xerbia/xerbia.c

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C
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2024-06-16 05:41:47 -04:00
#include <xolatile/xtandard.c>
static int wheat = 0;
static int gold = 0;
static int wood = 0;
static int stone = 0;
static int granaries = 1;
static int mines = 1;
static int storehouses = 1;
static int quarries = 1;
static char * king_list = "King Ognjen Milan Robovic";
static void print_if_no_resources (int have, int need, char * name) {
if (have < need) {
print ("> You have only /3%i %s/- and you need /3%i/-, meaning that you miss /1%i/- more.\n", have, name, need, need - have);
}
}
static void build_granary (void) {
if ((gold < 10) || (wood < 60) || (stone < 30)) {
echo ("> Your architects humbly refused to build the granary, complaining about lacking the resources for that.\n");
print_if_no_resources (gold, 10, "gold");
print_if_no_resources (wood, 60, "wood");
print_if_no_resources (stone, 30, "stone");
}
}
static void build_mine (void) {
if ((gold < 120) || (wood < 60) || (stone < 30)) {
echo ("> Your architects humbly refused to build the mine, complaining about lacking the resources for that.\n");
print_if_no_resources (gold, 120, "gold");
print_if_no_resources (wood, 60, "wood");
print_if_no_resources (stone, 30, "stone");
}
}
static void build_storehouse (void) {
if ((gold < 30) || (wood < 10) || (stone < 60)) {
echo ("> Your architects humbly refused to build the storehouse, complaining about lacking the resources for that.\n");
print_if_no_resources (gold, 30, "gold");
print_if_no_resources (wood, 10, "wood");
print_if_no_resources (stone, 60, "stone");
}
}
static void build_quarry (void) {
if ((gold < 60) || (wood < 30) || (stone < 10)) {
echo ("> Your architects humbly refused to build the quarry, complaining about lacking the resources for that.\n");
print_if_no_resources (gold, 60, "gold");
print_if_no_resources (wood, 30, "wood");
print_if_no_resources (stone, 10, "stone");
}
}
int main (void) {
build_granary ();
build_mine ();
build_storehouse ();
build_quarry ();
return (log_success);
}