; File generated by rgblink 00:0634 parecivo_tile_data 00:0234 Map 00:01F8 CheckBoundry 00:01E5 game_loop 00:0230 CheckBoundry.skipRender 00:021E CheckBoundry.swap 00:022C CheckBoundry.render 00:0150 Start 00:0017 dPlayerHeight 00:0016 dPlayerWidth 00:0018 dPlayerSpriteTiles 00:0008 CopyDMARoutine 00:0004 DMARoutine.wait 00:0000 DMARoutine 00:0008 DMARoutine.end 00:000F CopyDMARoutine.copy 00:0853 Read_Pad 00:084A MemCpy.copy 00:0883 Read_Pad.onenibble 00:086C Read_Pad.legalUpDown 00:0875 Read_Pad.legalLeftRight 00:084A MemCpy 00:0744 Wait_VBlank 00:0816 Clear_Map 00:0824 Load_Tiles 00:07D7 PC_Update 00:0750 Player_To_OAM 00:0747 Wait_VBlank.wait 00:07D1 Player_To_OAM.add4hl 00:0762 Player_To_OAM.finner 00:075E Player_To_OAM.fouter 00:0786 Player_To_OAM.sinner 00:077B Player_To_OAM.souter 00:07A5 Player_To_OAM.tloop1 00:07AA Player_To_OAM.tloop2 00:07C1 Player_To_OAM.lloop1 00:07C6 Player_To_OAM.lloop2 00:07E6 PC_Update.up 00:07F1 PC_Update.left 00:07FC PC_Update.right 00:0807 PC_Update.last 00:081D Clear_Map.loop 00:C005 rPlayerX 00:C006 rPlayerY 00:C004 ANS 00:C002 N 00:C000 X 00:C100 wShadowOAM 00:FF88 hVBlankFlag 00:FF89 hCurKeys 00:FF8A hNewKeys 00:FF80 hOAMDMA