93 lines
2.4 KiB
C
93 lines
2.4 KiB
C
#include "core.h"
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#include "game.h"
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//~#include "engine.h"
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#include "render.h"
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#include "menu.h"
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int define_menu_item (int menu,
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char * text,
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int icon,
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void (* action) (void)) {
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menu_text [menu] [menu_items [menu]] = text;
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menu_icon [menu] [menu_items [menu]] = icon;
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menu_action [menu] [menu_items [menu]] = action;
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return (menu_items [menu]++);
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}
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int define_menu (int alpha) {
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menu_items [menu_count] = 0;
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menu_show [menu_count] = 0;
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menu_alpha [menu_count] = alpha;
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return (menu_count++);
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}
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void render_menu_item (int menu, int item, int x, int y) {
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int u = (menu_icon [menu] [item] / 10) * ICON_SIZE;
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int v = (menu_icon [menu] [item] % 10) * ICON_SIZE;
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render_sprite (u, v, ICON_SIZE, ICON_SIZE, x, y + item * ICON_SIZE);
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render_string (menu_text [menu] [item], x + ICON_SIZE, y + item * ICON_SIZE);
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}
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void render_menu (int menu, int align, int x, int y) {
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int item;
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int u = (int) strlen (menu_text [menu] [0]) * ICON_SIZE;
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int v = menu_items [menu] * ICON_SIZE;
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if (menu_show [menu] == 0) {
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return;
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}
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if (menu_alpha [menu] != 0) {
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DrawRectangle (x, y, u, v, BLACK);
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}
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for (item = 0; item < menu_items [menu]; ++item) {
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if (align == 0) {
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render_menu_item (menu, item, x, y);
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} else {
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render_menu_item (menu, item, (GetScreenWidth () - u) / 2, (GetScreenHeight () - v) / 2);
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}
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}
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}
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void menu_configure (void) {
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int index;
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menu_traits = define_menu (1);
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menu_skills = define_menu (1);
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menu_values = define_menu (1);
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menu_resources = define_menu (0);
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for (index = 0; index < chad_trait_count; ++index) {
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(void) define_menu_item (menu_traits, chad_trait_name [index], index, 0);
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}
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for (index = 0; index < chad_skill_count; ++index) {
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(void) define_menu_item (menu_skills, chad_skill_name [index], 3 + index, 0);
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}
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for (index = 0; index < chad_value_count; ++index) {
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(void) define_menu_item (menu_values, chad_value_name [index], 27 + index, 0);
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}
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(void) define_menu_item (menu_resources, "ABC", 1, 0);
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(void) define_menu_item (menu_resources, "DEF", 1, 0);
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(void) define_menu_item (menu_resources, "GHI", 1, 0);
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}
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int menu_count = 0;
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int menu_items [24];
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int menu_show [24];
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int menu_alpha [24];
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char * menu_text [24] [24];
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int menu_icon [24] [24];
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void (* menu_action [24] [24]) (void);
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int menu_traits, menu_skills, menu_values, menu_resources;
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