Even more good refactoring...
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f6e9aff61b
commit
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53
xerbia.c
53
xerbia.c
@ -9,7 +9,7 @@ static int construction [constructions] = { 1, 1, 1, 1 };
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static char * resource_name [] = { "wheat", "gold", "wood", "stone" };
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static char * resource_name [] = { "wheat", "gold", "wood", "stone" };
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static char * construction_name [] = { "granary", "mine", "storehouse", "quarry" };
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static char * construction_name [] = { "granary", "mine", "storehouse", "quarry" };
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static int construction_cost [constructions] [resources] = {
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static int construction_price [constructions] [resources] = {
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{ 0, 10, 60, 30 },
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{ 0, 10, 60, 30 },
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{ 0, 120, 60, 10 },
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{ 0, 120, 60, 10 },
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{ 0, 30, 10, 60 },
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{ 0, 30, 10, 60 },
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@ -17,41 +17,64 @@ static int construction_cost [constructions] [resources] = {
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};
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};
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static void build_construction (int index) {
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static void build_construction (int index) {
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int cost;
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int price;
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for (cost = 0; cost < resources; ++cost) {
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for (price = 0; price < resources; ++price) {
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if (resource [cost] < construction_cost [index] [cost]) {
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if (resource [price] < construction_price [index] [price]) {
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print ("You have only /3%i %s/- and you need /3%i/-, meaning that you miss /1%i/- more.\n", resource [cost], resource_name [cost], construction_cost [index] [cost], construction_cost [index] [cost] - resource [cost]);
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print ("You don't have enough /1%s/-, need /1%i/- more.\n", resource_name [price], construction_price [index] [price] - resource [price]);
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print ("Your architects humbly refused to build %s, while complaining about lacking the resources for that.\n", construction_name [index]);
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print ("Your architect humbly refused to build /1%s/-.\n", construction_name [index]);
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return;
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return;
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}
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}
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}
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}
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for (cost = 0; cost < resources; ++cost) {
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for (price = 0; price < resources; ++price) {
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resource [cost] -= construction_cost [index] [cost];
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resource [price] -= construction_price [index] [price];
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}
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}
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construction [index] += 1;
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construction [index] += 1;
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print ("Construction that you ordered to be built was finished without issues.\n", construction [index]);
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print ("Construction of /2%s/- was completed successfully.\n", construction_name [index]);
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}
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}
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static void print_resources (void) {
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static void print_resources (void) {
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print ("Wheat = %i\n", resource [wheat]);
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int index;
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print ("Gold = %i\n", resource [gold]);
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print ("Wood = %i\n", resource [wood]);
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for (index = 0; index < resources; ++index) {
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print ("Stone = %i\n", resource [stone]);
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if (resource [index] == 0) {
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print ("You don't have any /1%s/-.\n", resource_name [index]);
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} else if (resource [index] == 1) {
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print ("You have /31/- unit of /3%s/-.\n", resource_name [index]);
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} else {
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print ("You have /3%i/- units of type /3%s/-.\n", resource [index], resource_name [index]);
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}
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}
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}
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static void print_constructions (void) {
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int index;
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for (index = 0; index < constructions; ++index) {
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if (construction [index] == 0) {
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print ("You don't have any construction of type /1%s/-.\n", construction_name [index]);
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} else if (construction [index] == 1) {
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print ("You have /31/- construction of type /3%s/-.\n", construction_name [index]);
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} else {
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print ("You have /3%i/- constructions of type /3%s/-.\n", construction [index], construction_name [index]);
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}
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}
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}
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}
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int main (void) {
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int main (void) {
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print_resources ();
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print_resources ();
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print_constructions ();
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build_construction (granary);
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build_construction (granary);
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build_construction (mine);
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build_construction (mine);
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build_construction (storehouse);
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build_construction (storehouse);
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build_construction (quarry);
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build_construction (quarry);
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print_resources ();
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print_resources ();
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print_constructions ();
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return (log_success);
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return (log_success);
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}
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}
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