Work in progress on world rendering...
This commit is contained in:
parent
aefcbd7216
commit
40c13d4476
@ -133,7 +133,7 @@ begin
|
||||
world.configure;
|
||||
ai.configure;
|
||||
|
||||
world.make (world.rough, 120, 100);
|
||||
world.make (world.rough, 40, 20);
|
||||
|
||||
preview_width := core.window_width - side_panel;
|
||||
preview_height := core.window_height - text_box_height;
|
||||
@ -149,8 +149,8 @@ begin
|
||||
--
|
||||
exit when core.engine_active = false;
|
||||
--
|
||||
core.camera.x := core.clip (core.camera.x, 0, world.width - preview_width / core.base / core.zoom);
|
||||
core.camera.y := core.clip (core.camera.y, 0, world.height - preview_height / core.base / core.zoom);
|
||||
core.camera.x := core.clip (core.camera.x, 0, world.width);
|
||||
core.camera.y := core.clip (core.camera.y, 0, world.height);
|
||||
--
|
||||
world.draw;
|
||||
--
|
||||
|
@ -106,23 +106,55 @@ package body world is
|
||||
------------------------------------------------------------------------------------------
|
||||
|
||||
procedure draw is
|
||||
u, v : integer;
|
||||
u, v : integer;
|
||||
offset : core.vector := ((core.window_width - core.base) / 2, (core.window_height - core.base) / 2);
|
||||
begin
|
||||
for move_y in 0 .. core.window_height / core.base / core.zoom + 1 loop
|
||||
--~for move_y in 0 .. 10 loop
|
||||
exit when core.camera.y > map.height;
|
||||
--
|
||||
for move_x in 0 .. core.window_width / core.base / core.zoom + 1 loop
|
||||
u := core.base * biome'pos (map.kind) * 4;
|
||||
v := core.base * map.tiles (core.camera.x + move_x, core.camera.y + move_y);
|
||||
--~for move_x in 0 .. 10 loop
|
||||
exit when core.camera.x > map.width;
|
||||
--
|
||||
core.draw (tiles, move_x * core.base * core.zoom, move_y * core.base * core.zoom, u, v, core.base, core.base);
|
||||
u := core.base * biome'pos (map.kind) * 4;
|
||||
v := core.base * map.tiles (if core.camera.x + move_x,
|
||||
if core.camera.y + move_y);
|
||||
--
|
||||
core.draw (data => tiles,
|
||||
x => offset.x + (move_x - core.camera.x) * core.base * core.zoom,
|
||||
y => offset.y + (move_y - core.camera.y) * core.base * core.zoom,
|
||||
u => u,
|
||||
v => v,
|
||||
width => core.base-1,
|
||||
height => core.base-1);
|
||||
end loop;
|
||||
end loop;
|
||||
--
|
||||
for index in 1 .. landmark_limit loop
|
||||
core.draw (data => landmarks (map.landmarks (index).index),
|
||||
x => (map.landmarks (index).x - core.camera.x * core.base) * core.zoom,
|
||||
y => (map.landmarks (index).y - core.camera.y * core.base) * core.zoom);
|
||||
core.draw (data => landmarks (map.landmarks (index).index),
|
||||
x => (map.landmarks (index).x - core.camera.x * core.base) * core.zoom,
|
||||
y => (map.landmarks (index).y - core.camera.y * core.base) * core.zoom);
|
||||
end loop;
|
||||
end draw;
|
||||
--~procedure draw is
|
||||
--~u, v : integer;
|
||||
--~begin
|
||||
--~for move_y in 0 .. core.window_height / core.base / core.zoom + 1 loop
|
||||
--~for move_x in 0 .. core.window_width / core.base / core.zoom + 1 loop
|
||||
--~u := core.base * biome'pos (map.kind) * 4;
|
||||
--~v := core.base * map.tiles (core.camera.x + move_x, core.camera.y + move_y);
|
||||
--~--
|
||||
--~core.draw (tiles, move_x * core.base * core.zoom, move_y * core.base * core.zoom, u, v, core.base, core.base);
|
||||
--~end loop;
|
||||
--~end loop;
|
||||
--~--
|
||||
--~for index in 1 .. landmark_limit loop
|
||||
--~core.draw (data => landmarks (map.landmarks (index).index),
|
||||
--~x => (map.landmarks (index).x - core.camera.x * core.base) * core.zoom,
|
||||
--~y => (map.landmarks (index).y - core.camera.y * core.base) * core.zoom);
|
||||
--~end loop;
|
||||
--~end draw;
|
||||
|
||||
------------------------------------------------------------------------------------------
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user