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- #ifndef UMORNA_ENGINE
- #define UMORNA_ENGINE
-
- #include "game.h"
- #include "render.h"
-
- extern int camera_x;
- extern int camera_y;
-
- extern void view_hud (int x, int y, int width, int height, int small, int alpha);
-
- extern void view_menu (int menu, int x, int y, int small, int align, int alpha);
-
- extern void view_map (int offset_x, int offset_y);
-
- extern void view_map_overlay (void);
-
- extern void view_side_hud (void);
-
- #endif
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