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# Collapse OS |
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*Bootstrap post-collapse technology* |
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Collapse OS is a collection of programs, tools and documentation that allows |
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you to assemble an OS that can: |
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1. Run on an extremely minimal and improvised architecture. |
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2. Communicate through a improvised serial interface linked to some kind of |
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improvised terminal. |
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3. Edit text files. |
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4. Compile assembler source files for a wide range of MCUs and CPUs. |
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5. Write files to a wide range of flash ICs and MCUs. |
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6. Access data storage from improvised systems. |
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7. Replicate itself. |
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Additionally, the goal of this project is to be as self-contained as possible. |
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With a copy of this project, a capable and creative person should be able to |
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manage to build and install Collapse OS without external resources (i.e. |
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internet) on a machine of her design, built from scavenged parts with low-tech |
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tools. |
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See the "Goals" section below for details. |
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## Why? |
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I expect our global supply chain to collapse before we reach 2030. With this |
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collapse, we won't be able to produce most of our electronics because it |
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depends on a very complex supply chain that we won't be able to achieve again |
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for decades (ever?). |
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The fast rate of progress we've seen since the advent of electronics happened |
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in very specific conditions that won't be there post-collapse, so we can't hope |
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to be able to bootstrap new electronic technology as fast we did without a good |
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"starter kit" to help us do so. |
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Electronics yield enormous power, a power that will give significant advantages |
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to communities that manage to continue mastering it. This will usher a new age |
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of *scavenger electronics*: parts can't be manufactured any more, but we have |
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billions of parts lying around. Those who can manage to create new designs from |
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those parts with low-tech tools will be very powerful. |
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Among these scavenged parts are microcontrollers, which are especially powerful |
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but need complex tools (often computers) to program them. Computers, after a |
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couple of decades, will break down beyond repair and we won't be able to |
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program microcontrollers any more. |
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To avoid this fate, we need to have a system that can be designed from |
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scavenged parts and program microcontrollers. We also need the generation of |
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engineers that will follow us to be able to *create* new designs instead of |
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inheriting a legacy of machines that they can't recreate and barely maintain. |
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This is where Collapse OS comes in. |
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## Goals |
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On face value, goals outlined in the introduction don't seem very ambitious, |
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that is, until we take the time to think about what kind of machines we are |
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likely to be able to build from scavenged parts without access to (functional) |
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modern technology. |
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By "minimal machine" I mean [Grant Searle's minimal z80 computer][searle]. |
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This (admirably minimal and elegant) machine runs on 8k of ROM and 56k of RAM. |
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Anything bigger starts being much more complex because you need memory paging, |
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and if you need paging, then you need a kernel that helps you manage that, |
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etc.. Of course, I don't mean that these more complex computers can't be built |
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post-collapse, but that if we don't have a low-enough bar, we reduce the |
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likeliness for a given community to bootstrap itself using Collape OS. |
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Of course, with this kind of specs, a C compiler is out of the question. Even |
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full-fledged assembler is beginning to stretch the machine's ressources. The |
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assembler having to be written in assembler (to be self-replicating), we need |
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to design a watered-down version of our modern full-fledged assembler |
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languages. |
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But with assemblers, a text editor and a way to write data to flash, you have |
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enough to steadily improve your technological situation, build more |
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sophisticated machines from more sophisticated scavenged parts and, who knows, |
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in a couple of decades, build a new IC fab (or bring an old one back to life). |
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## Futile? |
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For now, this is nothing more than an idea, and a fragile one. This project is |
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only relevant if the collapse is of a specific magnitude. A weak-enough |
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collapse and it's useless (just a few fabs that close down, a few wars here and |
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there, hunger, disease, but people are nevertheless able to maintain current |
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technology levels). A big enough collapse and it's even more useless (who needs |
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microcontrollers when you're running away from cannibals). |
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But if the collapse magnitude is right, then this project will change the |
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course of our history, which makes it worth trying. |
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This idea is also fragile because it might not be feasible. It's also difficult |
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to predict post-collapse conditions, so the "self-contained" part might fail |
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and prove useless to many post-collapse communities. |
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But nevertheless, this idea seems too powerful to not try it. And even if it |
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proves futile, it sounds like a lot of fun to try. |
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## Roadmap |
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I'm still fiddling with things, honing my skills and knowledge, so the |
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project's roadmap is still hazy. |
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Initially, I wanted to start the implementation in AVR because that's the only |
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MCU I know and because I like it, but AVR's architecture doesn't fit well with |
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the idea of an OS. Very limited RAM and no reasonable way of running programs |
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from RAM. |
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I've been looking at z80 and it's very interesting. There's a good amount of |
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great z80-related hacks all around the internet, and the z80 CPU is very |
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scavenge-friendly: it's been (and is) included in tons of devices. |
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[KnightOS][knightos] is a very good starting point. Of course, it can't be |
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directly used in the context of Collapse OS because it's an OS for a specific |
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set of machines rather than improvised designs, but there are many interesting |
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bits and pieces of assembly in there that can be used. |
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The first question that needs answering is: how feasible is it to write a |
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self-assembling z80 assembler that runs on 56K of RAM and compiles an OS? Once |
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that question is answered positively, then the project becomes much more solid. |
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After a good proof of concept is done in z80, then more architectures can be |
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added into the mix. I have the intuition that we can mix AVR and z80 in a very |
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elegant minimal and powerful machine and it would be great if a Collapse OS |
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spawn could be built for such machine. |
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Of course, there are so many PIC chips around that the project would be much |
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more useful with a way to program some of them, so there's also that to do. |
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Then comes the thinking about how to anticipate the need for ad-hoc terminals |
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and storage devices. Modern computer screens are rather fragile and will be |
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hard to repair. Post-collapse engineers will need to hack their way around |
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scavenged display devices. What kind of tools will they need? Same question for |
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storage. |
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## 32-bit? 16-bit? |
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Why go as far as 8-bit machines? There are some 32-bit ARM chips around that |
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are protoboard-friendly. |
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First, because I think there are more scavenge-friendly 8-bit chips around than |
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scavenge-friendly 16-bit or 32-bit chips. |
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Second, because those chips will be easier to replicate in a post-collapse fab. |
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If the first chips we're able to create post-collapse are low-powered, we might |
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as well design a system that works well on low-powered chips. |
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That being said, nothing stops the project from including the capability of |
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programming an ARM or RISC-V chip. |
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That being said, the MSP430 seems like a really nice and widely used chip... |
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## Risking ridicule |
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Why publish this hazy roadmap now and risk ridicule? Because I'm confident |
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enough that I want to pour significant efforts into this in the next few years |
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and because I have the intuition that it's feasible. I'm looking for early |
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feedback and possibly collaboration. I don't have a formal electronic training, |
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all my knowledge and experience come from fiddling as a hobbyist. If feasible |
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and relevant (who knows, IPCC might tell us in 10 years "good job, humans! |
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we've been up to the challenge! We've solved climate change!". Does this idea |
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sound more or less crazy to you than what you've been reading in this text so |
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far?), I will probably need help to pull this off. |
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[searle]: http://searle.hostei.com/grant/z80/SimpleZ80.html |
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[knightos]: https://knightos.org/ |