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2
blk/003
2
blk/003
@ -13,4 +13,4 @@ Contents
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4 Number literals 6 Compilation vs meta-comp.
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8 Interpreter I/O 11 Signed-ness
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14 Addressed devices 17 DOES>
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18 Disk blocks
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16
blk/018
Normal file
16
blk/018
Normal file
@ -0,0 +1,16 @@
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Disk blocks
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Disk blocks are Collapse OS' main access to permanent storage.
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The system is exceedingly simple: blocks are contiguous
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chunks of 1024 bytes each living on some permanent media such
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as floppy disks or SD cards. They are mostly used for text,
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either informational or source code, which is organized into
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16 lines of 64 characters each.
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Blocks are referred to by number, 0-indexed. They are read
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through BLK@ and written through BLK!. When a block is read,
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its 1024 bytes content is copied to an in-memory buffer
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starting at BLK( and ending at BLK). Those read/write
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operations are often implicit. For example, LIST calls BLK@.
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(cont.)
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16
blk/019
Normal file
16
blk/019
Normal file
@ -0,0 +1,16 @@
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When a word modifies the buffer, it sets the buffer as dirty
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by calling BLK!!. BLK@ checks, before it reads its buffer,
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whether the current buffer is dirty and implicitly calls BLK!
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when it is.
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The index of the block currently in memory is kept in BLK>.
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Many blocks contain code. That code can be interpreted through
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LOAD. Programs stored in blocks frequently have "loader blocks"
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that take care of loading all blocks relevant to the program.
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Blocks spanning multipls disks are tricky. If your media isn't
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large enough to hold all Collapse OS blocks in one unit, you'll
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have to make it span multiple disks. Block reference in
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informational texts aren't a problem: When you swap your disk,
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you mentally adjust the block number you fetch. (cont.)
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8
blk/020
Normal file
8
blk/020
Normal file
@ -0,0 +1,8 @@
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However, absolute LOAD operations in Collapse OS aren't aware
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of disk spanning and will not work properly in your spanned
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system.
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Although the usage of absolute LOAD calls are minimally used
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(relative LOADs are preferred), they are sometimes unavoidable.
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When you span Collapse OS over multiple disks, don't forget to
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adjust those absolute LOADs.
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22
blk/064
22
blk/064
@ -1,15 +1,17 @@
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Disk
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BLK> -- a Address of the current block variable.
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BLK( -- a Beginning addr of blk buf.
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BLK) -- a Ending addr of blk buf.
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COPY s d -- Copy contents of s block to d block.
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FLUSH -- Write current block to disk if dirty.
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LIST n -- Prints the contents of the block n on screen
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in the form of 16 lines of 64 columns.
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LOAD n -- Interprets Forth code from block n
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LOADR n1 n2 -- Load block range between n1 and n2, inclusive.
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WIPE -- Empties current block
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BLK> -- a Address of the current block variable.
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BLK( -- a Beginning addr of blk buf.
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BLK) -- a Ending addr of blk buf.
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COPY s d -- Copy contents of s block to d block.
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FLUSH -- Write current block to disk if dirty.
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LIST n -- Prints the contents of the block n on screen
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in the form of 16 lines of 64 columns.
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LOAD n -- Interprets Forth code from block n
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LOAD+ n -- Relative load. Loads active block + n.
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LOADR n1 n2 -- Load block range between n1 and n2, inclusive.
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LOADR+ n1 n2 -- Relative ranged load.
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WIPE -- Empties current block
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7
blk/102
7
blk/102
@ -1,9 +1,8 @@
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152 LOAD ( extras )
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103 107 LOADR
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50 LOAD+ ( B152, extras )
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1 5 LOADR+
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: BROWSE
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100 _LIST
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BEGIN
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L BEGIN
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KEY CASE
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'Q' OF EXIT ENDOF
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'B' OF B ENDOF
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2
blk/152
2
blk/152
@ -1,3 +1,3 @@
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'? CASE NOT [IF]
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153 157 LOADR
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1 5 LOADR+
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[THEN] DROP ( from '? )
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2
blk/393
2
blk/393
@ -12,4 +12,4 @@
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0 0x08 RAM+ ! ( 08 == C<* override )
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LIT< INTERPRET (find) DROP EXECUTE
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;
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394 413 LOADR
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1 20 LOADR+
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2
blk/459
2
blk/459
@ -1,2 +1,4 @@
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: LOAD+ BLK> @ + LOAD ;
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( b1 b2 -- )
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: LOADR 1+ SWAP DO I DUP . NL LOAD LOOP ;
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: LOADR+ BLK> @ + SWAP BLK> @ + SWAP LOADR ;
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BIN
emul/forth.bin
BIN
emul/forth.bin
Binary file not shown.
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