Comically stupid but cute...

This commit is contained in:
Ognjen Milan Robovic 2024-06-16 06:02:32 -04:00
parent 7783f04701
commit dcf1480dc8

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@ -1,68 +1,89 @@
#include <xolatile/xtandard.c> #include <xolatile/xtandard.c>
static int wheat = 0; static int wheat = 600,
static int gold = 0; gold = 600,
static int wood = 0; wood = 600,
static int stone = 0; stone = 600;
static int granaries = 1; static int granaries = 1,
static int mines = 1; mines = 1,
static int storehouses = 1; storehouses = 1,
static int quarries = 1; quarries = 1;
static char * king_list = "King Ognjen Milan Robovic"; static int check_resource (int have, int need, char * name) {
static void print_if_no_resources (int have, int need, char * name) {
if (have < need) { if (have < need) {
print ("> You have only /3%i %s/- and you need /3%i/-, meaning that you miss /1%i/- more.\n", have, name, need, need - have); print ("You have only /3%i %s/- and you need /3%i/-, meaning that you miss /1%i/- more.\n", have, name, need, need - have);
return (true);
} }
return (false);
} }
static void build_granary (void) { static void build_granary (void) {
if ((gold < 10) || (wood < 60) || (stone < 30)) { if (check_resource (gold, 10, "gold") || check_resource (wood, 60, "wood") || check_resource (stone, 30, "stone")) {
echo ("> Your architects humbly refused to build the granary, complaining about lacking the resources for that.\n"); print ("Your architects humbly refused to build the /1granary/-, complaining about lacking the resources for that.\n");
} else {
gold -= 10;
wood -= 60;
stone -= 30;
print_if_no_resources (gold, 10, "gold"); print ("/2Granary/- that you ordered to be built was finished without issues, now you have /2%i/- granaries.\n", ++granaries);
print_if_no_resources (wood, 60, "wood");
print_if_no_resources (stone, 30, "stone");
} }
} }
static void build_mine (void) { static void build_mine (void) {
if ((gold < 120) || (wood < 60) || (stone < 30)) { if (check_resource (gold, 120, "gold") || check_resource (wood, 60, "wood") || check_resource (stone, 30, "stone")) {
echo ("> Your architects humbly refused to build the mine, complaining about lacking the resources for that.\n"); print ("Your architects humbly refused to build the /1mine/-, complaining about lacking the resources for that.\n");
} else {
gold -= 120;
wood -= 60;
stone -= 30;
print_if_no_resources (gold, 120, "gold"); print ("/2Mine/- that you ordered to be built was finished without issues, now you have /2%i/- mines.\n", ++mines);
print_if_no_resources (wood, 60, "wood");
print_if_no_resources (stone, 30, "stone");
} }
} }
static void build_storehouse (void) { static void build_storehouse (void) {
if ((gold < 30) || (wood < 10) || (stone < 60)) { if (check_resource (gold, 30, "gold") || check_resource (wood, 10, "wood") || check_resource (stone, 60, "stone")) {
echo ("> Your architects humbly refused to build the storehouse, complaining about lacking the resources for that.\n"); print ("Your architects humbly refused to build the /1storehouse/-, complaining about lacking the resources for that.\n");
} else {
gold -= 30;
wood -= 10;
stone -= 60;
print_if_no_resources (gold, 30, "gold"); print ("/2Storehouse/- that you ordered to be built was finished without issues, now you have /2%i/- storehouses.\n", ++storehouses);
print_if_no_resources (wood, 10, "wood");
print_if_no_resources (stone, 60, "stone");
} }
} }
static void build_quarry (void) { static void build_quarry (void) {
if ((gold < 60) || (wood < 30) || (stone < 10)) { if (check_resource (gold, 60, "gold") || check_resource (wood, 30, "wood") || check_resource (stone, 10, "stone")) {
echo ("> Your architects humbly refused to build the quarry, complaining about lacking the resources for that.\n"); print ("Your architects humbly refused to build the /1quarry/-, complaining about lacking the resources for that.\n");
} else {
gold -= 60;
wood -= 30;
stone -= 10;
print_if_no_resources (gold, 60, "gold"); print ("/2Quarry/- that you ordered to be built was finished without issues, now you have /2%i/- quarries.\n", ++quarries);
print_if_no_resources (wood, 30, "wood");
print_if_no_resources (stone, 10, "stone");
} }
} }
static void print_resources (void) {
print ("Wheat = %i\n", wheat);
print ("Gold = %i\n", gold);
print ("Wood = %i\n", wood);
print ("Stone = %i\n", stone);
}
int main (void) { int main (void) {
build_granary (); print_resources ();
build_mine ();
build_granary ();
build_mine ();
build_storehouse (); build_storehouse ();
build_quarry (); build_quarry ();
print_resources ();
return (log_success); return (log_success);
} }