22 lines
546 B
C
22 lines
546 B
C
|
#include <string.h>
|
||
|
#include <stdlib.h>
|
||
|
#include <raylib.h>
|
||
|
|
||
|
#define BASE_SIZE (16)
|
||
|
#define ICON_SIZE (32)
|
||
|
#define FONT_SIZE (24)
|
||
|
|
||
|
enum {
|
||
|
ui, traits, skills, values, units, blocks,
|
||
|
render_texture_count
|
||
|
};
|
||
|
|
||
|
extern float render_zoom;
|
||
|
|
||
|
extern Texture2D render_texture [render_texture_count];
|
||
|
|
||
|
extern void render_sprite (int sprite, int x, int y, int u, int v, int width, int height);
|
||
|
extern void render_string (char * string, int x, int y);
|
||
|
|
||
|
extern void render_configure (void);
|