From 8acb71cadcb3346ee0f305860c85257fa1f3bd7c Mon Sep 17 00:00:00 2001 From: xolatile Date: Mon, 18 Mar 2024 16:38:05 -0400 Subject: [PATCH] Temporary custom file... --- raylib.ads | 92 ++------------------------------------------------------------ 1 file changed, 2 insertions(+), 90 deletions(-) diff --git a/raylib.ads b/raylib.ads index edb117d..ddbe096 100644 --- a/raylib.ads +++ b/raylib.ads @@ -1,90 +1,4 @@ ------------------------------------------------------------------------ --- --- raylib v5.1-dev - A simple and easy-to-use library to enjoy videogames programming (www.raylib.com) --- --- FEATURES: --- - NO external dependencies, all required libraries included with raylib --- - Multiplatform: Windows, Linux, FreeBSD, OpenBSD, NetBSD, DragonFly, --- MacOS, Haiku, Android, Raspberry Pi, DRM native, HTML5. --- - Written in plain C code (C99) in PascalCase/camelCase notation --- - Hardware accelerated with OpenGL (1.1, 2.1, 3.3, 4.3 or ES2 - choose at compile) --- - Unique OpenGL abstraction layer (usable as standalone module): [rlgl] --- - Multiple Fonts formats supported (TTF, XNA fonts, AngelCode fonts) --- - Outstanding texture formats support, including compressed formats (DXT, ETC, ASTC) --- - Full 3d support for 3d Shapes, Models, Billboards, Heightmaps and more! --- - Flexible Materials system, supporting classic maps and PBR maps --- - Animated 3D models supported (skeletal bones animation) (IQM) --- - Shaders support, including Model shaders and Postprocessing shaders --- - Powerful math module for Vector, Matrix and Quaternion operations: [raymath] --- - Audio loading and playing with streaming support (WAV, OGG, MP3, FLAC, XM, MOD) --- - VR stereo rendering with configurable HMD device parameters --- - Bindings to multiple programming languages available! --- --- NOTES: --- - One default Font is loaded on InitWindow()->LoadFontDefault() [core, text] --- - One default Texture2D is loaded on rlglInit(), 1x1 white pixel R8G8B8A8 [rlgl] (OpenGL 3.3 or ES2) --- - One default Shader is loaded on rlglInit()->rlLoadShaderDefault() [rlgl] (OpenGL 3.3 or ES2) --- - One default RenderBatch is loaded on rlglInit()->rlLoadRenderBatch() [rlgl] (OpenGL 3.3 or ES2) --- --- DEPENDENCIES (included): --- [rcore] rglfw (Camilla Löwy - github.com/glfw/glfw) for window/context management and input (PLATFORM_DESKTOP) --- [rlgl] glad (David Herberth - github.com/Dav1dde/glad) for OpenGL 3.3 extensions loading (PLATFORM_DESKTOP) --- [raudio] miniaudio (David Reid - github.com/mackron/miniaudio) for audio device/context management --- --- OPTIONAL DEPENDENCIES (included): --- [rcore] msf_gif (Miles Fogle) for GIF recording --- [rcore] sinfl (Micha Mettke) for DEFLATE decompression algorithm --- [rcore] sdefl (Micha Mettke) for DEFLATE compression algorithm --- [rtextures] stb_image (Sean Barret) for images loading (BMP, TGA, PNG, JPEG, HDR...) --- [rtextures] stb_image_write (Sean Barret) for image writing (BMP, TGA, PNG, JPG) --- [rtextures] stb_image_resize (Sean Barret) for image resizing algorithms --- [rtext] stb_truetype (Sean Barret) for ttf fonts loading --- [rtext] stb_rect_pack (Sean Barret) for rectangles packing --- [rmodels] par_shapes (Philip Rideout) for parametric 3d shapes generation --- [rmodels] tinyobj_loader_c (Syoyo Fujita) for models loading (OBJ, MTL) --- [rmodels] cgltf (Johannes Kuhlmann) for models loading (glTF) --- [rmodels] Model3D (bzt) for models loading (M3D, https:--bztsrc.gitlab.io/model3d) --- [raudio] dr_wav (David Reid) for WAV audio file loading --- [raudio] dr_flac (David Reid) for FLAC audio file loading --- [raudio] dr_mp3 (David Reid) for MP3 audio file loading --- [raudio] stb_vorbis (Sean Barret) for OGG audio loading --- [raudio] jar_xm (Joshua Reisenauer) for XM audio module loading --- [raudio] jar_mod (Joshua Reisenauer) for MOD audio module loading --- --- --- LICENSE: zlib/libpng --- --- raylib is licensed under an unmodified zlib/libpng license, which is an OSI-certified, --- BSD-like license that allows static linking with closed source software: --- --- Copyright (c) 2013-2023 Ramon Santamaria (@raysan5) --- --- This software is provided "as-is", without any express or implied warranty. In no event --- will the authors be held liable for any damages arising from the use of this software. --- --- Permission is granted to anyone to use this software for any purpose, including commercial --- applications, and to alter it and redistribute it freely, subject to the following restrictions: --- --- 1. The origin of this software must not be misrepresented; you must not claim that you --- wrote the original software. If you use this software in a product, an acknowledgment --- in the product documentation would be appreciated but is not required. --- --- 2. Altered source versions must be plainly marked as such, and must not be misrepresented --- as being the original software. --- --- 3. This notice may not be removed or altered from any source distribution. --- --- Documenting small changes I've made to avoid the confusion: --- -- Changed all names from PascalCase to Ada_Case. --- -- Removed 2D from some names, added _ND to other names. --- -- What was once an integer is now a properly checked enumeration. --- -- IDE with search support can handle things changed above... --- -- --- -- --- -- --- -- --- ------------------------------------------------------------------------- with System; @@ -3097,12 +3011,10 @@ package Raylib is procedure Draw_Text ( Text : String := ""; - --~Text : access String := null; - --~Text : String := ""; X : Integer := 0; Y : Integer := 0; Size : Integer := 32; - Tint : Color := Dark_Gray + Tint : Color := White ) with Import => True, Convention => C, @@ -3121,7 +3033,7 @@ package Raylib is Rotation : Float := 0.0; Font_Size : Float := 0.0; Spacing : Float := 0.0; - Tint : Color := Dark_Gray + Tint : Color := White ) with Import => True, Convention => C,