Mirror of CollapseOS
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Virgil Dupras 0d7693a163 core: remove writeHLinDE 4 年前
..
fnt recipes/ti84: use a 3x5 font instead of a 5x7 one 4 年前
sms Move ASCII consts to ascii.h 4 年前
ti Move ASCII consts to ascii.h 4 年前
README.md Make the shell a userspace app 4 年前
acia.asm acia: make GetC blocking 4 年前
ascii.h Move ASCII consts to ascii.h 4 年前
blkdev.h Make the shell a userspace app 4 年前
blockdev.asm core: remove writeHLinDE 4 年前
core.asm core: remove writeHLinDE 4 年前
err.h Rename blockdev's API routines to GetB/PutB 4 年前
fs.asm core: remove cpHLDE 4 年前
fs.h Make the shell a userspace app 4 年前
kbd.asm kbd: squeeze out a few bytes 4 年前
mmap.asm core: remove cpHLDE 4 年前
sdc.asm recipes/rc2014/sdcard: use BASIC shell 4 年前
stdio.asm tools: use BASIC's new while loop 4 年前
str.asm basic: add if 4 年前
user.h.example zasm emul: bring back kernel/user distinction 5 年前

README.md

Kernel

Bits and pieces of code that you can assemble to build a kernel for your machine.

These parts are made to be glued together in a single glue.asm file you write yourself.

This code is designed to be assembled by Collapse OS’ own [zasm][zasm].

Scope

Units in the kernel/ folder is about device driver, abstractions over them as well as the file system. Although a typical kernel boots to a shell, the code for that shell is not considered part of the kernel code (even if, most of the time, it's assembled in the same binary). Shells are considered userspace applications (which live in apps/).