
;
.equ CLK = PINB2
.equ DATA = PINB1
.equ SRCLK = PINB3
.equ CE = PINB4
.equ RCLK = PINB0

rjmp main
rjmp hdlINT0
rjmp hdlPCINT

; Read DATA and set R19 if high. Then, set flag T.
; no SREG fiddling because no SREG-modifying instruction
hdlINT0:
sbic PINB, DATA ; DATA clear? skip next
ser r19
set
reti

; Only PB4 is hooked to PCINT and we don't bother checking the value of the PB4
; pin: things go too fast for this.
hdlPCINT:
; SRCLR has been triggered. Let's trigger RCLK too.
sbi PORTB, RCLK
cbi PORTB, RCLK
clr r2 ; 595 is now free

main:
ldi r16, low(RAMEND)
out SPL, r16
ldi r16, high(RAMEND)
out SPH, r16

; Set clock prescaler to 1 (8MHz)
ldi r16, (1<<CLKPCE)
out CLKPR, r16
clr r16
out CLKPR, r16


; init variables
clr r1
clr r2
clr r19
clr r18

; Setup int0/PCINT
; INT0, falling edge
ldi r16, (1<<ISC01)
out MCUCR, r16
; Enable both INT0 and PCINT
ldi r16, (1<<INT0)|(1<<PCIE)
out GIMSK, r16
; For PCINT, enable only PB4
ldi r16, (1<<PCINT4)
out PCMSK, r16

; init DDRB
sbi DDRB, SRCLK
cbi PORTB, RCLK ; RCLK is generally kept low
sbi DDRB, RCLK

sei

loop:
brts processbit ; flag T set? we have a bit to process
tst r1
brne sendTo595 ; r1 is non-zero? char is ready to send
rjmp loop

; Process the data bit received in INT0 handler.
processbit:
mov r16, r19 ; backup r19 before we reset T
clr r19
clt ; ready to receive another bit

; Which step are we at?
tst r18
breq processbits0
cpi r18, 1
breq processbits1
cpi r18, 2
breq processbits2
; step 3: stop bit
clr r18 ; happens in all cases
; DATA has to be set
tst r16 ; Was DATA set?
breq loop ; not set? error, don't inc R1
inc r1 ; indicate that value in r17 is good
rjmp loop
processbits0:
; step 0 - start bit
; DATA has to be cleared
tst r16 ; Was DATA set?
brne loop ; Set? error. no need to do anything. keep r18
; as-is.
; DATA is cleared. prepare r17 and r18 for step 1
inc r18
ldi r17, 0x80
clr r1
rjmp loop

processbits1:
; step 1 - receive bit
; We're about to rotate the carry flag into r17. Let's set it first
; depending on whether DATA is set.
clc
sbrc r16, 0 ; skip if DATA cleared.
sec
; Carry flag is set
ror r17
; Good. now, are we finished rotating? If carry flag is set, it means
; that we've rotated in 8 bits.
brcc loop ; we haven't finished yet
; We're finished, go to step 2
inc r18
rjmp loop
processbits2:
; step 2 - parity bit
; TODO: check parity
inc r18
rjmp loop

; send R17 to 595, MSB.
sendTo595:
tst r2
brne loop ; non-zero? 595 is "busy". Don't send.
; TODO: implement buffering. At this moment, the
; scan code is lost.
; We disable any interrupt handling during this routine. Whatever it
; is, it has no meaning to us at this point in time and processing it
; might mess things up.
cli
sbi DDRB, DATA

mov r20, r17
clr r1
ldi r16, 8

sendTo595Loop:
cbi PORTB, DATA
sbrc r20, 7 ; if leftmost bit isn't cleared, set DATA high
sbi PORTB, DATA
; toggle SRCLK
cbi PORTB, SRCLK
lsl r20
sbi PORTB, SRCLK
dec r16
brne sendTo595Loop ; not zero yet? loop

; toggle RCLK
sbi PORTB, RCLK
cbi PORTB, RCLK

; release PS/2
cbi DDRB, DATA

; Set R2 to "595 is busy"
inc r2
sei
rjmp loop

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