#include "game.h" #include "render.h" #include "engine.h" #include "menu.h" #include static void limit (int * pointer, int minimum, int maximum) { if (* pointer < minimum) { * pointer = minimum; } if (* pointer > maximum) { * pointer = maximum; } } int main (void) { Color background = { 0, 0, 0, 0 }; game_configure (); render_configure (); menu_configure (); world_model [0] [0] = 44; world_model_x [0] [0] = 2; world_model_y [0] [0] = 2; world_model [0] [1] = 44; world_model_x [0] [1] = 3; world_model_y [0] [1] = 3; world_model [0] [2] = 44; world_model_x [0] [2] = 3; world_model_y [0] [2] = 2; world_model [0] [3] = 44; world_model_x [0] [3] = 2; world_model_y [0] [3] = 3; while (! WindowShouldClose ()) { if (IsKeyPressed (KEY_RIGHT)) { camera_x++; limit (& camera_x, 0, world_width - (render_width () / (int) (BASE_SIZE * render_zoom))); } if (IsKeyPressed (KEY_LEFT)) { camera_x--; limit (& camera_x, 0, world_width - (render_width () / (int) (BASE_SIZE * render_zoom))); } if (IsKeyPressed (KEY_DOWN)) { camera_y++; limit (& camera_y, 0, world_height - (render_height () / (int) (BASE_SIZE * render_zoom))); } if (IsKeyPressed (KEY_UP)) { camera_y--; limit (& camera_y, 0, world_height - (render_height () / (int) (BASE_SIZE * render_zoom))); } if (IsKeyPressed (KEY_T)) { menu_show [menu_traits] = menu_show [menu_traits] ? 0 : 1; } if (IsKeyPressed (KEY_S)) { menu_show [menu_skills] = menu_show [menu_skills] ? 0 : 1; } if (IsKeyPressed (KEY_V)) { menu_show [menu_values] = menu_show [menu_values] ? 0 : 1; } if (IsKeyPressed (KEY_R)) { menu_show [menu_resources] = menu_show [menu_resources] ? 0 : 1; } /*if (IsKeyPressed (KEY_P)) { dump_world_screenshot (); }*/ BeginDrawing (); ClearBackground (background); view_map (camera_x, camera_y); view_map_overlay (); view_hud (render_width () - SIDE_SIZE, 0, SIDE_SIZE, render_height (), 0, 0); view_hud (0, 0, render_width () - SIDE_SIZE, render_height (), 0, 1); view_menu (menu_resources, 96, 96, 1, 0, 1); view_menu (menu_traits, 0, 0, 1, 1, 0); view_menu (menu_skills, 0, 0, 0, 0, 0); view_menu (menu_values, 96, 240, 0, 0, 0); EndDrawing (); } return (0); }