Instead of buffering input in memory one line at a time, we go in "just in time" mode and always read contents directly from I/O, without buffering. It forces us to implement a `ioPutback` scheme, but on the other hand it greatly simplifies cases where multiple tokens are on the same line (when a label is directly followed by an instruction). The end result feels much more solid and less hackish. |
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| zasm | ||
| README.md | ||
User applications
This folder contains code designed to be loaded and ran in RAM.