#ifndef UMORNA_ENGINE #define UMORNA_ENGINE #include "game.h" #include "menu.h" #include "render.h" extern int camera_x; extern int camera_y; extern void view_hud (int x, int y, int width, int height, int small, int alpha); extern void view_menu (int menu, int x, int y, int small, int align, int alpha); extern void view_map (int offset_x, int offset_y); extern void view_map_overlay (void); extern void view_side_hud (void); #endif