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shell: add "seek" and "peek" dummy commands

This change introduces a command name matching algo.
pull/10/head
Virgil Dupras пре 5 година
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9580cc3994
1 измењених фајлова са 149 додато и 9 уклоњено
  1. +149
    -9
      parts/shell.asm

+ 149
- 9
parts/shell.asm Прегледај датотеку

@@ -4,34 +4,59 @@
; for now, this unit is tightly coupled to acia.asm, but it will eventually be
; more general than that.

; Incomplete. For now, this outputs a welcome prompt and then waits for input.
; Whenever input is CR or LF, we echo back what we've received and empty the
; input buffer. This also happen when the buffer is full.
; Status: incomplete. As it is now, it spits a welcome prompt, wait for input
; and compare the first 4 chars of the input with a command table and call the
; appropriate routine if it's found, an error if it's not.
;
; Commands, for now, are dummy.
;
; See constants below for error codes.

; *** CONSTS ***
CR .equ 0x0d
LF .equ 0x0a

; number of entries in shellCmdTbl
SHELL_CMD_COUNT .equ 2

; The command that was type isn't known to the shell
SHELL_ERR_UNKNOWN_CMD .equ 0x01

; Arguments for the command weren't properly formatted
SHELL_ERR_BAD_ARGS .equ 0x02

; *** CODE ***
shellInit:
; print prompt
ld hl, d_welcome
ld hl, .prompt
call printstr
call printcrlf
ret

.prompt:
.db "Collapse OS", 0

shellLoop:
call chkbuf
jr shellLoop

; print null-terminated string pointed to by HL
printstr:
push af
push hl

.loop:
ld a, (hl) ; load character to send
or a ; is it zero?
ret z ; if yes, we're finished
jr z, .end ; if yes, we're finished
call aciaPutC
inc hl
jr printstr
; no ret because our only way out is ret z above
jr .loop

.end:
pop hl
pop af
ret

printcrlf:
ld a, CR
@@ -73,9 +98,124 @@ chkbuf:

; alright, let's go!
ld hl, ACIA_BUF
call shellParse
ret

; Compares strings pointed to by HL and DE up to A count of characters. If
; equal, Z is set. If not equal, Z is reset.
strncmp:
push bc
push hl
push de

ld b, a
.loop:
ld a, (de)
cp (hl)
jr nz, .end ; not equal? break early
inc hl
inc de
djnz .loop

.end:
pop de
pop hl
pop bc
; Because we don't call anything else than CP that modify the Z flag,
; our Z value will be that of the last cp (reset if we broke the loop
; early, set otherwise)
ret

; add the value of A into DE
addDE:
add a, e
jr nc, .end ; no carry? skip inc
inc d
.end:
ld e, a
ret

; jump to the location pointed to by HL. This allows us to call HL instead of
; just jumping it.
jumpHL:
jp hl
ret

; Parse command (null terminated) at HL and calls it
shellParse:
push af
push bc
push de

ld de, shellCmdTbl
ld a, SHELL_CMD_COUNT
ld b, a

.loop:
ld a, 4 ; 4 chars to compare
call strncmp
jr z, .found
ld a, 6
call addDE
djnz .loop

; exhausted loop? not found
ld a, SHELL_ERR_UNKNOWN_CMD
call shellPrintErr
jr .end

.found:
ld a, 4
call addDE
ex hl, de
call jumpHL
ex hl, de

.end:
pop de
pop bc
pop af
ret

; Print the error code set in A (doesn't work for codes > 9 yet...)
shellPrintErr:
push af
push hl

ld hl, .str
call printstr

; ascii for '0' is 0x30
add a, 0x30
call aciaPutC
call printcrlf

pop hl
pop af
ret

.str:
.db "ERR ", 0

; *** COMMANDS ***
shellSeek:
ld hl, .str
call printstr
ret
.str:
.db "seek called", CR, LF, 0

shellPeek:
ld hl, .str
call printstr
ret
.str:
.db "peek called", CR, LF, 0

; Format: 4 bytes name followed by 2 bytes jump. fill names with zeroes
shellCmdTbl:
.db "seek"
jr shellSeek
.db "peek"
jr shellPeek

; *** DATA ***
d_welcome: .byte "Welcome to Collapse OS", 0

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