Added fur armour set and magic descriptions...
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@ -44,12 +44,12 @@ package magic is
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count : constant natural := enumeration'pos (enumeration'last) + 1;
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count : constant natural := enumeration'pos (enumeration'last) + 1;
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trait : constant array (enumeration) of information := (
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trait : constant array (enumeration) of information := (
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("Arrow Storm ", air, 1, effect.none, "- "),
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("Arrow Storm ", air, 1, effect.none, "Arrow Storm increases the range of your ranged units. "),
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("Torment ", dark, 1, effect.none, "- "),
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("Torment ", dark, 1, effect.none, "Torment causes targeted friend or foe to feel pain and shit. "),
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("Stone Armour ", earth, 1, effect.none, "- "),
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("Stone Armour ", earth, 1, effect.none, "Stone Armour increases defense of selected unit. "),
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("Fireball ", fire, 1, effect.none, "- "),
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("Fireball ", fire, 1, effect.none, "Fireball conjures a literal ball of fire that flies go brr. "),
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("Heal ", light, 1, effect.none, "- "),
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("Heal ", light, 1, effect.none, "Heal does what it says it will do, keeps the promise. "),
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("Ice Armour ", water, 1, effect.none, "- ")
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("Ice Armour ", water, 1, effect.none, "Ice Armour increases defense and stamina of selected unit. ")
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);
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);
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sprite/item/chest/fur_armour.png
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sprite/item/chest/fur_armour.png
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sprite/item/feet/fur_greaves.png
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sprite/item/feet/fur_greaves.png
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sprite/item/hands/fur_gauntlets.png
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sprite/item/hands/fur_gauntlets.png
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sprite/item/head/fur_helmet.png
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sprite/item/head/fur_helmet.png
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