Casually adding magical staves due to good code layout...

This commit is contained in:
Ognjen Milan Robovic 2024-06-05 17:29:45 -04:00
parent b9e0329431
commit 133f80b209
7 changed files with 9 additions and 2 deletions

Binary file not shown.

After

Width:  |  Height:  |  Size: 678 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 673 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 669 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 679 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 672 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 665 B

View File

@ -37,7 +37,8 @@ package equipment is
human_helmet, human_armour, elven_helmet, elven_armour, orcish_helmet, orcish_armour, human_helmet, human_armour, elven_helmet, elven_armour, orcish_helmet, orcish_armour,
black_robe, cyan_robe, lime_dress, magenta_dress, orange_robe, pink_dress, black_robe, cyan_robe, lime_dress, magenta_dress, orange_robe, pink_dress,
red_robe, sexy_dress, white_robe, lime_robe, orange_hood, fur_helmet, red_robe, sexy_dress, white_robe, lime_robe, orange_hood, fur_helmet,
black_hood, cyan_hood, lime_hood black_hood, cyan_hood, lime_hood,
staff_of_fire, staff_of_air, staff_of_water, staff_of_earth, staff_of_light, staff_of_dark
); );
------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------
@ -195,7 +196,13 @@ package equipment is
cyan_hood => (new string'("Cyan Hood"), head, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none), cyan_hood => (new string'("Cyan Hood"), head, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
orange_hood => (new string'("Orange Hood"), head, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none), orange_hood => (new string'("Orange Hood"), head, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
lime_hood => (new string'("Lime Hood"), head, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none), lime_hood => (new string'("Lime Hood"), head, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
golden_necklace => (new string'("Golden Necklace"), neck, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none) golden_necklace => (new string'("Golden Necklace"), neck, (0, 0, 0, 0, 0, 0), faction.neutral, effect.none),
staff_of_fire => (new string'("Staff of Fire"), off_hand, (1, 0, 2, 0, 0, 9), faction.imp, effect.none),
staff_of_air => (new string'("Staff of Air"), off_hand, (1, 0, 2, 0, 0, 9), faction.gnoll, effect.none),
staff_of_water => (new string'("Staff of Water"), off_hand, (1, 0, 2, 0, 0, 9), faction.kobold, effect.none),
staff_of_earth => (new string'("Staff of Earth"), off_hand, (1, 0, 2, 0, 0, 9), faction.dwarf, effect.none),
staff_of_light => (new string'("Staff of Light"), off_hand, (1, 0, 2, 0, 0, 9), faction.fairy, effect.none),
staff_of_dark => (new string'("Staff of Dark"), off_hand, (1, 0, 2, 0, 0, 9), faction.goblin, effect.none)
); );
sprite : array (enumeration) of core.sprite; sprite : array (enumeration) of core.sprite;