xabina/item.adb

40 lines
2.3 KiB
Ada
Raw Normal View History

2023-10-15 15:12:49 -04:00
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-- Copyright (c) 2023 - Ognjen 'xolatile' Milan Robovic
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-- Xabina is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either
-- version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the
-- implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
with core, map;
package body item is
------------------------------------------------------------------------------------------
procedure create (this : list;
y : map.height;
x : map.width) is
begin
map.variable_data (0) := (1, 1, core.item, list'pos (this));
end create;
procedure render is
symbol : character := ' ';
colour : character := core.colour.white;
effect : character := core.effect.normal;
begin
symbol := constant_data (list'val (map.variable_data (0).identifier)).symbol;
colour := constant_data (list'val (map.variable_data (0).identifier)).colour;
effect := constant_data (list'val (map.variable_data (0).identifier)).effect;
core.render_character (symbol, colour, effect, core.screen_height (map.variable_data (0).y), core.screen_width (map.variable_data (0).x));
--~for this in mark
--~loop
--~core.render_character ('@', core.colour.cyan, core.effect.bold, core.screen_height (map.variable_data (0)), core.screen_width (map.variable_data (0)));
--~end loop;
end render;
------------------------------------------------------------------------------------------
end item;