Implemented random integer package...
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xerbia.adb
91
xerbia.adb
@ -1,6 +1,8 @@
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with ada.text_io;
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use ada.text_io;
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with ada.numerics.discrete_random;
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procedure xerbia is
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------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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@ -20,21 +22,12 @@ procedure xerbia is
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------------------------------------------------------------------------------------------
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function grey (text : in string) return string is begin return ascii.esc & "[1;30m" & text & ascii.esc & "[0m"; end grey;
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function red (text : in string) return string is begin return ascii.esc & "[1;31m" & text & ascii.esc & "[0m"; end red;
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function green (text : in string) return string is begin return ascii.esc & "[1;32m" & text & ascii.esc & "[0m"; end green;
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function yellow (text : in string) return string is begin return ascii.esc & "[1;33m" & text & ascii.esc & "[0m"; end yellow;
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function blue (text : in string) return string is begin return ascii.esc & "[1;34m" & text & ascii.esc & "[0m"; end blue;
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function pink (text : in string) return string is begin return ascii.esc & "[1;35m" & text & ascii.esc & "[0m"; end pink;
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function cyan (text : in string) return string is begin return ascii.esc & "[1;36m" & text & ascii.esc & "[0m"; end cyan;
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function white (text : in string) return string is begin return ascii.esc & "[1;37m" & text & ascii.esc & "[0m"; end white;
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subtype random_integer_range is integer range 0 .. 1024;
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population : natural := 0;
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reputation : integer := 0;
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migration : integer := 0;
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package random_integer_package is new ada.numerics.discrete_random (random_integer_range);
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use random_integer_package;
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resource : array (resource_type) of integer := (others => 0);
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construction : array (construction_type) of natural := (others => 0);
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------------------------------------------------------------------------------------------
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reply_text : constant array (reply_type) of access string := (
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new string'("Quit game."),
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@ -55,6 +48,33 @@ procedure xerbia is
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(0, 60, 30, 10)
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);
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seed : generator;
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population : natural := 0;
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reputation : integer := 0;
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migration : integer := 0;
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resource : array (resource_type) of integer := (others => 0);
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construction : array (construction_type) of natural := (others => 0);
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------------------------------------------------------------------------------------------
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function randomize (minimum, maximum : in integer) return integer is
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begin
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return random (seed) mod (maximum - minimum + 1) + minimum;
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end randomize;
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------------------------------------------------------------------------------------------
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function grey (text : in string) return string is begin return ascii.esc & "[1;30m" & text & ascii.esc & "[0m"; end grey;
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function red (text : in string) return string is begin return ascii.esc & "[1;31m" & text & ascii.esc & "[0m"; end red;
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function green (text : in string) return string is begin return ascii.esc & "[1;32m" & text & ascii.esc & "[0m"; end green;
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function yellow (text : in string) return string is begin return ascii.esc & "[1;33m" & text & ascii.esc & "[0m"; end yellow;
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function blue (text : in string) return string is begin return ascii.esc & "[1;34m" & text & ascii.esc & "[0m"; end blue;
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function pink (text : in string) return string is begin return ascii.esc & "[1;35m" & text & ascii.esc & "[0m"; end pink;
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function cyan (text : in string) return string is begin return ascii.esc & "[1;36m" & text & ascii.esc & "[0m"; end cyan;
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function white (text : in string) return string is begin return ascii.esc & "[1;37m" & text & ascii.esc & "[0m"; end white;
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------------------------------------------------------------------------------------------
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procedure separator is
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@ -126,8 +146,30 @@ procedure xerbia is
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------------------------------------------------------------------------------------------
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procedure print_constructions is
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begin
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for index in construction_type loop
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case construction (index) is
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when 0 => put_line ("You don't have any construction of type " & red (construction_type'image (index)) & ".");
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when 1 => put_line ("You have " & blue ("1") & " construction of type " & blue (construction_type'image (index)) & ".");
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when others => put_line ("You have" & blue (construction (index)'image) & " constructions of type " & blue (construction_type'image (index)) & ".");
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end case;
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end loop;
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--
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separator;
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end print_constructions;
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------------------------------------------------------------------------------------------
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procedure print_statistics is
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begin
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put_line ("Reputation =" & reputation'image);
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put_line ("Migration =" & migration'image);
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put_line ("Population =" & population'image);
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--
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separator;
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end print_statistics;
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------------------------------------------------------------------------------------------
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------------------------------------------------------------------------------------------
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@ -136,12 +178,31 @@ procedure xerbia is
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begin
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reset (seed);
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reputation := randomize (0, 10);
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migration := randomize (0, 10);
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population := randomize (6, 12) * 20 + migration;
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for index in resource_type loop
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resource (index) := randomize (6, 12) * 20;
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end loop;
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for index in construction_type loop
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construction (index) := randomize (1, 2);
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end loop;
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separator;
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separator;
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separator;
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put_line (grey ("-- Xerbia is clone of ") & white ("Sumerian Game") & grey (", made for fun in readable and formatted ANSI C."));
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put_line (grey ("-- Original game was designed by ") & white ("Mabel Addis") & grey (" and programmed by ") & white ("William McKay") & grey (" in 1964."));
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put_line (grey ("-- "));
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put_line (grey ("-- ") & blue ("Ognjen 'xolatile' Milan Robovic"));
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print_help;
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print_resources;
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print_constructions;
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print_statistics;
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------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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