#ifndef UMORNA_ENGINE #define UMORNA_ENGINE #include "game.h" #include "menu.h" #include "render.h" #include extern int camera_x; extern int camera_y; extern void view_unit (int race, int unit, int x, int y); extern void view_menu (int menu, int align, int x, int y); extern void view_hud (int alpha, int width, int height, int x, int y); extern void view_neon_menu (int menu, int align, int x, int y); extern void view_map (int offset_x, int offset_y); extern void view_base_1 (int index, int x, int y); extern void view_base_2 (int index, int x, int y); extern void view_side_hud (void); #endif