module Types where import Cards data MainCharacter = Shinji | Asuka | Rei | Misato | Ritsuko | Gendo deriving (Show, Eq) data MainEva = UnitZero | UnitOne | UnitTwo deriving (Show, Eq) data Angel = Sachiel | Shamshel | Ramiel | Gaghiel | Israfel | Sandalphon | Matariel | Sahaquiel | Ireul | Leliel | Bardiel | Zeruel | Arael | Armisael | Kaworu | Man | Lilith | Adam data CardSym = S01_Shinji | S02_Asuka | S03_Rei | S04_Misato | S05_Ritsuko | S06_Gendo deriving (Show, Eq) type CardLib = [(CardSym, CardInfo)] type Downed = [MainCharacter] type PutCards = [(Either MainCharacter MainEva, CardSym)] type CardStack = [(PlayerId, CardSym)] type NeoTokyo = ([Group], Evas, Angels, PutCards, Downed) type Evas = [MainEvas] type Group = [MainCharacter] type Angels = [Angel] type BoardState = { bsNeoTokyo :: NeoTokyo , bsPlayerLib :: PlayerLib , bsActivePlayers :: ActivePlayers , bsPriorityPlayer :: PriorityPlayer , bsCardStack :: CardStack , bsCardLib :: CardLib } type PlayerLib = [(PlayerId, PlayerState)] type ActivePlayers = [PlayerId] type PriorityPlayer = PlayerId type PlayerId = Integer type PlayerState = (PlayerName, Hand, Deck, Discard) type PlayerName = String type Hand = [CardSym] type Deck = [CardSym] type Discard = [CardSym] type GameLog = [GameMessage] type GameMessage = Either GameLine GameError type GameLine = String type GameError = String data Faction = Blue | Red | White | Green | Yellow | Black deriving (Show) data TypeSym = Character | Eva | Angel | Drama | Put | Intstrumentality deriving (Show, Eq) data Trait = Other | Reaction | Male | Female | Weapon deriving (Show) type Traits = [Trait] data Mark = Circle | Triangle deriving (Show) type LineMark = (Mark, Faction) type LineMarks = [LineMark] data CardInfo = CardInfo { ciName :: String , ciFaction :: Faction , ciType :: TypeSym , ciText :: String , ciTraits :: Traits , ciLineMarks :: Maybe LineMarks , ciLine :: Maybe String , ciDP :: Maybe Integer , ciStrength :: Maybe Integer , ciLevel :: Maybe Integer , ciNextInst :: Maybe CardSym } deriving (Show)