From 3d3424aa18dcf861f941add9ecb591542aa3843d Mon Sep 17 00:00:00 2001 From: xolatile Date: Sun, 19 May 2024 18:59:02 -0400 Subject: [PATCH] Removed sounds for now, added sword icons... --- icon/equipment/main_hand/bone_sword.png | Bin 362 -> 243 bytes icon/equipment/main_hand/bronze_sword.png | Bin 357 -> 230 bytes icon/equipment/main_hand/crystal_sword.png | Bin 371 -> 242 bytes icon/equipment/main_hand/golden_sword.png | Bin 353 -> 205 bytes icon/equipment/main_hand/iron_sword.png | Bin 352 -> 209 bytes icon/equipment/main_hand/jade_sword.png | Bin 354 -> 222 bytes icon/equipment/main_hand/steel_sword.png | Bin 352 -> 205 bytes icon/equipment/main_hand/wooden_sword.png | Bin 335 -> 204 bytes source/core.adb | 8 ++++---- source/main.adb | 2 +- source/world.adb | 2 +- 11 files changed, 6 insertions(+), 6 deletions(-) diff --git a/icon/equipment/main_hand/bone_sword.png b/icon/equipment/main_hand/bone_sword.png index df1b595542801c15e1364160afe6d72cc0313e42..b63b45c405c6cfd52312db1e97788073352cfa83 100644 GIT binary patch delta 227 zcmV<9038470`mco7=H)`0001UdV2H#000SaNLh0L04^f{04^f|c%?sf0001`Nkl<-jKg z%q-6H{AwL7lm37hssM~J0NA#zF^d6lKx7&q-N0Lb>A%1MS$PNK5n^crhid8&rFaTA dRlK73HFuM)Tv*XhpW*-j002ovPDHLkV1l+)UBLhV literal 362 zcmeAS@N?(olHy`uVBq!ia0vp^3LwnF3?v&v(vJfvmUKs7M+SzC{oH>NSwWJ?9znhg z3{`3j3=J&|48MRv4KElNN(~qoUL`OvSj}Ky5HFasE6@fg!5`og;tHhSy?b}&%$YO> zhX4Qni%gTB1{7i}3GxeOaCmkDD9XT?P|aW{m37BiT6x;TbtoKH?r;N=h!3Q*EGps>Qlp&>5KK;xl!fRISa z0sR9BJ$YZ1l1DPh?11Vl2ohYqEsNoU}Ruq zqHAEPYiJQ-Xkuk#VP$HmYhYq!V8G#%n1iArH$NpatrE9}O2L~KfEpM)UHx3vIVCg! 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ray.open_window (1800, 900, c_string ("Xorana")); -- - echo (comment, "-- Initializing Raylib audio device data..."); - ray.open_audio_device; + --~echo (comment, "-- Initializing Raylib audio device data..."); + --~ray.open_audio_device; -- game_icon := ray.load_image (c_string (folder & "/ui/game_icon.png")); -- @@ -457,8 +457,8 @@ package body core is for index in 0 .. sound_count - 1 loop ray.unload_sound (sound_array (index)); end loop; for index in 0 .. font_count - 1 loop ray.unload_font (font_array (index)); end loop; -- - echo (comment, "-- Deinitializing Raylib audio device data..."); - ray.close_audio_device; + --~echo (comment, "-- Deinitializing Raylib audio device data..."); + --~ray.close_audio_device; -- ray.unload_image (game_icon); -- diff --git a/source/main.adb b/source/main.adb index abb5522..ebdc010 100644 --- a/source/main.adb +++ b/source/main.adb @@ -203,7 +203,7 @@ begin ui.configure; - play (import_song (c_string (core.folder & "/song/main_menu.ogg")).index); + --~play (import_song (c_string (core.folder & "/song/main_menu.ogg")).index); attribute.configure; skill.configure; diff --git a/source/world.adb b/source/world.adb index ab7da48..3ecedc8 100644 --- a/source/world.adb +++ b/source/world.adb @@ -15,7 +15,7 @@ package body world is landmark_limit : constant integer := 90; location_limit : constant integer := 30; construction_limit : constant natural := 60; - equipment_limit : constant natural := 60; + equipment_limit : constant natural := 600; unit_limit : constant natural := 60; earth : core.sprite;