umorna/source/main.c

27 lines
442 B
C

#include "game.h"
#include "render.h"
#include "engine.h"
#include <raylib.h>
int main (void) {
game_configure ();
render_configure ();
engine_configure ();
while (render_active != 0) {
engine_synchronize ();
render_synchronize ();
view_map (camera_x, camera_y);
view_side ();
view_menu (menu_traits, 0, 0, 1, 1, 0);
view_menu (menu_skills, 0, 0, 1, 1, 0);
view_menu (menu_values, 0, 0, 1, 1, 0);
}
return (0);
}