cca3157c66
* addHL and subHL affect flags, and are smaller Most importantly, addHL and subHL now affect the flags as you would expect from a 16 bit addition/subtraction. This seems like it'd be preferred behaviour, however I realise any code relying on it not affecting flags would break. One byte saved in addHL, and two bytes saved in subHL. Due to the branching nature of the original code, it's difficult to compare speeds, subHL is either 1 or 6 cycles faster depending on branching, and addHL is between -1 and 3 cycles faster. If the chance of a carry is 50%, addHL is expected to be a cycle faster, but for a chance of carry below 25% (so a < 0x40) this will be up to a cycle slower. * Update core.asm * Reworked one use of addHL By essentially inlining both addHL and cpHLDE, 100 cycles are saved, but due to the registers not needing preserving, a byte is saved too. * Corrected spelling error in comment * Reworked second use of addHL 43 cycles saved, and no more addHL in critical loops. No bytes saved or used. * Fixed tabs and spacing, and made a comment clearer. * Clearer comments * Adopted push/pop notation |
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.. | ||
sms | ||
acia.asm | ||
blockdev_cmds.asm | ||
blockdev.asm | ||
core.asm | ||
err.h | ||
fs_cmds.asm | ||
fs.asm | ||
kbd.asm | ||
mmap.asm | ||
parse.asm | ||
pgm.asm | ||
README.md | ||
sdc.asm | ||
shell.asm | ||
stdio.asm | ||
user.h.example |
Kernel
Bits and pieces of code that you can assemble to build a kernel for your machine.
These parts are made to be glued together in a single glue.asm
file you write
yourself.
This code is designed to be assembled by Collapse OS' own [zasm][zasm].
Defines
Each part can have its own constants, but some constant are made to be defined externally. We already have some of those external definitions in platform includes, but we can have more defines than this.
Each part has a "DEFINES" section listing the constant it expects to be defined. Make sure that you have these constants defined before you include the file.
Variable management
Each part can define variables. These variables are defined as addresses in
RAM. We know where RAM start from the RAMSTART
constant in platform includes,
but because those parts are made to be glued together in no pre-defined order,
we need a system to align variables from different modules in RAM.
This is why each part that has variable expect a <PARTNAME>_RAMSTART
constant to be defined and, in turn, defines a <PARTNAME>_RAMEND
constant to
carry to the following part.
Thus, code that glue parts together could look like:
MOD1_RAMSTART .equ RAMSTART
#include "mod1.asm"
MOD2_RAMSTART .equ MOD1_RAMEND
#include "mod2.asm"
Stack management
Keeping the stack "balanced" is a big challenge when writing assembler code. Those push and pop need to correspond, otherwise we end up with completely broken code.
The usual "push/pop" at the beginning and end of a routine is rather easy to manage, nothing special about them.
The problem is for the "inner" push and pop, which are often necessary in routines handling more data at once. In those cases, we walk on eggshells.
A naive approach could be to indent the code between those push/pop, but indent level would quickly become too big to fit in 80 chars.
I've tried ASCII art in some places, where comments next to push/pop have "|" indicating the scope of the push/pop. It's nice, but it makes code complicated to edit, especially when dense comments are involved. The pipes have to go through them.
Of course, one could add descriptions next to each push/pop describing what is being pushed, and I do it in some places, but it doesn't help much in easily tracking down stack levels.
So, what I've started doing is to accompany each "non-routine" (at the beginning and end of a routine) push/pop with "--> lvl X" and "<-- lvl X" comments. Example:
push af ; --> lvl 1
inc a
push af ; --> lvl 2
inc a
pop af ; <-- lvl 2
pop af ; <-- lvl 1
I think that this should do the trick, so I'll do this consistently from now on. [zasm]: ../apps/zasm/README.md