Mirror of CollapseOS
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Virgil Dupras cd7743b3ae kbd: give the device a little breathing room in tight loops 5 jaren geleden
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README.md Update docs w.r.t. its relationship with scas 5 jaren geleden
acia.asm acia: protect DE during aciaInt 5 jaren geleden
blockdev.asm Update comments 5 jaren geleden
blockdev_cmds.asm blockdev: fix bug recently introduced in load cmd 5 jaren geleden
core.asm shell: add support for backspace 5 jaren geleden
err.h blockdev: make implementors "random access" 5 jaren geleden
fs.asm zasm: fix include EOF detection 5 jaren geleden
fs_cmds.asm fs: fix broken fopn on id > 0 5 jaren geleden
kbd.asm kbd: give the device a little breathing room in tight loops 5 jaren geleden
mmap.asm blockdev: make implementors "random access" 5 jaren geleden
parse.asm parse: fix option word default value 5 jaren geleden
pgm.asm pgm: adapt to recent blkdev change 5 jaren geleden
sdc.asm sdc: make sdcReadBlk return error on max retries 5 jaren geleden
shell.asm shell: make arg in peek/poke mandatory 5 jaren geleden
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user.h.example zasm emul: bring back kernel/user distinction 5 jaren geleden

README.md

Kernel

Bits and pieces of code that you can assemble to build a kernel for your machine.

These parts are made to be glued together in a single glue.asm file you write yourself.

This code is designed to be assembled by Collapse OS’ own zasm.

Defines

Each part can have its own constants, but some constant are made to be defined externally. We already have some of those external definitions in platform includes, but we can have more defines than this.

Each part has a “DEFINES” section listing the constant it expects to be defined. Make sure that you have these constants defined before you include the file.

Variable management

Each part can define variables. These variables are defined as addresses in RAM. We know where RAM start from the RAMSTART constant in platform includes, but because those parts are made to be glued together in no pre-defined order, we need a system to align variables from different modules in RAM.

This is why each part that has variable expect a <PARTNAME>_RAMSTART constant to be defined and, in turn, defines a <PARTNAME>_RAMEND constant to carry to the following part.

Thus, code that glue parts together could look like:

MOD1_RAMSTART .equ RAMSTART
#include "mod1.asm"
MOD2_RAMSTART .equ MOD1_RAMEND
#include "mod2.asm"