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Uploading modification of Xera...

master
Ognjen Milan Robovic 8 meses atrás
pai
commit
9d5760b0d5
3 arquivos alterados com 120 adições e 0 exclusões
  1. +7
    -0
      compile.sh
  2. +7
    -0
      install.sh
  3. +106
    -0
      xero.c

+ 7
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compile.sh Ver arquivo

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#!/bin/bash

set -xe

gcc -g -ansi -Wall -Wextra -Wpedantic -Werror -o xero xero.c

exit

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install.sh Ver arquivo

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#!/bin/bash

set -xe

cp xero /usr/bin/xero

exit

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xero.c Ver arquivo

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/*
* Copyright (c) 2023 : Ognjen 'xolatile' Milan Robovic
*
* Xero is free software! You will redistribute it or modify it under the terms of the GNU General Public License by Free Software Foundation.
* And when you do redistribute it or modify it, it will use either version 3 of the License, or (at yours truly opinion) any later version.
* It is distributed in the hope that it will be useful or harmful, it really depends... But no warranty what so ever, seriously. See GNU/GPLv3.
*/

#include <xolatile/xurses.h>
#include <xolatile/xurses.c>

enum {
ENTITY_TYPE_NONE,
ENTITY_TYPE_FOOD,
ENTITY_TYPE_COUNT
};

enum {
ENTITY_NULL,
ENTITY_APPLE,
ENTITY_LEMON,
ENTITY_WATERMELON,
ENTITY_PLAYER,
ENTITY_COUNT
};

static int map_width = 0;
static int map_height = 0;
static int * map = NULL;

static int player_x = 0;
static int player_y = 0;

static struct {
int type;
char symbol;
char symbol_alternative [3];
int effect;
int colour;
char * name;
int value;
int logic;
} const entity_data [ENTITY_COUNT] = {
{ ENTITY_TYPE_NONE, '.', " ", EFFECT_NORMAL, COLOUR_WHITE, "-", 0, 0 },
{ ENTITY_TYPE_FOOD, 'o', " ", EFFECT_BOLD, COLOUR_RED, "Apple", 2, 0 },
{ ENTITY_TYPE_FOOD, 'o', " ", EFFECT_BOLD, COLOUR_YELLOW, "Lemon", 3, 0 },
{ ENTITY_TYPE_FOOD, 'O', " ", EFFECT_BOLD, COLOUR_GREEN, "Watermelon", 5, 0 },
{ ENTITY_TYPE_NONE, '@', " ", EFFECT_BOLD, COLOUR_BLUE, "I", 0, 1 }
};

static void player_move_up (void) { --player_y; limit (& player_y, 0, map_height - 1); }
static void player_move_down (void) { ++player_y; limit (& player_y, 0, map_height - 1); }
static void player_move_left (void) { --player_x; limit (& player_x, 0, map_width - 1); }
static void player_move_right (void) { ++player_x; limit (& player_x, 0, map_width - 1); }

static void map_render (void) {
int i = 0;
int j = 0;

map [player_y * map_width + player_x] = ENTITY_PLAYER;

for (i = 0; i != map_height; ++i) {
for (j = 0; j != map_width; ++j) {
int index = map [i * map_width + j];

char symbol = entity_data [index]. symbol;
int effect = entity_data [index]. effect;
int colour = entity_data [index]. colour;

curses_render_character (symbol, colour, effect, j, i);
}
}
}

int main (void) {
terminal_show_cursor (0);

curses_initialize ();

map_width = curses_screen_width;
map_height = curses_screen_height;

map = allocate (map_width * map_height * (int) sizeof (* map));

curses_bind ('Q', curses_exit);
curses_bind ('w', player_move_up);
curses_bind ('s', player_move_down);
curses_bind ('a', player_move_left);
curses_bind ('d', player_move_right);

while (curses_active != 0) {
map_render ();

curses_synchronize ();
}

curses_deinitialize ();

map = deallocate (map);

terminal_show_cursor (1);

echo ("Good byte hero! (:\n");

return (EXIT_SUCCESS);
}

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