Add words 1+ 2+ 1- 2- and consts 0 1 -1
Saves quite a few bytes in the final binary.
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parent
e1e634c815
commit
5d4155aa32
2
blk/054
2
blk/054
@ -10,3 +10,5 @@ MOD a b -- c a % b -> c
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AND a b -- c a & b -> c
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OR a b -- c a | b -> c
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XOR a b -- c a ^ b -> c
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Shortcuts: 1+ 2+ 1- 2-
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Binary file not shown.
@ -29,7 +29,7 @@
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: LIST
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BLK@
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16 0 DO
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I 1 + .2 SPC
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I 1+ .2 SPC
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64 I * BLK( + (print)
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CRLF
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LOOP
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@ -1,6 +1,6 @@
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: H@ HERE @ ;
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: IMMEDIATE
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CURRENT @ 1 -
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CURRENT @ 1-
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DUP C@ 128 OR SWAP C!
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;
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: [ INTERPRET 1 FLAGS ! ; IMMEDIATE
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@ -52,7 +52,7 @@
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2 ALLOT
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DUP H@ -^ SWAP ( a-H a )
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!
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H@ 2 - ( push a. -2 for allot offset )
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H@ 2- ( push a. -2 for allot offset )
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; IMMEDIATE
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: CREATE
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@ -97,7 +97,7 @@
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( Increase loop counter and returns whether we should loop. )
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: _
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R> ( IP, keep for later )
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R> 1 + ( ip i+1 )
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R> 1+ ( ip i+1 )
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DUP >R ( ip i )
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I' = ( ip f )
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SWAP >R ( f )
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@ -123,7 +123,7 @@
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;
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: DELW
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1 - 0 SWAP C!
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1- 0 SWAP C!
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;
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: PREV
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@ -132,7 +132,7 @@
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;
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: WHLEN
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1 - C@ ( name len field )
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1- C@ ( name len field )
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127 AND ( 0x7f. remove IMMEDIATE flag )
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3 + ( fixed header len )
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;
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@ -155,6 +155,6 @@
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['] INTERPRET ( I )
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BEGIN ( I )
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DUP ( I I )
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R> DROP I 2 - @ ( I I a )
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R> DROP I 2- @ ( I I a )
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= UNTIL
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;
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@ -50,7 +50,7 @@
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256 /MOD SWAP
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.x .x
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SPC
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2 +
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2+
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LOOP
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DROP
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8 0 DO
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@ -58,7 +58,7 @@
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DUP <>{ 0x20 &< 0x7e |> <>}
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IF DROP '.' THEN
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EMIT
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1 +
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1+
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LOOP
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CRLF
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;
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@ -75,7 +75,7 @@
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( special case: do we have a negative? )
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DUP '-' = IF
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( Oh, a negative, let's recurse and reverse )
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DROP 1 + ( a+1 )
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DROP 1+ ( a+1 )
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(parsed) ( n f )
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0 ROT ( f 0 n )
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- SWAP EXIT ( 0-n f )
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@ -88,7 +88,7 @@
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2DROP 0 EXIT ( a 0 )
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THEN
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BEGIN ( a r 0 )
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DROP SWAP 1 + ( r a+1 )
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DROP SWAP 1+ ( r a+1 )
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DUP C@ ( r a c )
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ROT SWAP ( a r c )
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_pdacc ( a r f )
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@ -113,18 +113,18 @@
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: ,
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HERE @ !
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HERE @ 2 + HERE !
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HERE @ 2+ HERE !
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;
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: C,
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HERE @ C!
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HERE @ 1 + HERE !
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HERE @ 1+ HERE !
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;
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( The NOT is to normalize the negative/positive numbers to 1
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or 0. Hadn't we wanted to normalize, we'd have written:
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32 CMP 1 - )
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: WS? 33 CMP 1 + NOT ;
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: WS? 33 CMP 1+ NOT ;
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: TOWORD
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BEGIN
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@ -141,8 +141,8 @@
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BEGIN
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( We take advantage of the fact that char MSB is
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always zero to pre-write our null-termination )
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OVER ! ( a )
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1 + ( a+1 )
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OVER ! ( a )
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1+ ( a+1 )
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C< ( a c )
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DUP WS?
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UNTIL
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@ -157,7 +157,7 @@
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DUP C@ ( a c )
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DUP C, ( a c )
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NOT IF DROP EXIT THEN
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1 + ( a+1 )
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1+ ( a+1 )
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AGAIN
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;
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@ -165,8 +165,8 @@
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HERE @ ( w h )
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SWAP SCPY ( h )
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( Adjust HERE -1 because SCPY copies the null )
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HERE @ 1 - ( h h' )
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DUP HERE ! ( h h' )
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HERE @ 1- ( h h' )
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DUP HERE ! ( h h' )
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SWAP - ( sz )
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( write prev value )
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HERE @ CURRENT @ - ,
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@ -220,7 +220,7 @@
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32 , ,
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;
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: IMMED? 1 - C@ 0x80 AND ;
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: IMMED? 1- C@ 0x80 AND ;
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( ';' can't have its name right away because, when created, it
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is not an IMMEDIATE yet and will not be treated properly by
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@ -30,13 +30,13 @@
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DUP <>{ 0x70 &= 0x58 |= 0x20 |= 0x24 |= <>}
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IF DROP 4 + EXIT THEN
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( regular word )
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0x22 = NOT IF 2 + EXIT THEN
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0x22 = NOT IF 2+ EXIT THEN
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( it's a lit, skip to null char )
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( a )
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1 + ( we skip by 2, but the loop below is pre-inc... )
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BEGIN 1 + DUP C@ NOT UNTIL
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1+ ( we skip by 2, but the loop below is pre-inc... )
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BEGIN 1+ DUP C@ NOT UNTIL
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( skip null char )
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1 +
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1+
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;
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( Get word addr, starting at name's address )
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@ -57,7 +57,7 @@
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our number will be treated like a regular wordref.
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)
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DROP
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2 + ( o ol a+2 )
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2+ ( o ol a+2 )
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ROT ROT 2DROP ( a )
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EXIT
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THEN
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@ -93,9 +93,9 @@
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( doesWord is processed exactly like a compiledWord, but
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starts 2 bytes further. )
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( ol o a2 a1 n )
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0x2b = IF 2 + THEN
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0x2b = IF 2+ THEN
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( ol o a2 a1 )
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1 + ( ol o a2 a1+1 )
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1+ ( ol o a2 a1+1 )
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BEGIN ( ol o a2 a1 )
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2OVER ( ol o a2 a1 ol o )
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SWAP ( ol o a2 a1 o ol )
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@ -136,11 +136,11 @@
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prev word is a "hook word", that is, an empty word. )
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( H@ == target )
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DUP H@ !
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DUP 1 - C@ 0x7f AND ( t namelen )
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DUP 1- C@ 0x7f AND ( t namelen )
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SWAP 3 - @ ( namelen po )
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-^ ( o )
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( H@+2 == offset )
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H@ 2 + ! ( )
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H@ 2+ ! ( )
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( We have our offset, now let's copy our memory chunk )
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H@ @ DUP WHLEN - ( src )
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DUP H@ -^ ( src u )
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@ -162,7 +162,7 @@
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DUP ROT ( wr wr we )
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( call RLWORD. we need a sig: ol o wr we )
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H@ @ ( wr wr we ol )
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H@ 2 + @ ( wr wr we ol o )
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H@ 2+ @ ( wr wr we ol o )
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2SWAP ( wr ol o wr we )
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RLWORD ( wr )
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( wr becomes wr's prev and we is wr-header )
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@ -5,9 +5,9 @@
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: (parsec) ( a -- n f )
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( apostrophe is ASCII 39 )
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DUP C@ 39 = NOT IF 0 EXIT THEN ( a 0 )
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DUP 2 + C@ 39 = NOT IF 0 EXIT THEN ( a 0 )
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DUP 2+ C@ 39 = NOT IF 0 EXIT THEN ( a 0 )
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( surrounded by apos, good, return )
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1 + C@ 1 ( n 1 )
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1+ C@ 1 ( n 1 )
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;
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( returns negative value on error )
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@ -28,7 +28,7 @@
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( '0': ASCII 0x30 'x': 0x78 0x7830: 30768 )
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DUP @ 30768 = NOT IF 0 EXIT THEN ( a 0 )
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( We have "0x" prefix )
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2 +
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2+
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( validate slen )
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DUP SLEN ( a l )
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DUP 0 = IF DROP 0 EXIT THEN ( a 0 )
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@ -40,7 +40,7 @@
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hexdig ( a r n )
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DUP 0 < IF DROP DROP 1 EXIT THEN ( a 0 )
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SWAP 16 * + ( a r*16+n )
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SWAP 1 + SWAP ( a+1 r )
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SWAP 1+ SWAP ( a+1 r )
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AGAIN
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;
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@ -58,7 +58,7 @@
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( '0': ASCII 0x30 'b': 0x62 0x6230: 25136 )
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DUP @ 25136 = NOT IF 0 EXIT THEN ( a 0 )
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( We have "0b" prefix )
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2 +
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2+
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( validate slen )
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DUP SLEN ( a l )
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DUP 0 = IF DROP 0 EXIT THEN ( a 0 )
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@ -70,7 +70,7 @@
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bindig ( a r n )
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DUP 0 < IF DROP DROP 1 EXIT THEN ( a 0 )
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SWAP 2 * + ( a r*2+n )
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SWAP 1 + SWAP ( a+1 r )
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SWAP 1+ SWAP ( a+1 r )
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AGAIN
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;
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@ -14,7 +14,7 @@
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( points to INBUF )
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: IN( 2 RDLNMEM+ ;
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( points to INBUF's end )
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: IN) INBUFSZ 2 + RDLNMEM+ ;
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: IN) INBUFSZ 2+ RDLNMEM+ ;
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( flush input buffer )
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( set IN> to IN( and set IN> @ to null )
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@ -25,7 +25,7 @@
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: (inbs)
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( already at IN( ? )
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IN> @ IN( = IF EXIT THEN
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IN> @ 1 - IN> !
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IN> @ 1- IN> !
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SPC BS
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;
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@ -2,6 +2,6 @@
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DUP ( astart aend )
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BEGIN
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DUP C@ 0 = IF -^ EXIT THEN
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1 +
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1+
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AGAIN
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;
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@ -371,7 +371,7 @@
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( Place BEGIN, where you want to jump back and AGAIN after
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a relative jump operator. Just like BSET and BWR. )
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: BEGIN, PC ;
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: AGAIN, PC - 1 - A, ;
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: AGAIN, PC - 1- A, ;
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: BSET PC SWAP ! ;
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: BWR @ AGAIN, ;
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@ -383,11 +383,10 @@
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: IFNC, JRC, FJR, ;
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: THEN,
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DUP PC ( l l pc )
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-^ 1 - ( l off )
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-^ 1- ( l off )
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( warning: l is a PC offset, not a mem addr! )
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SWAP ORG @ + ( off addr )
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C!
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;
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: FWR BSET 0 A, ;
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: FSET @ THEN, ;
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@ -381,3 +381,48 @@ CODE (im1)
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IM1,
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EI,
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;CODE
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CODE 0
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HL 0 LDddnn,
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HL PUSHqq,
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;CODE
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CODE 1
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HL 1 LDddnn,
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HL PUSHqq,
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;CODE
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CODE -1
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HL -1 LDddnn,
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HL PUSHqq,
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;CODE
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CODE 1+
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HL POPqq,
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chkPS,
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HL INCss,
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HL PUSHqq,
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;CODE
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CODE 1-
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HL POPqq,
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chkPS,
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HL DECss,
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HL PUSHqq,
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;CODE
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CODE 2+
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HL POPqq,
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chkPS,
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HL INCss,
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HL INCss,
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HL PUSHqq,
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;CODE
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CODE 2-
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HL POPqq,
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chkPS,
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HL DECss,
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HL DECss,
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HL PUSHqq,
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;CODE
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