Compare commits
5 Commits
feb0411530
...
24e588019b
Author | SHA1 | Date | |
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24e588019b | ||
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4e98ef11bd | ||
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f2f3474698 | ||
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be66d7b4a2 | ||
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204a9c69f8 |
4
blk/001
4
blk/001
@ -8,8 +8,8 @@ MASTER INDEX
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|||||||
280 Z80 boot code 350 ACIA driver
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280 Z80 boot code 350 ACIA driver
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370 SD Card driver 390 Inner core
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370 SD Card driver 390 Inner core
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420 Core words 480 AT28 Driver
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420 Core words 480 AT28 Driver
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490 TRS-80 Recipe
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490 TRS-80 Recipe 520 Fonts
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550 TI-84+ Recipe
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4
blk/054
4
blk/054
@ -10,7 +10,7 @@ MOD a b -- c a % b -> c
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AND a b -- c a & b -> c
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AND a b -- c a & b -> c
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OR a b -- c a | b -> c
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OR a b -- c a | b -> c
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XOR a b -- c a ^ b -> c
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XOR a b -- c a ^ b -> c
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LSHIFT a u -- c a << u -> c
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RSHIFT a u -- c a >> u -> c
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Shortcuts: 1+ 2+ 1- 2-
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Shortcuts: 1+ 2+ 1- 2-
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4
blk/101
4
blk/101
@ -2,8 +2,8 @@ T ( n -- ): select line n for editing.
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P xxx: put typed line on selected line.
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P xxx: put typed line on selected line.
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U xxx: insert typed line on selected line.
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U xxx: insert typed line on selected line.
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F xxx: find typed string in block.
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F xxx: find typed string in block.
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I xxx: insert typed string at cursor
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I xxx: insert typed string at cursor.
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E: Delete previously found string.
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2
blk/102
2
blk/102
@ -1,5 +1,5 @@
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50 LOAD+ ( B152, extras )
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50 LOAD+ ( B152, extras )
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1 6 LOADR+
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1 7 LOADR+
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: BROWSE
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: BROWSE
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0 ACC ! L
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0 ACC ! L
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2
blk/107
2
blk/107
@ -7,6 +7,6 @@
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OVER BLK) = OR ( a1 a2 f1|f2 )
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OVER BLK) = OR ( a1 a2 f1|f2 )
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UNTIL
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UNTIL
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DUP BLK) < IF BLK( - FBUF + -^ EDPOS ! THEN
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DUP BLK) < IF BLK( - FBUF + -^ EDPOS ! THEN
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EDPOS @ 64 / _pln
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EDPOS @ 64 / _pln DROP
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;
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;
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10
blk/108
10
blk/108
@ -1,9 +1,9 @@
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: _ilen ( length of str in IBUF )
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: _blen ( buf -- length of str in buf )
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IBUF BEGIN C@+ EOL? UNTIL IBUF - 1- ;
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DUP BEGIN C@+ EOL? UNTIL -^ 1- ;
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: _rbufsz ( size of linebuf to the right of curpos )
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EDPOS @ 64 MOD 63 -^ ;
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: _I
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: _I
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IBUF _type EDPOS @ 64 MOD ( cno )
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IBUF _type _rbufsz IBUF _blen 2DUP > IF
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63 -^ _ilen ( rbuffsize ilen )
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2DUP > IF
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SWAP OVER - ( ilen chars-to-move )
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SWAP OVER - ( ilen chars-to-move )
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SWAP EDPOS @ _cpos 2DUP + ( ctm ilen a a+ilen )
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SWAP EDPOS @ _cpos 2DUP + ( ctm ilen a a+ilen )
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3 PICK MOVE- ( ctm ilen )
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3 PICK MOVE- ( ctm ilen )
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9
blk/109
Normal file
9
blk/109
Normal file
@ -0,0 +1,9 @@
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: E
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FBUF _blen EDPOS @ _cpos 2DUP + ( l a1 a1+l )
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SWAP _rbufsz MOVE ( l )
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( get to next line - l )
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DUP EDPOS @ 0xffc0 AND 0x40 + -^ _cpos ( l a )
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SWAP 0 FILL
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EDPOS @ 64 / _pln
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;
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2
blk/215
2
blk/215
@ -6,7 +6,7 @@
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( A, spits an assembled byte, A,, spits an assembled word
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( A, spits an assembled byte, A,, spits an assembled word
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Both increase PC. To debug, change C, to .X )
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Both increase PC. To debug, change C, to .X )
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: A, C, ; : A,, SPLITB A, A, ;
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: A, C, ; : A,, SPLITB A, A, ;
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: <<3 8 * ; : <<4 16 * ;
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: <<3 3 LSHIFT ; : <<4 4 LSHIFT ;
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( As a general rule, IX and IY are equivalent to spitting an
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( As a general rule, IX and IY are equivalent to spitting an
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extra 0xdd / 0xfd and then spit the equivalent of HL )
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extra 0xdd / 0xfd and then spit the equivalent of HL )
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: IX 0xdd A, HL ; : IY 0xfd A, HL ;
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: IX 0xdd A, HL ; : IY 0xfd A, HL ;
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12
blk/334
Normal file
12
blk/334
Normal file
@ -0,0 +1,12 @@
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CODE RSHIFT ( n u -- n )
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BC POPqq, ( u )
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HL POPqq, ( n )
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chkPS,
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B C LDrr,
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B INCr, B DECr, IFNZ,
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BEGIN,
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H SRLr, L RRr,
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DJNZ, AGAIN,
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THEN,
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HL PUSHqq,
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;CODE
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13
blk/335
Normal file
13
blk/335
Normal file
@ -0,0 +1,13 @@
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CODE LSHIFT ( n u -- n )
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BC POPqq, ( u )
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HL POPqq, ( n )
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chkPS,
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B C LDrr,
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B INCr, B DECr, IFNZ,
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BEGIN,
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L SLAr, H RLr,
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DJNZ, AGAIN,
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THEN,
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HL PUSHqq,
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;CODE
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4
blk/379
4
blk/379
@ -9,8 +9,8 @@
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: SDCMDR7
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: SDCMDR7
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_sdcSel
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_sdcSel
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_cmd ( r )
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_cmd ( r )
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_idle 256 * _idle + ( r arg1 )
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_idle 8 LSHIFT _idle + ( r arg1 )
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_idle 256 * _idle + ( r arg1 arg2 )
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_idle 8 LSHIFT _idle + ( r arg1 arg2 )
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_sdcDesel
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_sdcDesel
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;
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;
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2
blk/383
2
blk/383
@ -10,6 +10,6 @@
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SWAP 1+ ( crc a+1 )
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SWAP 1+ ( crc a+1 )
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LOOP
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LOOP
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DROP ( crc1 )
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DROP ( crc1 )
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_idle 256 * _idle + ( crc2 )
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_idle 8 LSHIFT _idle + ( crc2 )
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_wait DROP _sdcDesel
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_wait DROP _sdcDesel
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= NOT IF _err THEN ;
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= NOT IF _err THEN ;
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6
blk/499
6
blk/499
@ -3,14 +3,14 @@
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( 4 256b sectors per block, 10 sec per cyl, 40 cyl max )
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( 4 256b sectors per block, 10 sec per cyl, 40 cyl max )
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10 /MOD ( sec cyl )
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10 /MOD ( sec cyl )
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DUP 39 > IF _err THEN
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DUP 39 > IF _err THEN
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256 * + ( cylsec )
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8 LSHIFT + ( cylsec )
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;
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;
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: FD@! ( wref blk -- )
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: FD@! ( wref blk -- )
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1 @DCSTAT NOT IF _err THEN
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1 @DCSTAT NOT IF _err THEN
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4 * ( wr sec )
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2 LSHIFT ( 4 * -- wr sec )
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4 0 DO ( wr sec )
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4 0 DO ( wr sec )
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DUP I + _cylsec ( wr sec cs )
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DUP I + _cylsec ( wr sec cs )
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I 256 * BLK( + ( wr sec cs addr )
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I 8 LSHIFT BLK( + ( wr sec cs addr )
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1 ROT ROT ( wr sec drv cs addr )
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1 ROT ROT ( wr sec drv cs addr )
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4 PICK EXECUTE NOT IF _err THEN
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4 PICK EXECUTE NOT IF _err THEN
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LOOP 2DROP ;
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LOOP 2DROP ;
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13
blk/520
Normal file
13
blk/520
Normal file
@ -0,0 +1,13 @@
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Fonts
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Fonts are kept in "source" form in the following blocks and
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then compiled to binary bitmasks by the following code. In
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source form, fonts are a simple sequence of '.' and 'X'. '.'
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means empty, 'X' means filled. Glyphs are entered one after the
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other, starting at 0x21 and ending at 0x7e. To be space
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efficient in blocks, we align glyphs horizontally in the blocks
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to fit as many character as we can. For example, a 5x7 font
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would mean that we would have 12x2 glyphs per block.
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521 Font compiler 530 3x5 font
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532 5x7 font 536 7x7 font
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6
blk/521
Normal file
6
blk/521
Normal file
@ -0,0 +1,6 @@
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( Converts "dot-X" fonts to binary "glyph rows". One byte for
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each row. In a 5x7 font, each glyph thus use 7 bytes.
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Resulting bytes are aligned to the left of the byte.
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Therefore, for a 5-bit wide char, "X.X.X" translates to
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0b10101000. Left-aligned bytes are easier to work with when
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compositing glyphs. )
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16
blk/522
Normal file
16
blk/522
Normal file
@ -0,0 +1,16 @@
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: _g ( given a top-left of dot-X in BLK(, spit 5 bin lines )
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5 0 DO
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0 3 0 DO ( a r )
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2 *
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OVER J 64 * I + + C@ 'X' = IF 1+ THEN
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LOOP 32 * C, LOOP DROP ;
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: _l ( spit a line of u glyphs )
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( u ) 0 DO ( a )
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DUP I 3 * + _g
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LOOP DROP ;
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: CPFNT3x5
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0 , 0 , 0 C, ( space char )
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530 LOAD BLK( 21 _l 192 + 21 _l 192 + 21 _l ( 63 )
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531 LOAD BLK( 21 _l 192 + 10 _l ( 94! )
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;
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16
blk/530
Normal file
16
blk/530
Normal file
@ -0,0 +1,16 @@
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|
.X.X.XX.X.XXX...X..X...XX...X...............X.X..X.XX.XX.X.XXXX
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.X.X.XXXXXX...XX.X.X..X..X.XXX.X............XX.XXX...X..XX.XX..
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.X........XX.X..X.....X..X..X.XXX...XXX....X.X.X.X..X.XX.XXXXX.
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......XXXXX.X..X.X....X..X.X.X.X..X.......X..X.X.X.X....X..X..X
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.X....X.X.X...X.XX.....XX........X......X.X...X.XXXXXXXX...XXX.
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.XXXXXXXXXXX........X...X..XX..X..X.XX..XXXX.XXXXXX.XXX.XXXXXXX
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X....XX.XX.X.X..X..X.XXX.X...XXXXX.XX.XX..X.XX..X..X..X.X.X...X
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XXX.X.XXXXXX......X.......X.X.XXXXXXXX.X..X.XXX.XX.X.XXXX.X...X
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X.XX..X.X..X.X..X..X.XXX.X....X..X.XX.XX..X.XX..X..X.XX.X.X...X
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XXXX..XXXXX....X....X...X...X..XXX.XXX..XXXX.XXXX...XXX.XXXXXX.
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X.XX..X.XXX.XXXXX.XXXXX..XXXXXX.XX.XX.XX.XX.XXXXXXXX..XXX.X....
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|
XX.X..XXXX.XX.XX.XX.XX.XX...X.X.XX.XX.XX.XX.X..XX..X....XX.X...
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X..X..XXXX.XX.XXX.X.XXX..X..X.X.XX.XXXX.X..X..X.X...X...X......
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XX.X..X.XX.XX.XX..XXXX.X..X.X.X.XX.XXXXX.X.X.X..X....X..X......
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X.XXXXX.XX.XXXXX...XXX.XXX..X.XXX.X.X.XX.X.X.XXXXXX..XXXX...XXX
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|
!"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_
|
11
blk/531
Normal file
11
blk/531
Normal file
@ -0,0 +1,11 @@
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|
X.....X.......X....XX...X...X...XX..XX.......................X.
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|
.X.XX.X...XX..X.X.X...X.X........X.X.X.X.XXX..X.XX..XX.XX.XXXXX
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|
.....XXX.X...XXX.XXX.X.XXX..X...XXX..X.XXXX.XX.XX.XX.XX..XX..X.
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...XXXX.XX..X.XXX.X...XXX.X.X...XX.X.X.X.XX.XX.XXX..XXX....X.X.
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||||||
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...XXXXX..XX.XX.XXX..XX.X.X.X.XX.X.X.XXX.XX.X.X.X....XX..XX..XX
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||||||
|
...................XX.X.XX.....................................
|
||||||
|
X.XX.XX.XX.XX.XXXX.X..X..X..XX
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||||||
|
X.XX.XX.X.X..X..XXX...X...XXX.
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||||||
|
X.XX.XXXX.X..X.XX..X..X..X....
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||||||
|
XXX.X.X.XX.X.X.XXX.XX.X.XX....
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||||||
|
`abcdefghijklmnopqrstuvwxyz{|}~
|
17
blk/532
Normal file
17
blk/532
Normal file
@ -0,0 +1,17 @@
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|||||||
|
...............................................................
|
||||||
|
...............................................................
|
||||||
|
...............................................................
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||||||
|
...............................................................
|
||||||
|
...............................................................
|
||||||
|
...............................................................
|
||||||
|
...............................................................
|
||||||
|
...............................................................
|
||||||
|
...............................................................
|
||||||
|
...............................................................
|
||||||
|
...............................................................
|
||||||
|
...............................................................
|
||||||
|
...............................................................
|
||||||
|
...............................................................
|
||||||
|
...............................................................
|
||||||
|
|
||||||
|
|
6
blk/550
Normal file
6
blk/550
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
TI-84+ Recipe
|
||||||
|
|
||||||
|
Support code for the TI-84+ recipe. Contains drivers for the
|
||||||
|
keyboard and LCD.
|
||||||
|
|
||||||
|
551 LCD
|
16
blk/551
Normal file
16
blk/551
Normal file
@ -0,0 +1,16 @@
|
|||||||
|
TI-84+ LCD driver
|
||||||
|
|
||||||
|
Implement (emit) on TI-84+ (for now)'s LCD screen. Load with
|
||||||
|
"555 LOAD".
|
||||||
|
|
||||||
|
The screen is 96x64 pixels. The 64 rows are addressed directly
|
||||||
|
with CMD_ROW but columns are addressed in chunks of 6 or 8 bits
|
||||||
|
(there are two modes).
|
||||||
|
|
||||||
|
In 6-bit mode, there are 16 visible columns. In 8-bit mode,
|
||||||
|
there are 12.
|
||||||
|
|
||||||
|
Note that "X-increment" and "Y-increment" work in the opposite
|
||||||
|
way than what most people expect. Y moves left and right, X
|
||||||
|
moves up and down.
|
||||||
|
(cont.)
|
16
blk/552
Normal file
16
blk/552
Normal file
@ -0,0 +1,16 @@
|
|||||||
|
# Z-Offset
|
||||||
|
|
||||||
|
This LCD has a "Z-Offset" parameter, allowing to offset rows on
|
||||||
|
the screen however we wish. This is handy because it allows us
|
||||||
|
to scroll more efficiently. Instead of having to copy the LCD
|
||||||
|
ram around at each linefeed (or instead of having to maintain
|
||||||
|
an in-memory buffer), we can use this feature.
|
||||||
|
|
||||||
|
The Z-Offet goes upwards, with wrapping. For example, if we
|
||||||
|
have an 8 pixels high line at row 0 and if our offset is 8,
|
||||||
|
that line will go up 8 pixels, wrapping itself to the bottom of
|
||||||
|
the screen.
|
||||||
|
|
||||||
|
The principle is this: The active line is always the bottom
|
||||||
|
one. Therefore, when active row is 0, Z is FNT_HEIGHT+1, when
|
||||||
|
row is 1, Z is (FNT_HEIGHT+1)*2, When row is 8, Z is 0. (cont.)
|
16
blk/553
Normal file
16
blk/553
Normal file
@ -0,0 +1,16 @@
|
|||||||
|
# 6/8 bit columns and smaller fonts
|
||||||
|
|
||||||
|
If your glyphs, including padding, are 6 or 8 pixels wide,
|
||||||
|
you're in luck because pushing them to the LCD can be done in a
|
||||||
|
very efficient manner. Unfortunately, this makes the LCD
|
||||||
|
unsuitable for a Collapse OS shell: 6 pixels per glyph gives us
|
||||||
|
only 16 characters per line, which is hardly usable.
|
||||||
|
|
||||||
|
This is why we have this buffering system. How it works is that
|
||||||
|
we're always in 8-bit mode and we hold the whole area (8 pixels
|
||||||
|
wide by FNT_HEIGHT high) in memory. When we want to put a glyph
|
||||||
|
to screen, we first read the contents of that area, then add
|
||||||
|
our new glyph, offsetted and masked, to that buffer, then push
|
||||||
|
the buffer back to the LCD. If the glyph is split, move to the
|
||||||
|
next area and finish the job.
|
||||||
|
(cont.)
|
3
blk/554
Normal file
3
blk/554
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
That being said, it's important to define clearly what CURX and
|
||||||
|
CURY variable mean. Those variable keep track of the current
|
||||||
|
position *in pixels*, in both axes.
|
16
blk/555
Normal file
16
blk/555
Normal file
@ -0,0 +1,16 @@
|
|||||||
|
( Required config: TI_MEM )
|
||||||
|
: TI_MEM+ [ TI_MEM LITN ] + ;
|
||||||
|
: LCD_PORT_CMD 0x10 ;
|
||||||
|
: LCD_PORT_DATA 0x11 ;
|
||||||
|
: FNT_WIDTH 3 ;
|
||||||
|
: FNT_HEIGHT 5 ;
|
||||||
|
( Current Y position on the LCD, that is, where we're going to
|
||||||
|
spit our next glyph. )
|
||||||
|
: LCD_CURY 0 TI_MEM+ ;
|
||||||
|
: LCD_CURX 1 TI_MEM+ ;
|
||||||
|
( two pixel buffers that are 8 pixels wide (1b) by FNT_HEIGHT
|
||||||
|
pixels high. This is where we compose our resulting pixels
|
||||||
|
blocks when spitting a glyph. )
|
||||||
|
: LCD_BUF 2 TI_MEM+ ;
|
||||||
|
|
||||||
|
1 2 LOADR+
|
11
blk/556
Normal file
11
blk/556
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
: _wait ( Wait until the lcd is ready to receive a command )
|
||||||
|
( When 7th bit is cleared, we can send a new command )
|
||||||
|
BEGIN LCD_PORT_CMD PC@ 0x80 AND NOT UNTIL ;
|
||||||
|
: _cmd LCD_PORT_CMD PC! _wait ;
|
||||||
|
: _data! LCD_PORT_DATA PC! _wait ;
|
||||||
|
: _data@ LCD_PORT_DATA PC@ _wait ;
|
||||||
|
: LCDOFF 0x02 ( CMD_DISABLE ) _cmd ;
|
||||||
|
: _col! ( col -- )
|
||||||
|
0x20 ( CMD_COL ) + _cmd ;
|
||||||
|
: _row! ( row -- )
|
||||||
|
0x80 ( CMD_ROW ) + _cmd ;
|
3
blk/557
Normal file
3
blk/557
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
( Load a "glyph line" from buffer, left part being in MSB and
|
||||||
|
right part being in LSB. )
|
||||||
|
: _gl@
|
5
blk/558
Normal file
5
blk/558
Normal file
@ -0,0 +1,5 @@
|
|||||||
|
: _glyph> ( a -- )
|
||||||
|
LCD_CURY C@ _row! LCD_CURX C@ 8 /MOD _col! ( a coff )
|
||||||
|
0x05 ( XINC ) _cmd _data@ DROP
|
||||||
|
FNT_HEIGHT 0 DO LOOP
|
||||||
|
|
BIN
emul/forth.bin
BIN
emul/forth.bin
Binary file not shown.
Loading…
Reference in New Issue
Block a user