umorna/source/engine.h

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#ifndef UMORNA_ENGINE
#define UMORNA_ENGINE
#include "game.h"
#include "menu.h"
#include "render.h"
#include <string.h>
extern void view_unit (int race, int unit, int x, int y);
extern void view_menu (int menu, int align, int x, int y);
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extern void view_hud (int alpha, int width, int height, int x, int y);
extern void view_neon_menu (int menu, int align, int x, int y);
extern void view_map (void);
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extern void view_base_1 (int index, int x, int y);
extern void view_base_2 (int index, int x, int y);
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extern void view_side_hud (void);
#endif