diff --git a/js/snowstorm.js b/js/snowstorm.js
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+/** @license
+ * DHTML Snowstorm! JavaScript-based snow for web pages
+ * Making it snow on the internets since 2003. You're welcome.
+ * -----------------------------------------------------------
+ * Version 1.44.20131215 (Previous rev: 1.44.20131208)
+ * Copyright (c) 2007, Scott Schiller. All rights reserved.
+ * Code provided under the BSD License
+ * http://schillmania.com/projects/snowstorm/license.txt
+ */
+
+/*jslint nomen: true, plusplus: true, sloppy: true, vars: true, white: true */
+/*global window, document, navigator, clearInterval, setInterval */
+
+var snowStorm = (function(window, document) {
+
+ // --- common properties ---
+
+ this.autoStart = true; // Whether the snow should start automatically or not.
+ this.excludeMobile = true; // Snow is likely to be bad news for mobile phones' CPUs (and batteries.) Enable at your own risk.
+ this.flakesMax = 128; // Limit total amount of snow made (falling + sticking)
+ this.flakesMaxActive = 64; // Limit amount of snow falling at once (less = lower CPU use)
+ this.animationInterval = 33; // Theoretical "miliseconds per frame" measurement. 20 = fast + smooth, but high CPU use. 50 = more conservative, but slower
+ this.useGPU = true; // Enable transform-based hardware acceleration, reduce CPU load.
+ this.className = null; // CSS class name for further customization on snow elements
+ this.excludeMobile = true; // Snow is likely to be bad news for mobile phones' CPUs (and batteries.) By default, be nice.
+ this.flakeBottom = null; // Integer for Y axis snow limit, 0 or null for "full-screen" snow effect
+ this.followMouse = true; // Snow movement can respond to the user's mouse
+ this.snowColor = '#fff'; // Don't eat (or use?) yellow snow.
+ this.snowCharacter = ''; // • = bullet, · is square on some systems etc.
+//this.snowCharacter = '❄'; // • = bullet, · is square on some systems etc.
+ this.snowStick = true; // Whether or not snow should "stick" at the bottom. When off, will never collect.
+ this.targetElement = null; // element which snow will be appended to (null = document.body) - can be an element ID eg. 'myDiv', or a DOM node reference
+ this.useMeltEffect = true; // When recycling fallen snow (or rarely, when falling), have it "melt" and fade out if browser supports it
+ this.useTwinkleEffect = false; // Allow snow to randomly "flicker" in and out of view while falling
+ this.usePositionFixed = false; // true = snow does not shift vertically when scrolling. May increase CPU load, disabled by default - if enabled, used only where supported
+ this.usePixelPosition = false; // Whether to use pixel values for snow top/left vs. percentages. Auto-enabled if body is position:relative or targetElement is specified.
+
+ // --- less-used bits ---
+
+ this.freezeOnBlur = true; // Only snow when the window is in focus (foreground.) Saves CPU.
+ this.flakeLeftOffset = 0; // Left margin/gutter space on edge of container (eg. browser window.) Bump up these values if seeing horizontal scrollbars.
+ this.flakeRightOffset = 0; // Right margin/gutter space on edge of container
+ this.flakeWidth = 16; // Max pixel width reserved for snow element
+ this.flakeHeight = 16; // Max pixel height reserved for snow element
+ this.vMaxX = 5; // Maximum X velocity range for snow
+ this.vMaxY = 4; // Maximum Y velocity range for snow
+ this.zIndex = 0; // CSS stacking order applied to each snowflake
+
+ // --- "No user-serviceable parts inside" past this point, yadda yadda ---
+
+ var storm = this,
+ features,
+ // UA sniffing and backCompat rendering mode checks for fixed position, etc.
+ isIE = navigator.userAgent.match(/msie/i),
+ isIE6 = navigator.userAgent.match(/msie 6/i),
+ isMobile = navigator.userAgent.match(/mobile|opera m(ob|in)/i),
+ isBackCompatIE = (isIE && document.compatMode === 'BackCompat'),
+ noFixed = (isBackCompatIE || isIE6),
+ screenX = null, screenX2 = null, screenY = null, scrollY = null, docHeight = null, vRndX = null, vRndY = null,
+ windOffset = 1,
+ windMultiplier = 2,
+ flakeTypes = 6,
+ fixedForEverything = false,
+ targetElementIsRelative = false,
+ opacitySupported = (function(){
+ try {
+ document.createElement('div').style.opacity = '0.5';
+ } catch(e) {
+ return false;
+ }
+ return true;
+ }()),
+ didInit = false,
+ docFrag = document.createDocumentFragment();
+
+ features = (function() {
+
+ var getAnimationFrame;
+
+ /**
+ * hat tip: paul irish
+ * http://paulirish.com/2011/requestanimationframe-for-smart-animating/
+ * https://gist.github.com/838785
+ */
+
+ function timeoutShim(callback) {
+ window.setTimeout(callback, 1000/(storm.animationInterval || 20));
+ }
+
+ var _animationFrame = (window.requestAnimationFrame ||
+ window.webkitRequestAnimationFrame ||
+ window.mozRequestAnimationFrame ||
+ window.oRequestAnimationFrame ||
+ window.msRequestAnimationFrame ||
+ timeoutShim);
+
+ // apply to window, avoid "illegal invocation" errors in Chrome
+ getAnimationFrame = _animationFrame ? function() {
+ return _animationFrame.apply(window, arguments);
+ } : null;
+
+ var testDiv;
+
+ testDiv = document.createElement('div');
+
+ function has(prop) {
+
+ // test for feature support
+ var result = testDiv.style[prop];
+ return (result !== undefined ? prop : null);
+
+ }
+
+ // note local scope.
+ var localFeatures = {
+
+ transform: {
+ ie: has('-ms-transform'),
+ moz: has('MozTransform'),
+ opera: has('OTransform'),
+ webkit: has('webkitTransform'),
+ w3: has('transform'),
+ prop: null // the normalized property value
+ },
+
+ getAnimationFrame: getAnimationFrame
+
+ };
+
+ localFeatures.transform.prop = (
+ localFeatures.transform.w3 ||
+ localFeatures.transform.moz ||
+ localFeatures.transform.webkit ||
+ localFeatures.transform.ie ||
+ localFeatures.transform.opera
+ );
+
+ testDiv = null;
+
+ return localFeatures;
+
+ }());
+
+ this.timer = null;
+ this.flakes = [];
+ this.disabled = false;
+ this.active = false;
+ this.meltFrameCount = 20;
+ this.meltFrames = [];
+
+ this.setXY = function(o, x, y) {
+
+ if (!o) {
+ return false;
+ }
+
+ if (storm.usePixelPosition || targetElementIsRelative) {
+
+ o.style.left = (x - storm.flakeWidth) + 'px';
+ o.style.top = (y - storm.flakeHeight) + 'px';
+
+ } else if (noFixed) {
+
+ o.style.right = (100-(x/screenX*100)) + '%';
+ // avoid creating vertical scrollbars
+ o.style.top = (Math.min(y, docHeight-storm.flakeHeight)) + 'px';
+
+ } else {
+
+ if (!storm.flakeBottom) {
+
+ // if not using a fixed bottom coordinate...
+ o.style.right = (100-(x/screenX*100)) + '%';
+ o.style.bottom = (100-(y/screenY*100)) + '%';
+
+ } else {
+
+ // absolute top.
+ o.style.right = (100-(x/screenX*100)) + '%';
+ o.style.top = (Math.min(y, docHeight-storm.flakeHeight)) + 'px';
+
+ }
+
+ }
+
+ };
+
+ this.events = (function() {
+
+ var old = (!window.addEventListener && window.attachEvent), slice = Array.prototype.slice,
+ evt = {
+ add: (old?'attachEvent':'addEventListener'),
+ remove: (old?'detachEvent':'removeEventListener')
+ };
+
+ function getArgs(oArgs) {
+ var args = slice.call(oArgs), len = args.length;
+ if (old) {
+ args[1] = 'on' + args[1]; // prefix
+ if (len > 3) {
+ args.pop(); // no capture
+ }
+ } else if (len === 3) {
+ args.push(false);
+ }
+ return args;
+ }
+
+ function apply(args, sType) {
+ var element = args.shift(),
+ method = [evt[sType]];
+ if (old) {
+ element[method](args[0], args[1]);
+ } else {
+ element[method].apply(element, args);
+ }
+ }
+
+ function addEvent() {
+ apply(getArgs(arguments), 'add');
+ }
+
+ function removeEvent() {
+ apply(getArgs(arguments), 'remove');
+ }
+
+ return {
+ add: addEvent,
+ remove: removeEvent
+ };
+
+ }());
+
+ function rnd(n,min) {
+ if (isNaN(min)) {
+ min = 0;
+ }
+ return (Math.random()*n)+min;
+ }
+
+ function plusMinus(n) {
+ return (parseInt(rnd(2),10)===1?n*-1:n);
+ }
+
+ this.randomizeWind = function() {
+ var i;
+ vRndX = plusMinus(rnd(storm.vMaxX,0.2));
+ vRndY = rnd(storm.vMaxY,0.2);
+ if (this.flakes) {
+ for (i=0; i=0 && s.vX<0.2) {
+ s.vX = 0.2;
+ } else if (s.vX<0 && s.vX>-0.2) {
+ s.vX = -0.2;
+ }
+ if (s.vY>=0 && s.vY<0.2) {
+ s.vY = 0.2;
+ }
+ };
+
+ this.move = function() {
+ var vX = s.vX*windOffset, yDiff;
+ s.x += vX;
+ s.y += (s.vY*s.vAmp);
+ if (s.x >= screenX || screenX-s.x < storm.flakeWidth) { // X-axis scroll check
+ s.x = 0;
+ } else if (vX < 0 && s.x-storm.flakeLeftOffset < -storm.flakeWidth) {
+ s.x = screenX-storm.flakeWidth-1; // flakeWidth;
+ }
+ s.refresh();
+ yDiff = screenY+scrollY-s.y+storm.flakeHeight;
+ if (yDiff0.998) {
+ // ~1/1000 chance of melting mid-air, with each frame
+ s.melting = true;
+ s.melt();
+ // only incrementally melt one frame
+ // s.melting = false;
+ }
+ if (storm.useTwinkleEffect) {
+ if (s.twinkleFrame < 0) {
+ if (Math.random() > 0.97) {
+ s.twinkleFrame = parseInt(Math.random() * 8, 10);
+ }
+ } else {
+ s.twinkleFrame--;
+ if (!opacitySupported) {
+ s.o.style.visibility = (s.twinkleFrame && s.twinkleFrame % 2 === 0 ? 'hidden' : 'visible');
+ } else {
+ s.o.style.opacity = (s.twinkleFrame && s.twinkleFrame % 2 === 0 ? 0 : 1);
+ }
+ }
+ }
+ }
+ };
+
+ this.animate = function() {
+ // main animation loop
+ // move, check status, die etc.
+ s.move();
+ };
+
+ this.setVelocities = function() {
+ s.vX = vRndX+rnd(storm.vMaxX*0.12,0.1);
+ s.vY = vRndY+rnd(storm.vMaxY*0.12,0.1);
+ };
+
+ this.setOpacity = function(o,opacity) {
+ if (!opacitySupported) {
+ return false;
+ }
+ o.style.opacity = opacity;
+ };
+
+ this.melt = function() {
+ if (!storm.useMeltEffect || !s.melting) {
+ s.recycle();
+ } else {
+ if (s.meltFrame < s.meltFrameCount) {
+ s.setOpacity(s.o,s.meltFrames[s.meltFrame]);
+ s.o.style.fontSize = s.fontSize-(s.fontSize*(s.meltFrame/s.meltFrameCount))+'px';
+ s.o.style.lineHeight = storm.flakeHeight+2+(storm.flakeHeight*0.75*(s.meltFrame/s.meltFrameCount))+'px';
+ s.meltFrame++;
+ } else {
+ s.recycle();
+ }
+ }
+ };
+
+ this.recycle = function() {
+ s.o.style.display = 'none';
+ s.o.style.position = (fixedForEverything?'fixed':'absolute');
+ s.o.style.bottom = 'auto';
+ s.setVelocities();
+ s.vCheck();
+ s.meltFrame = 0;
+ s.melting = false;
+ s.setOpacity(s.o,1);
+ s.o.style.padding = '0px';
+ s.o.style.margin = '0px';
+ s.o.style.fontSize = s.fontSize+'px';
+ s.o.style.lineHeight = (storm.flakeHeight+2)+'px';
+ s.o.style.textAlign = 'center';
+ s.o.style.verticalAlign = 'baseline';
+ s.x = parseInt(rnd(screenX-storm.flakeWidth-20),10);
+ s.y = parseInt(rnd(screenY)*-1,10)-storm.flakeHeight;
+ s.refresh();
+ s.o.style.display = 'block';
+ s.active = 1;
+ };
+
+ this.recycle(); // set up x/y coords etc.
+ this.refresh();
+
+ };
+
+ this.snow = function() {
+ var active = 0, flake = null, i, j;
+ for (i=0, j=storm.flakes.length; istorm.flakesMaxActive) {
+ storm.flakes[storm.flakes.length-1].active = -1;
+ }
+ }
+ storm.targetElement.appendChild(docFrag);
+ };
+
+ this.timerInit = function() {
+ storm.timer = true;
+ storm.snow();
+ };
+
+ this.init = function() {
+ var i;
+ for (i=0; i