------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ -- Copyright (c) 2023 - Ognjen 'xolatile' Milan Robovic ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ -- Xabina is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either -- version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the -- implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ with ada.text_io; package core is ------------------------------------------------------------------------------------------ type screen_width is mod 120; type screen_height is mod 40; type screen_matrix is array (screen_height, screen_width) of character; ------------------------------------------------------------------------------------------ type colour_type is record grey : character := '0'; red : character := '1'; green : character := '2'; yellow : character := '3'; blue : character := '4'; pink : character := '5'; cyan : character := '6'; white : character := '7'; end record; type effect_type is record normal : character := '0'; bold : character := '1'; italic : character := '3'; underline : character := '4'; blink : character := '5'; contra : character := '7'; end record; cancel : constant character := character'val (24); carriage_return : constant character := character'val (10); line_feed : constant character := character'val (13); escape : constant character := character'val (27); ------------------------------------------------------------------------------------------ type description is new string (1 .. 144); type list is ( none, menu, map, item, magic, ammunition, weapon, armour, scroll, potion, consumable, note, plant, animal, monster, player ); ------------------------------------------------------------------------------------------ type constant_type is tagged record entity : list := core.none; -- Entity identifier. name : string (1 .. 20) := "- "; -- Entity general name. symbol : character := ' '; -- Entity ASCII character representation. colour : character := '7'; -- Entity VT100 escape sequence colour. effect : character := '0'; -- Entity VT100 escape sequence effect. end record; type variable_type is tagged record y : integer := 0; -- Global Y coordinate. x : integer := 0; -- Global X coordinate. end record; ------------------------------------------------------------------------------------------ type soul_type is record envy : natural := 0; gluttony : natural := 0; greed : natural := 0; lust : natural := 0; pride : natural := 0; sloth : natural := 0; wrath : natural := 0; end record; type health_type is record head : natural := 0; chest : natural := 0; stomach : natural := 0; left_arm : natural := 0; right_arm : natural := 0; left_leg : natural := 0; right_leg : natural := 0; end record; type mana_type is record stamina : natural := 0; fear : natural := 0; pain : natural := 0; thirst : natural := 0; hunger : natural := 0; exhaustion : natural := 0; solitude : natural := 0; end record; ------------------------------------------------------------------------------------------ colour : colour_type; effect : effect_type; screen_symbol : screen_matrix := (others => (others => cancel)); screen_colour : screen_matrix := (others => (others => colour.white)); screen_effect : screen_matrix := (others => (others => effect.normal)); ------------------------------------------------------------------------------------------ function randomize (minimum : natural; maximum : natural) return natural; procedure screen_delete; procedure screen_offset; procedure screen_hide_cursor; procedure screen_show_cursor; procedure screen_new_line; procedure render_character (symbol : character; colour : character; effect : character; y : screen_height; x : screen_width); procedure render_buffer; ------------------------------------------------------------------------------------------ end core;