Add pause for interactivity

1. Now the system pauses in case the executable was run directly
This commit is contained in:
neko.py 2019-03-10 20:27:08 -07:00
parent f0dbbf2d44
commit d4d9415d24

View File

@ -4,6 +4,7 @@
#include <sstream> #include <sstream>
#include <windows.h> #include <windows.h>
#include <wincred.h> #include <wincred.h>
#include <conio.h>
void print_bytes(const DWORD length, const LPBYTE bytes) { void print_bytes(const DWORD length, const LPBYTE bytes) {
if (length == 0) if (length == 0)
@ -36,5 +37,8 @@ int main(int argc, char* argv[])
} }
CredFree(creds); CredFree(creds);
std::cout << "Press any key to continue..." << std::endl;
std::cout.flush();
_getch();
return 0; return 0;
} }