collapseos/blk/556
Virgil Dupras 58ec54fc97 ti84: wip
Gave more priority to CPU in the emulator because initialization would
otherwise be horrendously slow.
2020-05-08 07:56:34 -04:00

9 lines
313 B
Plaintext

( Current Y position on the LCD, that is, where we're going to
spit our next glyph. )
: LCD_CURY 0 TI_MEM+ ;
: LCD_CURX 1 TI_MEM+ ;
( two pixel buffers that are 8 pixels wide (1b) by FNT_HEIGHT
pixels high. This is where we compose our resulting pixels
blocks when spitting a glyph. )
: LCD_BUF 2 TI_MEM+ ;