umorna/source/main.c

79 lines
2.5 KiB
C

#include "game.h"
#include "render.h"
#include "engine.h"
#include "menu.h"
#include <stdio.h>
extern int snprintf (char *, unsigned long, const char *, ...);
static void limit (int * pointer, int minimum, int maximum) {
if ((* pointer >= minimum) && (* pointer <= maximum)) { return; }
if (* pointer < minimum) { * pointer = minimum; }
if (* pointer > maximum) { * pointer = maximum; }
}
static void debug (void) {
char string [64] = "";
snprintf (string, 64, "%i -- %i", camera_x, camera_y);
render_string (string, 0, 0);
}
int main (void) {
game_configure ();
render_configure ();
menu_configure ();
while (! WindowShouldClose ()) {
Color tint = { 0, 0, 0, 0 };
BeginDrawing ();
ClearBackground (tint);
view_map (camera_x, camera_y);
view_base_1 (0, 32, 128);
view_base_1 (1, 32, 512);
view_base_2 (0, 1024, 128);
view_base_2 (1, 1024, 512);
/*
for (int i = 0; i < 18; ++i) {
view_unit (orc, i, 900 + 32 * i, 32);
view_unit (human, i, 900 + 32 * i, 64);
view_unit (elf, i, 900 + 32 * i, 96);
}
*/
if (IsKeyPressed (KEY_RIGHT)) { camera_x++; limit (& camera_x, 0, CHAD_WORLD_WIDTH * BASE_SIZE - render_width ()); }
if (IsKeyPressed (KEY_LEFT)) { camera_x--; limit (& camera_x, 0, CHAD_WORLD_WIDTH * BASE_SIZE - render_width ()); }
if (IsKeyPressed (KEY_DOWN)) { camera_y++; limit (& camera_y, 0, CHAD_WORLD_HEIGHT * BASE_SIZE - render_height ()); }
if (IsKeyPressed (KEY_UP)) { camera_y--; limit (& camera_y, 0, CHAD_WORLD_HEIGHT * BASE_SIZE - render_height ()); }
if (IsKeyPressed (KEY_T)) { menu_show [menu_traits] = menu_show [menu_traits] ? 0 : 1; }
if (IsKeyPressed (KEY_S)) { menu_show [menu_skills] = menu_show [menu_skills] ? 0 : 1; }
if (IsKeyPressed (KEY_V)) { menu_show [menu_values] = menu_show [menu_values] ? 0 : 1; }
if (IsKeyPressed (KEY_R)) { menu_show [menu_resources] = menu_show [menu_resources] ? 0 : 1; }
view_hud (0, SIDE_SIZE, render_height (), render_width () - SIDE_SIZE, 0);
view_hud (1, render_width () - SIDE_SIZE, render_height (), 0, 0);
debug ();
view_neon_menu (menu_resources, 1, 0, 0);
view_neon_menu (menu_traits, 1, 0, 0);
view_neon_menu (menu_skills, 1, 0, 0);
view_neon_menu (menu_values, 1, 0, 0);
/*
Rectangle source = { 0, 0, BASE_SIZE * 15, BASE_SIZE * 10 };
Rectangle destination = { 128, 128, BASE_SIZE * 15 * zoom, BASE_SIZE * 10 * zoom };
DrawTexturePro (vvv, source, destination, (Vector2) { 0, 0 }, 0.0F, WHITE);
*/
EndDrawing ();
}
return (0);
}