------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ -- Copyright (c) 2023 - Ognjen 'xolatile' Milan Robovic ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ -- Xabina is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either -- version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the -- implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ -- Experimental minimal terminal rogue-like game in Ada programming language. I used to write a lot of Ada programs some time ago, then went in full C and assembly mode, and came -- back to Ada, but realized that I keep my folders messy... Since it's bothersome to find my old Ada projects and share them here, I decided that the most easy thing to do is to -- write a new program in Ada, a tiny game. Work in progress, it's messy and ugly for now... ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ with core; package item is ------------------------------------------------------------------------------------------ type item_list is ( WOOD, BARK, FLAX, PLANK, STICK, BRACES, NAILS, LINEN, CHAMOMILE, MINT, WAX, SALT, SUGAR, PEPPER, CINNAMON, YEAST, SKULL, BONE, INTESTINES, FUR, LEATHER, FAT, HORN, TUSK, COPPER_ORE, IRON_ORE, SILVER_ORE, GOLD_ORE, COAL_ORE, TIN_ORE, ZINC_ORE, LEAD_ORE, COPPER, IRON, SILVER, GOLD, COAL, TIN, ZINC, LEAD, BRONZE, BRASS, STEEL, MERCURY, OIL, INK, VENOM, SILK, PAPERS, PAPERWEIGHT ); type item_mark is mod 72; ------------------------------------------------------------------------------------------ type item_constant_type is new core.entity_constant_type with record value : natural := 0; weight : natural := 0; end record; type item_variable_type is new core.entity_variable_type with record owner : natural := 0; end record; type item_constant_list is array (item_list) of item_constant_type; type item_variable_list is array (item_mark) of item_variable_type; ------------------------------------------------------------------------------------------ item_constant_data : constant item_constant_list := ( (core.entity_item, "Wood ", '+', core.colour.yellow, core.effect.normal, 2, 2), (core.entity_item, "Bark ", '+', core.colour.yellow, core.effect.normal, 1, 2), (core.entity_item, "Flax ", '+', core.colour.yellow, core.effect.normal, 3, 1), (core.entity_item, "Plank ", '+', core.colour.yellow, core.effect.normal, 2, 2), (core.entity_item, "Stick ", '+', core.colour.yellow, core.effect.normal, 2, 2), (core.entity_item, "Braces ", '+', core.colour.yellow, core.effect.normal, 2, 1), (core.entity_item, "Nails ", '+', core.colour.yellow, core.effect.normal, 1, 1), (core.entity_item, "Linen ", '+', core.colour.yellow, core.effect.normal, 23, 1), (core.entity_item, "Chamomile ", '+', core.colour.yellow, core.effect.normal, 3, 1), (core.entity_item, "Mint ", '+', core.colour.yellow, core.effect.normal, 5, 1), (core.entity_item, "Wax ", '+', core.colour.yellow, core.effect.normal, 7, 1), (core.entity_item, "Salt ", '+', core.colour.yellow, core.effect.normal, 13, 1), (core.entity_item, "Sugar ", '+', core.colour.yellow, core.effect.normal, 17, 1), (core.entity_item, "Pepper ", '+', core.colour.yellow, core.effect.normal, 11, 1), (core.entity_item, "Cinnamon ", '+', core.colour.yellow, core.effect.normal, 23, 1), (core.entity_item, "Yeast ", '+', core.colour.yellow, core.effect.normal, 5, 1), (core.entity_item, "Skull ", '+', core.colour.yellow, core.effect.normal, 2, 1), (core.entity_item, "Bone ", '+', core.colour.yellow, core.effect.normal, 1, 1), (core.entity_item, "Intestines ", '+', core.colour.yellow, core.effect.normal, 1, 1), (core.entity_item, "Fur ", '+', core.colour.yellow, core.effect.normal, 7, 2), (core.entity_item, "Leather ", '+', core.colour.yellow, core.effect.normal, 3, 1), (core.entity_item, "Fat ", '+', core.colour.yellow, core.effect.normal, 1, 1), (core.entity_item, "Horn ", '+', core.colour.yellow, core.effect.normal, 2, 1), (core.entity_item, "Tusk ", '+', core.colour.yellow, core.effect.normal, 3, 5), (core.entity_item, "Copper Ore ", '+', core.colour.yellow, core.effect.normal, 5, 7), (core.entity_item, "Iron Ore ", '+', core.colour.yellow, core.effect.normal, 7, 11), (core.entity_item, "Silver Ore ", '+', core.colour.yellow, core.effect.normal, 17, 7), (core.entity_item, "Gold Ore ", '+', core.colour.yellow, core.effect.normal, 23, 7), (core.entity_item, "Coal Ore ", '+', core.colour.yellow, core.effect.normal, 2, 7), (core.entity_item, "Tin Ore ", '+', core.colour.yellow, core.effect.normal, 13, 7), (core.entity_item, "Zinc Ore ", '+', core.colour.yellow, core.effect.normal, 13, 7), (core.entity_item, "Lead Ore ", '+', core.colour.yellow, core.effect.normal, 11, 13), (core.entity_item, "Copper ", '+', core.colour.yellow, core.effect.normal, 17, 5), (core.entity_item, "Iron ", '+', core.colour.yellow, core.effect.normal, 19, 7), (core.entity_item, "Silver ", '+', core.colour.yellow, core.effect.normal, 23, 5), (core.entity_item, "Gold ", '+', core.colour.yellow, core.effect.normal, 29, 5), (core.entity_item, "Coal ", '+', core.colour.yellow, core.effect.normal, 19, 5), (core.entity_item, "Tin ", '+', core.colour.yellow, core.effect.normal, 11, 5), (core.entity_item, "Zinc ", '+', core.colour.yellow, core.effect.normal, 13, 5), (core.entity_item, "Lead ", '+', core.colour.yellow, core.effect.normal, 47, 7), (core.entity_item, "Bronze ", '+', core.colour.yellow, core.effect.normal, 61, 5), (core.entity_item, "Brass ", '+', core.colour.yellow, core.effect.normal, 67, 5), (core.entity_item, "Steel ", '+', core.colour.yellow, core.effect.normal, 71, 7), (core.entity_item, "Mercury ", '+', core.colour.yellow, core.effect.normal, 97, 11), (core.entity_item, "Oil ", '+', core.colour.yellow, core.effect.normal, 5, 1), (core.entity_item, "Ink ", '+', core.colour.yellow, core.effect.normal, 13, 1), (core.entity_item, "Venom ", '+', core.colour.yellow, core.effect.normal, 11, 1), (core.entity_item, "Silk ", '+', core.colour.yellow, core.effect.normal, 13, 1), (core.entity_item, "Papers ", '+', core.colour.yellow, core.effect.normal, 1, 1), (core.entity_item, "Paperweight ", '+', core.colour.yellow, core.effect.normal, 2, 1) ); item_variable_data : item_variable_list; ------------------------------------------------------------------------------------------ end item;