@@ -2,22 +2,30 @@ | |||
set -xe | |||
clang -g -ansi -Weverything -Werror -Ofast -c -o ./source/engine.o ./source/engine.c | |||
clang -g -ansi -Weverything -Werror -Ofast -c -o ./source/render.o ./source/render.c | |||
clang -g -ansi -Weverything -Werror -Ofast -c -o ./source/game.o ./source/game.c | |||
clang -g -ansi -Weverything -Werror -Ofast -c -o ./source/menu.o ./source/menu.c | |||
#~clang -g -ansi -Weverything -Werror -Ofast -c -o ./source/source.o ./source/source.c | |||
clang -g -ansi -Weverything -Werror -Ofast -c -o ./source/main.o ./source/main.c | |||
#~clang -g -ansi -Weverything -Werror -Ofast -c -o ./source/engine.o ./source/engine.c | |||
#~clang -g -ansi -Weverything -Werror -Ofast -c -o ./source/render.o ./source/render.c | |||
#~clang -g -ansi -Weverything -Werror -Ofast -c -o ./source/game.o ./source/game.c | |||
#~clang -g -ansi -Weverything -Werror -Ofast -c -o ./source/menu.o ./source/menu.c | |||
#~clang -g -ansi -Weverything -Werror -Ofast -c -o ./source/main.o ./source/main.c | |||
gcc -g -ansi -Wall -Wextra -Wpedantic -Werror -Ofast -c -o ./source/engine.o ./source/engine.c | |||
gcc -g -ansi -Wall -Wextra -Wpedantic -Werror -Ofast -c -o ./source/render.o ./source/render.c | |||
gcc -g -ansi -Wall -Wextra -Wpedantic -Werror -Ofast -c -o ./source/game.o ./source/game.c | |||
gcc -g -ansi -Wall -Wextra -Wpedantic -Werror -Ofast -c -o ./source/menu.o ./source/menu.c | |||
#~gcc -g -ansi -Wall -Wextra -Wpedantic -Werror -Ofast -c -o ./source/source.o ./source/source.c | |||
gcc -g -ansi -Wall -Wextra -Wpedantic -Werror -Ofast -c -o ./source/main.o ./source/main.c | |||
#~gcc -g -ansi -Wall -Wextra -Wpedantic -Werror -Ofast -c -o ./source/engine.o ./source/engine.c | |||
#~gcc -g -ansi -Wall -Wextra -Wpedantic -Werror -Ofast -c -o ./source/render.o ./source/render.c | |||
#~gcc -g -ansi -Wall -Wextra -Wpedantic -Werror -Ofast -c -o ./source/game.o ./source/game.c | |||
#~gcc -g -ansi -Wall -Wextra -Wpedantic -Werror -Ofast -c -o ./source/menu.o ./source/menu.c | |||
#~gcc -g -ansi -Wall -Wextra -Wpedantic -Werror -Ofast -c -o ./source/main.o ./source/main.c | |||
#~gcc -o umorna ./source/main.o ./source/source.o ./source/menu.o ./source/game.o ./source/engine.o -lraylib | |||
gcc -o umorna ./source/main.o ./source/game.o ./source/engine.o ./source/menu.o ./source/render.o -lraylib | |||
#~gcc -o umorna ./source/main.o ./source/game.o ./source/engine.o -lraylib | |||
clang -g -ansi -Weverything -Werror -c -o ./source/engine.o ./source/engine.c | |||
clang -g -ansi -Weverything -Werror -c -o ./source/render.o ./source/render.c | |||
clang -g -ansi -Weverything -Werror -c -o ./source/game.o ./source/game.c | |||
clang -g -ansi -Weverything -Werror -c -o ./source/menu.o ./source/menu.c | |||
clang -g -ansi -Weverything -Werror -c -o ./source/main.o ./source/main.c | |||
gcc -g -ansi -Wall -Wextra -Wpedantic -Werror -c -o ./source/engine.o ./source/engine.c | |||
gcc -g -ansi -Wall -Wextra -Wpedantic -Werror -c -o ./source/render.o ./source/render.c | |||
gcc -g -ansi -Wall -Wextra -Wpedantic -Werror -c -o ./source/game.o ./source/game.c | |||
gcc -g -ansi -Wall -Wextra -Wpedantic -Werror -c -o ./source/menu.o ./source/menu.c | |||
gcc -g -ansi -Wall -Wextra -Wpedantic -Werror -c -o ./source/main.o ./source/main.c | |||
gcc -o umorna ./source/main.o ./source/game.o ./source/engine.o ./source/menu.o ./source/render.o -lraylib -lpng | |||
exit |
@@ -1,7 +1,12 @@ | |||
#include "engine.h" | |||
int camera_x = 30; | |||
int camera_y = 30; | |||
#include <string.h> | |||
#include <stdlib.h> | |||
#include <unistd.h> | |||
#include <png.h> | |||
int camera_x = 0; | |||
int camera_y = 0; | |||
void view_unit (int race, int unit, int x, int y) { | |||
int u, v, width, height; | |||
@@ -104,14 +109,27 @@ void view_neon_menu (int menu, int align, int x, int y) { | |||
} | |||
void view_map (int offset_x, int offset_y) { | |||
int x, y; | |||
int x, y, index; | |||
for (x = 0; x < (render_width () - SIDE_SIZE) / (BASE_SIZE * render_zoom); ++x) { | |||
for (y = 0; y < render_height () / (BASE_SIZE * render_zoom); ++y) { | |||
for (x = 0; (x < (render_width () - SIDE_SIZE) / (BASE_SIZE * render_zoom)) && (x < CHAD_WORLD_WIDTH); ++x) { | |||
for (y = 0; (y < render_height () / (BASE_SIZE * render_zoom)) && (y < CHAD_WORLD_HEIGHT); ++y) { | |||
render_sprite (ashlands, (int) (x * BASE_SIZE * render_zoom), (int) (y * BASE_SIZE * render_zoom), 0, | |||
chad_world [0] [offset_x + x] [offset_y + y] * BASE_SIZE, BASE_SIZE, BASE_SIZE); | |||
chad_world [0] [(offset_x + x) * CHAD_WORLD_HEIGHT + offset_y + y] * BASE_SIZE, BASE_SIZE, BASE_SIZE); | |||
} | |||
} | |||
for (index = 0; index < CHAD_WORLD_MODEL; ++index) { | |||
if (chad_world_model_x [0] [index] < offset_x) continue; | |||
if (chad_world_model_y [0] [index] < offset_y) continue; | |||
if (chad_world_model_x [0] [index] > (render_width () - SIDE_SIZE) / (BASE_SIZE * render_zoom)) continue; | |||
if (chad_world_model_y [0] [index] > render_height () / (BASE_SIZE * render_zoom)) continue; | |||
x = (int) ((chad_world_model_x [0] [index] - offset_x) * BASE_SIZE * render_zoom); | |||
y = (int) ((chad_world_model_y [0] [index] - offset_y) * BASE_SIZE * render_zoom); | |||
render_sprite (model_1_1, x, y, 0, chad_world_model [0] [index] * BASE_SIZE, BASE_SIZE, BASE_SIZE); | |||
} | |||
} | |||
void view_base_1 (int index, int x, int y) { | |||
@@ -125,3 +143,70 @@ void view_base_2 (int index, int x, int y) { | |||
void view_side_hud (void) { | |||
return; | |||
} | |||
/*static void dump_block (unsigned int * * * pixels, unsigned int * source, int index, int x, int y) { | |||
int i, j; | |||
for (i = 0; i < BASE_SIZE; ++i) { | |||
for (j = 0; j < BASE_SIZE; ++j) { | |||
pixels [x] [y] [i * BASE_SIZE + j] = source [index * BASE_SIZE * BASE_SIZE + i * BASE_SIZE + j]; | |||
} | |||
} | |||
} | |||
static void dump_world_screenshot (void) { | |||
unsigned int * * * screenshot; | |||
unsigned int * a; | |||
unsigned int map [28 * BASE_SIZE * 12 * BASE_SIZE]; | |||
int i, j, k; | |||
png_image input = { 0 }; | |||
png_image output = { 0 }; | |||
input.version = PNG_IMAGE_VERSION; | |||
png_image_begin_read_from_file (& input, "sprite/ashlands.png"); | |||
input.format = PNG_FORMAT_RGBA; | |||
png_image_finish_read (& input, NULL, map, 0, NULL); | |||
png_image_free (& input); | |||
a = calloc (CHAD_WORLD_SIZE * CHAD_WORLD_SIZE * BASE_SIZE * BASE_SIZE, sizeof (* a)); | |||
screenshot = calloc (CHAD_WORLD_SIZE, sizeof (* screenshot)); | |||
for (i = 0; i < CHAD_WORLD_SIZE; ++i) { | |||
screenshot [i] = calloc (CHAD_WORLD_SIZE, sizeof (* * screenshot)); | |||
for (j = 0; j < CHAD_WORLD_SIZE; ++j) { | |||
screenshot [i] [j] = calloc (BASE_SIZE * BASE_SIZE, sizeof (* * * screenshot)); | |||
} | |||
} | |||
for (i = 0; i < CHAD_WORLD_SIZE; ++i) { | |||
for (j = 0; j < CHAD_WORLD_SIZE; ++j) { | |||
dump_block (screenshot, map, chad_world [0] [i] [j], i, j); | |||
} | |||
} | |||
for (i = 0; i < CHAD_WORLD_SIZE; ++i) { | |||
for (j = 0; j < CHAD_WORLD_SIZE; ++j) { | |||
for (k = 0; k < BASE_SIZE * BASE_SIZE; ++k) { | |||
a [(i * CHAD_WORLD_SIZE + j) * BASE_SIZE * BASE_SIZE + k] = screenshot [i] [j] [k]; | |||
} | |||
} | |||
} | |||
output.version = PNG_IMAGE_VERSION; | |||
output.format = PNG_FORMAT_RGBA; | |||
output.width = (unsigned int) (CHAD_WORLD_SIZE * BASE_SIZE); | |||
output.height = (unsigned int) (CHAD_WORLD_SIZE * BASE_SIZE); | |||
if (png_image_write_to_file (& output, "a.png", 0, a, 0, NULL) == 0) write (1, "\033[1;31mFailed to export render as PNG image!\033[0m\n", 49); | |||
png_image_free (& output); | |||
free (screenshot); | |||
free (a); | |||
}*/ |
@@ -5,8 +5,6 @@ | |||
#include "menu.h" | |||
#include "render.h" | |||
#include <string.h> | |||
extern int camera_x; | |||
extern int camera_y; | |||
@@ -17,7 +17,9 @@ | |||
#define CHAD_WORLD_MODEL (120) | |||
#define CHAD_WORLD_WIDTH (120) | |||
#define CHAD_WORLD_HEIGHT ( 60) | |||
#define CHAD_WORLD_HEIGHT (100) | |||
#define CHAD_WORLD_SIZE (CHAD_WORLD_WIDTH * CHAD_WORLD_HEIGHT) | |||
#include <xolatile/chads.h> | |||
@@ -4,11 +4,11 @@ | |||
#include "menu.h" | |||
#include <stdio.h> | |||
#include <raylib.h> | |||
extern int snprintf (char *, unsigned long, const char *, ...); | |||
static void limit (int * pointer, int minimum, int maximum) { | |||
if ((* pointer >= minimum) && (* pointer <= maximum)) { return; } | |||
if (* pointer < minimum) { * pointer = minimum; } | |||
if (* pointer > maximum) { * pointer = maximum; } | |||
} | |||
@@ -26,37 +26,52 @@ int main (void) { | |||
menu_configure (); | |||
chad_world_model [0] [0] = 44; | |||
chad_world_model_x [0] [0] = 2; | |||
chad_world_model_y [0] [0] = 2; | |||
chad_world_model [0] [1] = 44; | |||
chad_world_model_x [0] [1] = 3; | |||
chad_world_model_y [0] [1] = 3; | |||
chad_world_model [0] [2] = 44; | |||
chad_world_model_x [0] [2] = 3; | |||
chad_world_model_y [0] [2] = 2; | |||
chad_world_model [0] [3] = 44; | |||
chad_world_model_x [0] [3] = 2; | |||
chad_world_model_y [0] [3] = 3; | |||
while (! WindowShouldClose ()) { | |||
Color tint = { 0, 0, 0, 0 }; | |||
if (IsKeyPressed (KEY_RIGHT)) { camera_x++; limit (& camera_x, 0, CHAD_WORLD_WIDTH - (render_width () / (int) (BASE_SIZE * render_zoom))); } | |||
if (IsKeyPressed (KEY_LEFT)) { camera_x--; limit (& camera_x, 0, CHAD_WORLD_WIDTH - (render_width () / (int) (BASE_SIZE * render_zoom))); } | |||
if (IsKeyPressed (KEY_DOWN)) { camera_y++; limit (& camera_y, 0, CHAD_WORLD_HEIGHT - (render_height () / (int) (BASE_SIZE * render_zoom))); } | |||
if (IsKeyPressed (KEY_UP)) { camera_y--; limit (& camera_y, 0, CHAD_WORLD_HEIGHT - (render_height () / (int) (BASE_SIZE * render_zoom))); } | |||
if (IsKeyPressed (KEY_T)) { menu_show [menu_traits] = menu_show [menu_traits] ? 0 : 1; } | |||
if (IsKeyPressed (KEY_S)) { menu_show [menu_skills] = menu_show [menu_skills] ? 0 : 1; } | |||
if (IsKeyPressed (KEY_V)) { menu_show [menu_values] = menu_show [menu_values] ? 0 : 1; } | |||
if (IsKeyPressed (KEY_R)) { menu_show [menu_resources] = menu_show [menu_resources] ? 0 : 1; } | |||
/*if (IsKeyPressed (KEY_P)) { dump_world_screenshot (); }*/ | |||
BeginDrawing (); | |||
ClearBackground (tint); | |||
view_map (camera_x, camera_y); | |||
/* | |||
view_base_1 (0, 32, 128); | |||
view_base_1 (1, 32, 512); | |||
view_base_2 (0, 1024, 128); | |||
view_base_2 (1, 1024, 512); | |||
/* | |||
for (int i = 0; i < 18; ++i) { | |||
view_unit (orc, i, 900 + 32 * i, 32); | |||
view_unit (human, i, 900 + 32 * i, 64); | |||
view_unit (elf, i, 900 + 32 * i, 96); | |||
} | |||
*/ | |||
if (IsKeyPressed (KEY_RIGHT)) { camera_x++; limit (& camera_x, 0, CHAD_WORLD_WIDTH * BASE_SIZE - render_width ()); } | |||
if (IsKeyPressed (KEY_LEFT)) { camera_x--; limit (& camera_x, 0, CHAD_WORLD_WIDTH * BASE_SIZE - render_width ()); } | |||
if (IsKeyPressed (KEY_DOWN)) { camera_y++; limit (& camera_y, 0, CHAD_WORLD_HEIGHT * BASE_SIZE - render_height ()); } | |||
if (IsKeyPressed (KEY_UP)) { camera_y--; limit (& camera_y, 0, CHAD_WORLD_HEIGHT * BASE_SIZE - render_height ()); } | |||
if (IsKeyPressed (KEY_T)) { menu_show [menu_traits] = menu_show [menu_traits] ? 0 : 1; } | |||
if (IsKeyPressed (KEY_S)) { menu_show [menu_skills] = menu_show [menu_skills] ? 0 : 1; } | |||
if (IsKeyPressed (KEY_V)) { menu_show [menu_values] = menu_show [menu_values] ? 0 : 1; } | |||
if (IsKeyPressed (KEY_R)) { menu_show [menu_resources] = menu_show [menu_resources] ? 0 : 1; } | |||
view_hud (0, SIDE_SIZE, render_height (), render_width () - SIDE_SIZE, 0); | |||
view_hud (1, render_width () - SIDE_SIZE, render_height (), 0, 0); | |||
debug (); | |||